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Path: utzoo!watmath!clyde!burl!ulysses!allegra!mit-eddie!godot!harvard!seismo!mcvax!turing!aeb
From: aeb@turing.UUCP
Newsgroups: net.games.rogue,net.sources.bugs
Subject: Re: HACK bug ?
Message-ID: <235@turing.UUCP>
Date: Wed, 9-Jan-85 21:37:24 EST
Article-I.D.: turing.235
Posted: Wed Jan  9 21:37:24 1985
Date-Received: Sat, 12-Jan-85 00:43:15 EST
References: <346@rna.UUCP>
Reply-To: aeb@turing.UUCP (Andries Brouwer)
Organization: CWI, Amsterdam
Lines: 13
Xref: watmath net.games.rogue:2520 net.sources.bugs:166

> Hack leaves lots of alock* files in .../tmp - is this a bug?

Well, maybe. What happens is that hack creates temporary files
called ?lock* (say alock, alock.1, alock.2, ..., block, ...)
and when you finish playing these are removed automatically.
Of course, when something goes wrong (Hack dumps core, your system
crashes) then these temporaries never get removed. When such files
are several days old (so that it is very unlikely that you are
throwing away somebody else's game) you may just remove them.

Saved games are in .../tmp/save/yourname .
-- 
      Andries Brouwer -- CWI, Amsterdam -- {philabs,decvax}!mcvax!aeb