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Path: utzoo!watmath!clyde!jona
From: jona@clyde.UUCP (Jon Allingham)
Newsgroups: net.games,net.games.rogue
Subject: Re: Hack on System V Rel II ( bug w/fix on some terms/systems )
Message-ID: <753@clyde.UUCP>
Date: Sun, 13-Jan-85 11:20:39 EST
Article-I.D.: clyde.753
Posted: Sun Jan 13 11:20:39 1985
Date-Received: Mon, 14-Jan-85 02:37:37 EST
References: <194@hjuxa.UUCP> <547@gang.UUCP>
Organization: AT&T Bell Laboratories, Whippany NJ
Lines: 12
Xref: watmath net.games:1413 net.games.rogue:2538

I tried to implement theses changes and found that the screen
control didn't quite work on our system ( or our termlib maybe ).
What happened was moving up or down caused the cursor to jump to
the leftmost col on the screen and draw things over there. It
turned out that in the nocmov(x,y) routine in hack.termcap.c,
the UP and XD weren't working right. As a quick, but inefficient
fix, just do a cmov(x,y) in nocmov right before 'if (cury > y) {'
( approx line 94 )
-- 
Jon M. Allingham	(201)386-3466	AT&T Bell Laboratories-WH

"Beam me up Scotty, no intelligent life down here!"