Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site usl.UUCP Path: utzoo!watmath!clyde!bonnie!akgua!akgub!usl!sigma From: sigma@usl.UUCP (Spyridon Triantafyllopoulos) Newsgroups: net.games.rogue Subject: Experience level / Hit points relationship Message-ID: <175@usl.UUCP> Date: Wed, 12-Dec-84 14:02:11 EST Article-I.D.: usl.175 Posted: Wed Dec 12 14:02:11 1984 Date-Received: Fri, 14-Dec-84 07:09:20 EST Organization: USL, Lafayette, LA Lines: 24 Here is another question to bug us for the next time period!! Q: How Rogue (5.2 or ?.?) assigns hit points as you go on with the game? Sometimes I am 12 at level 1, and after killing something i go to 13 at level 2, then 17 at level 3 etc. On other occasions I have gone to 22 from 12, and then 31, etc. How the increment according to level is made ?? I have been at level 5 with 27 points and it is obvious that at the 8th or 9th game level down the maze it does not help much.. I suspect that there is some fixed increment that is added to the existing points when you get the increment, i.e. level 1 = 12 + (say) 10 = 20 at level 2, but if i am not in a good shape, say 3 at level 1 + 10 (same increment) = 13....qed. Any Answers??????????? Spiros Triantafyllopoulos Computer Science Department University of Southwestern Louisiana {ut-sally, akgua}!usl!sigma