Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site utai.UUCP Path: utzoo!utcsrgv!utai!jenkin From: jenkin@utai.UUCP (Michael Jenkin) Newsgroups: net.games Subject: Re: ZORK I questions (SPOILER QUESTIONS) Message-ID: <345@utai.UUCP> Date: Sun, 20-Jan-85 02:25:58 EST Article-I.D.: utai.345 Posted: Sun Jan 20 02:25:58 1985 Date-Received: Sun, 20-Jan-85 03:41:38 EST References: <4@pbear.UUCP> Organization: CSRI, University of Toronto Lines: 25 > Rather than ring the bell, read the book, etc. What is it that you are > really performing? Just state the name. Not in the version of ZORK I that I have. If you say exorcise, you get "you must perform the exorcism". Exorcise may work in ZORK, but there are some differences between the games. > > As for health, I don't know. diagnose works in all of the ZORK's. This is an interesting question in that the answer appears on page 7 of the Zork I documentation. Maybe you overlooked it? > > FOr the thief, the idea I have used is to drop all but the sword or knife, > lamp and the egg. got in the thief's liar (use lots of saves) drop the egg > and pass on. solve the puzzle move (takes 59 moves) come back from the > puzzle room and kill the thief. It is not a guarenteed kill, so be prepared. > 1) Kill the thief with the nasty knife. 2) If you give the thief any treasure, he will stop and admire it for a turn. You get a free shot at him. This can be repeated for every treasure you can carry. Michael Jenkin University of Toronto