Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site ucf-cs.UUCP Path: utzoo!watmath!clyde!bonnie!akgua!mcnc!duke!ucf-cs!hollis From: hollis@ucf-cs.UUCP (Ken Hollis) Newsgroups: net.women Subject: Re: "Jenny of The Prairie" Message-ID: <1821@ucf-cs.UUCP> Date: Sat, 8-Dec-84 17:00:14 EST Article-I.D.: ucf-cs.1821 Posted: Sat Dec 8 17:00:14 1984 Date-Received: Tue, 11-Dec-84 04:30:10 EST Organization: UCF, Orlando, FL Lines: 26 [oh where oh where has my little bug gone....] Hello... I found the article about "Jenny of The Prairie" interesting because of two points. The first one is that it (for once) fairly accurately described the game as it is with a few minor varying points. You might ask how I know this, and this brings me to my second point, I was the programmer for it. About the only thing that I can see from the article is the fact (as I remember it) that you can kill the snake, but that is a minor squabble at best. Also the game does not give the "special end" unless you are above the first level. I also saw in "Family Computing" an ad for the software, and Addison Wesley was at the bottom, which I take to mean that Addison Wesly now owns Rhiannon, or helps to sell it. Last time I heard, "Jenny of The Prairie" and "Cave Girl Clair" were completely produced, and "Chelse of The South Sea Islands" was almost completed. I can check and see if you wish to know more. William Kendall Hollis (Ken) ...decvax!ucf-cs!hollis or ...duke!ucf-cs!hollis hollis.ucf-cs@Csnet-Relay