Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: Notesfiles $Revision: 1.6.2.17 $; site uiucdcs.UUCP
Path: utzoo!watmath!clyde!burl!ulysses!mhuxj!mhuxn!houxm!ihnp4!inuxc!pur-ee!uiucdcs!kaufman
From: kaufman@uiucdcs.UUCP
Newsgroups: net.games.rogue
Subject: Re: Help with Flytraps!
Message-ID: <34500041@uiucdcs.UUCP>
Date: Mon, 3-Dec-84 11:32:00 EST
Article-I.D.: uiucdcs.34500041
Posted: Mon Dec  3 11:32:00 1984
Date-Received: Tue, 4-Dec-84 09:02:35 EST
References: <737@sdcsla.UUCP>
Lines: 19
Nf-ID: #R:sdcsla:-73700:uiucdcs:34500041:000:1012
Nf-From: uiucdcs!kaufman    Dec  3 10:32:00 1984

[the nymphomaniac hit -- more --]

The dreaded venus fly trap does variable-but-deterministic damage on you.  The
first time it hits, it does one point of damage.  On each subsequent attempt,
if it hits it does one more point of damage than on the previous attack, and
if it misses, it still does as much as on the previous attack!  Thus, if it
takes off 7 points to put you at 8, it's time to start worrying.  Scrolls of
teleportation are very effective against these things.  Healing potions will
help, but you'd better kill it soon after, or that potion's effects will be
nullified in a couple of rounds.  Of course, scare monster won't let you down.

Once, I read a couple of enchant weapons and a monster confusion right before
going into battle with one of them.  As it turned out, I couldn't hit the %*&#@
for at least a half dozen rounds.  I suspect they have some sort of magic
resistance that makes them easier to hit with a +0,+0 feather.  Sigh!

Yours in peaceful rest,
Ken Kaufman (uiucdcs!kaufman)