Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 9/18/84; site watarts.UUCP
Path: utzoo!watmath!watarts!upen
From: upen@watarts.UUCP (Ue-Li Pen)
Newsgroups: net.games.frp
Subject: RUNEQUESTIONS
Message-ID: <8187@watarts.UUCP>
Date: Sat, 22-Dec-84 12:03:26 EST
Article-I.D.: watarts.8187
Posted: Sat Dec 22 12:03:26 1984
Date-Received: Sun, 23-Dec-84 00:26:43 EST
Distribution: net
Organization: U of Waterloo, Ontario
Lines: 18

I have just purchased RUNEQUEST (Runequest 2, not from avalon hill)
and I am trying to get a campaign off the ground. I have played
AD&D for six years with my own full campaign (not greyhawk). I wish
to do the same type of thing with RUNEQUEST, though keep the campaign
based and located on Glorantha. I am having a few problems though and I hope
that someone on the net could help me out:

a) How advanced should the characters be when you enter them into the
   game - should they have skill, be initates in cults etc. already??
b) Can you be a member of two or more cults? An initiate?
c) I hope to start the campaign by giving the players (which are new also)
   background sheets which contain their background, where they live, cult
   relationsships etc.. Does anyone have any ideas about this? Should the
   characters all be a part of the same cult?

Any advice on running a RUNEQUEST campaign would be appreciated. I would
like to avoid buying PAVIS if possible as I find "pre-set scenarios" far
too restrictive.