Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ut-sally.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!mit-eddie!godot!harvard!seismo!ut-sally!barnett From: barnett@ut-sally.UUCP (Lewis Barnett) Newsgroups: net.games.rogue Subject: Re: wraith and phantom help!! Message-ID: <468@ut-sally.UUCP> Date: Wed, 12-Dec-84 13:51:04 EST Article-I.D.: ut-sally.468 Posted: Wed Dec 12 13:51:04 1984 Date-Received: Fri, 14-Dec-84 05:32:57 EST References: <46@politik.UUCP> <738@sdcsla.UUCP> <927@sunybcs.UUCP> Distribution: net Organization: U. Texas CS Dept., Austin, Texas Lines: 36 > > > > Now, how about those wraiths and phantoms? > > > > -- Clark > > > > "With friends like you, who needs enemies?" > > > > 1) wraiths > > not all that terrible. there is also an advantage to letting them > hit you. let them hit you until you get a message 'you suddenly feel weak'. > now kill them. upon killing the beasty, you will almost always advance a skill > level. > > chris kracik @ SUNY @ BAHAMAS There's something missing here. When you see that message 'you suddenly feel weaker,' you have just LOST that skill level that you get back when you kill the Wraith. Wraiths aren't hard to kill, and if you've just increased a skill level and got less than five extra hit points, then you may come out ahead on the exchange, but occasionally a Wraith will suck away fully half of your experience points. This can be a real pain, not to mention deadly when your ep are way up there and you're down a good ways in the dungeon. When I run into sleeping wraiths, I leave 'em alone. When they're awake, I throw things at them until forced to switch to my primary weapon. Then I pray that they don't weaken me! I also use staves of cancellation on them if I have more than one. Lewis Barnett,CS Dept, Painter Hall 3.28, Univ. of Texas, Austin, TX 78712 -- barnett@ut-sally.ARPA, barnett@ut-sally.UUCP, {ihnp4,harvard,seismo,gatech,ctvax}!ut-sally!barnett