Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.1 6/24/83; site usl.UUCP
Path: utzoo!watmath!clyde!bonnie!akgua!akgub!usl!sigma
From: sigma@usl.UUCP (Spyridon Triantafyllopoulos)
Newsgroups: net.games.rogue
Subject: Experience level / Hit points relationship
Message-ID: <175@usl.UUCP>
Date: Wed, 12-Dec-84 14:02:11 EST
Article-I.D.: usl.175
Posted: Wed Dec 12 14:02:11 1984
Date-Received: Fri, 14-Dec-84 07:09:20 EST
Organization: USL, Lafayette, LA
Lines: 24

Here is another question to bug us for the next time period!!

   Q: How Rogue (5.2 or ?.?) assigns hit points as you go on 
      with the game? Sometimes I am 12 at level 1, and after
      killing something i go to 13 at level 2, then 17 at level
      3 etc. On other occasions I have gone to 22 from 12, and 
      then 31, etc. How the increment according to level is
      made ?? I have been at level 5 with 27 points and it is
      obvious that at the 8th or 9th game level down the maze
      it does not help much..

I suspect that there is some fixed increment that is added to the
existing points when you get the increment, i.e. level 1 = 12 + 
(say) 10 = 20 at level 2, but if i am not in a good shape, say
3 at level 1 + 10 (same increment) = 13....qed.
 
              Any Answers???????????
           
Spiros Triantafyllopoulos
Computer Science Department
University of Southwestern Louisiana
{ut-sally, akgua}!usl!sigma