Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 9/18/84; site masscomp.UUCP
Path: utzoo!watmath!clyde!bonnie!masscomp!carlton
From: carlton@masscomp.UUCP (Carlton Hommel)
Newsgroups: net.games.rogue
Subject: Hacking the Scorefile
Message-ID: <173@masscomp.UUCP>
Date: Thu, 13-Dec-84 08:39:04 EST
Article-I.D.: masscomp.173
Posted: Thu Dec 13 08:39:04 1984
Date-Received: Fri, 14-Dec-84 06:08:29 EST
References: <460@intelca.UUCP>  <234@oliveb.UUCP>
Reply-To: carlton@masscomp.UUCP (Carlton Hommel)
Organization: Masscomp - Westford, MA
Lines: 22
Keywords: rogue scorefile
Summary: 

In article <234@oliveb.UUCP> long@oliveb.UUCP (Dave Long) writes:
>I wound up appearing on the high score
>list.  If you think its no fun playing in wizard mode, it is even less fun
>actually winning.

It is possible to hack the scorefile in wizard mode.  At least it was for
version 3.9; I don't know about these newfangled 5.x versions.

After you die or quit, you are prompted to
[Hit (space/return) to continue]

If a wizard types	"list"
he will see a score list with (user name) appended to each entry.

If a wizard types	"edit"
the game will stop after printing out each name, and if 'd' or 'n'
(I forget which; its been a while) is typed, that entry is deleted
from the scorefile.

	Carl Hommel
Wife:  I wanna play!  I wanna play!
Husband:  No!  I just genocided the Umber Hulks.  Go bake some cookies.