Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10 5/3/83; site hou2e.UUCP
Path: utzoo!watmath!clyde!burl!ulysses!mhuxj!houxm!hou2e!ksl
From: ksl@hou2e.UUCP (K.LIU)
Newsgroups: net.games.frp
Subject: AD&D Module Competition (-- read on --)
Message-ID: <300@hou2e.UUCP>
Date: Mon, 24-Sep-84 18:58:00 EDT
Article-I.D.: hou2e.300
Posted: Mon Sep 24 18:58:00 1984
Date-Received: Wed, 26-Sep-84 07:20:54 EDT
Organization: Bell Labs, Holmdel NJ
Lines: 62

Hi, I'm back.

Here are the rules, revisited:

1.	Modules should be written in mm or cat (frankly, there's no other way!)
2.	Modules may be from level 5 up to 15.
3.	In no case will the module be rated on a curve(see judgement rules).
4.	The following items must be included in your module:
		+	map (a little obvious ...)
		+	description (if you leave this out, I'd be wondering
			how you got this job/college.)
		+	background
		+	DM notes
5.	Optional:
		+	new monsters or treasure
		+	table for wandering monsters
6.	Please place the following line at the beginning and the end
	of your module if you would rather not have your module
	posted:
		Please post this module to {the following nets|no nets}
					   -------------------|-------
						1	     O R    2

JUDGEMENT RULES:
Modules will be rated as follows:
1.	Playability - i.e. if in your module, you were to kill 10,000 kobolds
	and nothing more, you would get a low score in this category.
		points	how
		1	lousy, like killing 10,000 kobolds
		2	fair, like killing 5,000 kobolds and 5,000 orcs
		3	good, like a variety of 3-10 monsters
		4	very good, like 10-15 monsters
		5	excellent playability

2.	Creativity
		points	how
		1	lousy, like being exactly the same as another module
		2	fair, such as half/half
		3	good, more towards creativity
		4	excellent

3.	Traesure Amounts
		points	how
		1	too much or too little treasures
		2	otherwise

4.	Monster Types
		points	how
		1	monsters are no match for players
		2	monsters much too hard, impossible
		3	otherwise, but players must have chance of death

The highest scorer will receive:
	+	a program to create characters - features auto-rolling
		(not YET completed)
	+	a game program based on the AD&D DragonLance series
		(not yet completed - part I - no name given yet)

The second highest scorer will receive:
	+	either of the above
The third place scorer will receive:
	+	a program to roll characteristics ONLY