Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: nyu notesfiles V1.1 4/1/84; site rna.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!zehntel!hplabs!hao!seismo!cmcl2!rna!dan From: dan@rna.UUCP Newsgroups: net.games Subject: Re: Hack too hard? Message-ID: <19400002@rna.UUCP> Date: Sat, 19-Jan-85 19:28:00 EST Article-I.D.: rna.19400002 Posted: Sat Jan 19 19:28:00 1985 Date-Received: Mon, 14-Jan-85 04:39:30 EST References: <356@stcvax.UUCP> Lines: 18 Nf-ID: #R:stcvax:-35600:rna:19400002:000:1024 Nf-From: rna!dan Jan 11 19:28:00 1985 RE: Hack too hard ?? Hack does seem harder but I don't think it is too hard. As you mentioned, in the beginning 80% of the games I played didn't go pass level 3. But as I gained real experience with each character, using its strengths, etc, I can now play most characters at least to level 12 consistantly. I expect to be able to improve that as time goes on. My current favorite character is the caveman. Previously, it was the knight. The tourist is a difficult character to play but has two distinct advantage: 1) plenty of food, 2) a camera to blind monsters with. Also you get two potions of extra healing to help you survive the initial levels (til you get strong, with good armor and weapons). The dog is invaluable to the tourist in the beginning. The dog is a nuisance to the caveman; it usually gets in the way. The wizards is also a difficult character unless you are lucky with your initial endowment of magic (e.g. ring of regeneration, good wands). Despair not, HACK is playable (perhaps too...) Dan