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Path: utzoo!watmath!clyde!burl!ulysses!mhuxr!ihnp4!zehntel!hplabs!hao!seismo!mcvax!ukc!qtlon!flame!kay
From: kay@flame.UUCP (Kay Dekker)
Newsgroups: net.games
Subject: Re: ungrateful mangy rabid dog in hack
Message-ID: <316@flame.UUCP>
Date: Fri, 11-Jan-85 13:10:06 EST
Article-I.D.: flame.316
Posted: Fri Jan 11 13:10:06 1985
Date-Received: Mon, 14-Jan-85 04:48:18 EST
References: <302@wjvax.UUCP>
Organization: VLSI Group, Warwick University, UK
Lines: 25

>him, he turns on you when you come back to get him.  Even if 'spot' goes
>down to the next level by himself (via a trap door) he's gone rabid by
>the time you follow.  Does anyone know if there is a way to win back

I've never found this to be so, but maybe it's when I get the message 'The
little dog suddenly disappears' I immediately look for the trapdoor & leap
after it.  I'm rather fond of the dogs: there's many a time (ie when frozen
by floating eyes) that it's staved off attacks by >4 other monsters.

Our hack's been up a little under a week & we've had plenty of people below
level 7.

The 'ce' problem is a shame (we use adm3a and tvi912 as well as the adm5) but
we intend to hack it. If anyone does have a munge for 'ce', could they post
it?

We've also cured (I think) a problem with the lock files not being removed
when the game terminates abnormally - basically, they have to be removed
before error is called, and also, not made before hack decides your terminal
is too stupid.

					Kay	killed by a fortune cookie.
-- 
"I'm afraid we haven't got round to providing a bug for that fix yet ..."
			... mcvax!ukc!flame!kay