Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site CS-Arthur Path: utzoo!watmath!clyde!burl!ulysses!mhuxj!ihnp4!inuxc!pur-ee!CS-Mordred!CS-Arthur!mkr From: mkr@CS-Arthur (Mahesh K Rathi) Newsgroups: net.games.rogue Subject: Re: identify Scrolls and Rings Message-ID: <745@CS-Arthur> Date: Fri, 12-Oct-84 16:11:31 EDT Article-I.D.: CS-Arthu.745 Posted: Fri Oct 12 16:11:31 1984 Date-Received: Sun, 14-Oct-84 06:44:16 EDT References: <604@houxe.UUCP>, <15200002@hpfcla.UUCP> Organization: Department of Computer Science, Purdue University Lines: 25 Well, there are a number of ways to identufy SOME of the rings without using identify scrolls. Here are some examples: (1) regeneration : Put a ring on when your HP are NOT full and make a few moves. If your HP increase by one per move the ring is regeneration. (2) stealth : If you see a wimpy monster like K,S,H etc. sleeping in a room put on the ring and move around it. If the monster doesn't wake up in the time you take one round around it, it has to be stealth. (3) add strength : obvious as soon as you put it on. (4) searching, slow digestion, teleportation etc.: You have to keep these on for a long enough time to find out, unless you are lucky e.g. in case of searching or teleportation. Of course most of these tricks are applied with two risks: (1) ring may be cursed. (2) you may waste some food so most of the tricks are applied only when you have atleast 3-4 food items.