Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 9/18/84; site utai.UUCP
Path: utzoo!utcsrgv!utai!dudek
From: dudek@utai.UUCP (Gregory Dudek)
Newsgroups: ont.micro
Subject: Re: flame about random numbers
Message-ID: <336@utai.UUCP>
Date: Fri, 4-Jan-85 15:56:32 EST
Article-I.D.: utai.336
Posted: Fri Jan  4 15:56:32 1985
Date-Received: Fri, 4-Jan-85 16:41:59 EST
References: <2151@utcsstat.UUCP>
Reply-To: dudek@utai.UUCP (Gregory Dudek)
Organization: CSRI, University of Toronto
Lines: 9
Summary: 

With respect to your criticism of the random numbers generated by the Apple II,
are you aware that the numbers are dependent on (cycled by) the delays
before each character of input is recieved.  i.e. while the machine
is busy waiting for keyboard input, it increments a counter used in
random number generation.  Consequently, unless your tests on the 
generators accounted for this, I don't think the results are really all
that valid in many contexts (especially in the context of games  -- which
you referred to).
   Greg Dudek.