Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/17/84 chuqui version 1.7 9/23/84; site nsc.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxj!ihnp4!nsc!srm From: srm@nsc.UUCP (Richard Mateosian) Newsgroups: net.books,net.wanted Subject: Re: Computer Book suggestions? Message-ID: <1917@nsc.UUCP> Date: Thu, 29-Nov-84 14:02:18 EST Article-I.D.: nsc.1917 Posted: Thu Nov 29 14:02:18 1984 Date-Received: Fri, 30-Nov-84 07:15:07 EST References: <236@mhuxi.UUCP> <> Reply-To: srm@nsc.UUCP (Richard Mateosian) Organization: National Semiconductor, Sunnyvale Lines: 18 Summary: In article <337@ubu.UUCP> sahunt@ubu.UUCP (Stephen Hunt) writes: >As I see it the market needs a good introduction to programming with the >emphasis on how to approach problems in a sensible way. >Unfortunately, we seem >to be stuck with Basic as a beginner's language, simply because all >the home micros are supplied with it as standard; this situation doesn't >need to be made worse by books stressing the wrong aspects of programming. May I modestly suggest "Inside BASIC Games" by Richard Mateosian (Sybex, 1981). This book is not about games but about how to program systematically in BASIC. Its principal technique is to write each program in a precise pseudocode called Free BASIC and then to translate by hand into BASIC. Progressively more difficult programs are attacked in this way, ending with several that are quite sophisticated. -- Richard Mateosian {cbosgd,decwrl,fortune,hplabs,ihnp4,seismo}!nsc!srm nsc!srm@decwrl.ARPA