Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site watarts.UUCP Path: utzoo!watmath!watarts!upen From: upen@watarts.UUCP (Ue-Li Pen) Newsgroups: net.games.frp Subject: RUNEQUESTIONS Message-ID: <8187@watarts.UUCP> Date: Sat, 22-Dec-84 12:03:26 EST Article-I.D.: watarts.8187 Posted: Sat Dec 22 12:03:26 1984 Date-Received: Sun, 23-Dec-84 00:26:43 EST Distribution: net Organization: U of Waterloo, Ontario Lines: 18 I have just purchased RUNEQUEST (Runequest 2, not from avalon hill) and I am trying to get a campaign off the ground. I have played AD&D for six years with my own full campaign (not greyhawk). I wish to do the same type of thing with RUNEQUEST, though keep the campaign based and located on Glorantha. I am having a few problems though and I hope that someone on the net could help me out: a) How advanced should the characters be when you enter them into the game - should they have skill, be initates in cults etc. already?? b) Can you be a member of two or more cults? An initiate? c) I hope to start the campaign by giving the players (which are new also) background sheets which contain their background, where they live, cult relationsships etc.. Does anyone have any ideas about this? Should the characters all be a part of the same cult? Any advice on running a RUNEQUEST campaign would be appreciated. I would like to avoid buying PAVIS if possible as I find "pre-set scenarios" far too restrictive.