Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site ames.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxj!houxm!ihnp4!zehntel!dual!ames!eugene From: eugene@ames.UUCP (Eugene Miya) Newsgroups: net.graphics Subject: Bay Area SIGGRAPH electronic theater Message-ID: <664@ames.UUCP> Date: Fri, 30-Nov-84 15:15:07 EST Article-I.D.: ames.664 Posted: Fri Nov 30 15:15:07 1984 Date-Received: Sun, 2-Dec-84 03:41:00 EST Distribution: net Organization: NASA-Ames Research Center, Mtn. View, CA Lines: 24 Last night at Wheeler hall at Berkeley, Lou Katz had an electronic theater of SIGGRAPH material past and present. It was a good tour where we came from and where we are. Lou deserves a hand! It started from Ken Knowlton to the latest Lucasfilm stuff (Andre and Wally B). [Too bad we didn't have Sketchpad material or maybe some of E&S's CT5a more 'hardsell' stuff]. The program was posted to the ba.general net. A GE light valve (should this be a trademark?) was supplied are reduced cost. The graphics had an international favor, too. [I wonder how many people knew Japanese?] We had student material as well as the latest commercial TV logos [the perversion on computer graphics? the lavern and shirley of CG?]. There were also two demos of Lucasfilm games: Rescue on Fractalus and a two player games called "BallBlaster?" Both has good real-time graphics considering it was an Atari. The sound effects were exceptional. Rescue would get boring after a week. BallBlaster(?) would be interesting and difficult for quite a while. [Are you reading this dagobah?] Julian Gomez if you are reading this, your stuff looks A-OK. --eugene miya NASA Ames Res. Ctr. {hplabs,ihnp4,dual,hao,vortex}!ames!aurora!eugene emiya@ames-vmsb.ARPA