Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site brl-tgr.ARPA Path: utzoo!watmath!clyde!burl!ulysses!allegra!mit-eddie!godot!harvard!seismo!brl-tgr!tgr!tim@uci-icsd From: "Tim Shimeall"Newsgroups: net.sources Subject: Bug in ogre(6) Message-ID: <7199@brl-tgr.ARPA> Date: Thu, 10-Jan-85 19:21:49 EST Article-I.D.: brl-tgr.7199 Posted: Thu Jan 10 19:21:49 1985 Date-Received: Sat, 12-Jan-85 07:41:09 EST Sender: news@brl-tgr.ARPA Organization: Ballistic Research Lab Lines: 15 In the distributed version of ogre(6) answering the question about how many movement points the CP is given with anything of ascii value less than '0' will INCREASE the number of armor units you have. The following is a "diff" output showing the line that needs to be fixed, and the fix for it in the file "init.c". Tim 227c227,230 < j -= '0' ; --- > if (j >= '0' && j <= '9') > {j -= '0' ;} > else > j = 0;