Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site stcvax.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!bellcore!decvax!genrad!teddy!panda!talcott!harvard!seismo!hao!stcvax!lat From: lat@stcvax.UUCP (Larry Tepper) Newsgroups: net.games Subject: Hack too hard? Message-ID: <356@stcvax.UUCP> Date: Thu, 10-Jan-85 12:27:30 EST Article-I.D.: stcvax.356 Posted: Thu Jan 10 12:27:30 1985 Date-Received: Sun, 13-Jan-85 06:50:48 EST Organization: Storage Technology Corp. Louisville, CO Lines: 12 It feels like about 80% of the hack games I play (as a Fighter) end on level 3 or less. This makes the game a lot more frustrating than rogue. At least in rogue once you got the hang of things you could play games down a number of levels before getting killed. Is it just my own incompetence/inexperience? Should I switch to a knight? If the latter is what's needed, what then is the use of the fighter role? -- It's getting lonely around here... {ihnp4 hao ucbvax!nbires}!stcvax!lat Larry Tepper Storage Technology, MD-3T, Louisville, CO 80028 +1 303 673 5435