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From: gwyn@brl-tgr.ARPA (Doug Gwyn )
Newsgroups: net.games
Subject: Re: Zork II question SPOILER
Message-ID: <7099@brl-tgr.ARPA>
Date: Tue, 8-Jan-85 12:14:55 EST
Article-I.D.: brl-tgr.7099
Posted: Tue Jan  8 12:14:55 1985
Date-Received: Fri, 11-Jan-85 07:13:34 EST
References: <612@cbosgd.UUCP>, <559@ut-sally.UUCP> <486@hou2a.UUCP>
Organization: Ballistic Research Lab
Lines: 21

> 	1)  Where are you supposed to store your treasures?

Why store them anywhere?  Maybe someone you meet will want them.

> 	2)  What is the answer to the Riddle Room?  (What is tall as a house,
> 		round as a cup, and all the king's horses can't draw it up)

Well, think about it some more.

> 	3)  How do you get past the menhir in the menhir room?

Maybe it can be moved.

> 	4)  Is there any purpose to the maze of oddly-angled rooms, other than
> 		to find the bat?

Reminds me of a baseball diamond.

> 	5)  How do you open the door in the tiny room?  the guarded room?

Lizards love candied insects.