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From: chuqui@nsc.UUCP (Chuqui Q. Koala)
Newsgroups: net.games.frp
Subject: How do you write a dungeon?
Message-ID: <2173@nsc.UUCP>
Date: Tue, 8-Jan-85 01:16:08 EST
Article-I.D.: nsc.2173
Posted: Tue Jan  8 01:16:08 1985
Date-Received: Tue, 8-Jan-85 05:37:31 EST
Distribution: net
Organization: The Warlocks Cave
Lines: 22

Here's a good one for the group: As a DM, when you are putting together a
dungeon, how do you do it? I'm starting work on a dungeon of my own
(whether I run it or turn it into a book is still undecided) and I'm
interested in how people actually build the dungeon, balance it for a
particular level of character, how much detail is worked out ahead of
schedule (and how much you do on the fly) and basically how to take a good
idea and turn it into something cohesive, workable, and fun for both the DM
and the players.

A secondary question that comes to mind is that first dungeon? What was it
like being a DM the first time? what mistakes did you make that you would
warn others about? Any traps and pitfalls the novice DM needs to worry
about?

thanks, as they say, in advance (this could be interesting!)

chuq
-- 
From the ministry of silly talks:		Chuq Von Rospach
{allegra,cbosgd,decwrl,hplabs,ihnp4,seismo}!nsc!chuqui  nsc!chuqui@decwrl.ARPA

Now look here Mister "I'm not just a word processor"...