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From: rick@uwmacc.UUCP (the absurdist)
Newsgroups: net.games.frp
Subject: Re: dungeon planning
Message-ID: <653@uwmacc.UUCP>
Date: Thu, 10-Jan-85 19:29:18 EST
Article-I.D.: uwmacc.653
Posted: Thu Jan 10 19:29:18 1985
Date-Received: Sun, 13-Jan-85 06:49:56 EST
References: <1020@ihuxe.UUCP>
Reply-To: rick@uwmacc.UUCP (Rick Keir)
Organization: UWisconsin-Madison Academic Comp Center
Lines: 58
Summary: 

I've always found it useful to have a REAL place/thing to build my 
out of.  I've lost track of the # of times that parties have fought
thru the corridors of my parent's 2-story house, with my Uncle's 
1-story house used for the cellar.  I always know how far away
rooms are, hearing ranges, etc.  
	The inside of a school  might be a native longhouse;  a VW Beetle 
makes a lovely hut for a goblin (who in my game are very migratory
and very low-tech...).
	University buildings often make fine castles.  The U. of Illinois
Psychology building, with its 8-story atrium makes a fine site for
superhero battles, especially if you have flying characters.  (I like
this site so much, I'll include a floor plan; it is simple, but
there is a lot of variety.  Generally I use this for a hi-tech
corporate lab/office setup with super-villains burglarizing it;
it would make a nice superhero team HQ also. :

			XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
			X    x                             X
			X 1  x  Lobby with chairs          X
			XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
			X    x                       x     X
			X  H x                       x  H  X
			X  a x   Atrium (glassed in) x  a  X
			X  l x   with trees in a     x  l  X
			X  l x   large planter       x  l  X
			X    x                       x     X
			X    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
			X    x                       x     X
			X    x   Elevators           x   2 X
			XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

Building exteriors are all white stone, glass and aluminum, very plain.

"1"  is a stairway, spiraled with a gap in the center large enough to 
climb in/have flying characters go up ropes, etc.
"2"  is also a stairway, but there is no navigable center portion
of the stairway.

There are 8 floors;  the others have offices, etc filling in the areas
marked "hall" "elevators" and "lobby".

Since none of the areas communicate very well, there is a great deal
of room for independent battles if your villains manage to split
the superhero team.

Note that offices have windows into the atrium area;  non-flyers on the
upper floors can do neat dangerous things if there is an aerial battle
in the atrium.

A
This is a simple setup, but 
-- 
"When I use a word, it means just what I choose it to mean -- 
neither more nor less"  -- Humpty Dumpty, the noted linguist

Rick Keir -- MicroComputer Information Center, MACC
1210 West Dayton St/U Wisconsin Madison/Mad WI 53706
{allegra, ihnp4, seismo}!uwvax!uwmacc!rick