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From: argo@hou2a.UUCP (W.GARRETT)
Newsgroups: net.games
Subject: Zork II question
Message-ID: <486@hou2a.UUCP>
Date: Mon, 7-Jan-85 19:24:36 EST
Article-I.D.: hou2a.486
Posted: Mon Jan  7 19:24:36 1985
Date-Received: Tue, 8-Jan-85 04:16:49 EST
References: <612@cbosgd.UUCP>, <559@ut-sally.UUCP>
Organization: AT&T Bell Labs, Holmdel NJ
Lines: 25


	I have a question, several in fact, concerning Zork II.  I am using
Apple's version, but it shouldn't be much different from the other split games,
I hope.
  
  Anyway, here goes:

	1)  Where are you supposed to store your treasures?

	2)  What is the answer to the Riddle Room?  (What is tall as a house,
		round as a cup, and all the king's horses can't draw it up)

	3)  How do you get past the menhir in the menhir room?

	4)  Is there any purpose to the maze of oddly-angled rooms, other than
		to find the bat?

	5)  How do you open the door in the tiny room?  the guarded room?

  I have worked at all these for a while, to no avail.  I would appreciate any
hints or answers.  Any help at all would be appreciated.

						Contact Has Been Made,
						Andrew Garrett