Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84 exptools; site whuxlm.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!whuxlm!wws From: wws@whuxlm.UUCP (Stoll W William) Newsgroups: net.games.rogue Subject: Re: wraith and phantom help!! Message-ID: <625@whuxlm.UUCP> Date: Wed, 12-Dec-84 09:05:56 EST Article-I.D.: whuxlm.625 Posted: Wed Dec 12 09:05:56 1984 Date-Received: Thu, 13-Dec-84 02:10:22 EST References: <46@politik.UUCP> <738@sdcsla.UUCP> <927@sunybcs.UUCP> Distribution: net Organization: AT&T Bell Laboratories, Whippany Lines: 31 > > > > Now, how about those wraiths and phantoms? > > > > -- Clark > > > > "With friends like you, who needs enemies?" > > > > 1) wraiths > > not all that terrible. there is also an advantage to letting them > hit you. let them hit you until you get a message 'you suddenly feel weak'. > now kill them. upon killing the beasty, you will almost always advance a skill > level. > > ... > > chris kracik @ SUNY @ BAHAMAS Uh, when you get the message ' you suddenly feel weak ', the wraith has lowered your skill level (and removed some exp points) so when you kill it, your experience points are almost always lower than they were before it "weakened" you. You "advance" back to the level you were on before the attack if you were lucky and were only hit once. Of course sometimes the software is nice and takes away fewer hit points for "weakening" than it gives you back when you kill it. The risk is not worth the certain loss of experience points to this roguer, however. Bill Stoll, ..!whuxlm!wws