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From: fritzz@sdcc3.UUCP (Flippin' fritzz)
Newsgroups: net.games.rogue
Subject: A good reason for letting a wraith hit you.
Message-ID: <2550@sdcc3.UUCP>
Date: Thu, 13-Dec-84 13:34:57 EST
Article-I.D.: sdcc3.2550
Posted: Thu Dec 13 13:34:57 1984
Date-Received: Sat, 15-Dec-84 01:53:00 EST
References: <46@politik.UUCP> <738@sdcsla.UUCP> <927@sunybcs.UUCP> <385@amdcad.UUCP>
Distribution: net
Organization: UCSD Brain Damage Control
Lines: 16

In super-rogue (we run version 2.0) there is one occasion when it actually
may be useful to get 1 level drained. If you are running as a magic user
or a cleric, and you have run out of spells, going down a level and then
coming back after killing the wraith will give you a whole new supply.
Of course you have dropped behind in hit points, but this tends to be
easy to make up with all those big nasties running around and a full
load of spells. I can't always recommend this, in fact I usually try to
avoid it myself. I just wanted to mention that it could be useful.
blechen misfien habroken.
-- 
ihnp4--\                                        fritzz the Zebra
decvax--\	
akgua----\	Take this brother, may it serve you well.
dcdwest---\	
kgbvax-----\	
ucbvax-------- sdcsvax -- sdcc3 -- fritzz