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Path: utzoo!watmath!clyde!bonnie!akgua!sdcsvax!sdcc6!ix269
From: ix269@sdcc6.UUCP (Jim)
Newsgroups: net.games.frp
Subject: Re: More Traps
Message-ID: <1788@sdcc6.UUCP>
Date: Sun, 21-Oct-84 03:39:15 EDT
Article-I.D.: sdcc6.1788
Posted: Sun Oct 21 03:39:15 1984
Date-Received: Sun, 21-Oct-84 15:47:53 EDT
References: <3236@rabbit.UUCP>, <1663@ucla-cs.ARPA>
Organization: U.C. San Diego, Computer Center
Lines: 52

fig()

A note on ad&d oil, most of it is not common oil but something more
akin to greek fire.  Not everyone treats the various grades of oil
differently, but the chosen amount of realism can be taken to far (e.g.
3 hour debate on falling damage).  Then again not everyone would expect
the DM to crawl out from under the pile of rocks and garbage he would
get if he put in to many death traps either.

But if it is good clean fighting with a bit of a challenge as to how
to get around it, then I have nothing but praise for a nice obstacle.

Here is one I ran into (No it isn't the Kamikaze (?sp) Kobalds):

	door
 -----|====:|----------------------------------------------------
 |          .           ~       ~           .    Dirty isle,    |
 | floor   .o   ~           ~        ~      .    Quantity of    |
 |.........  \  <--bridge (Wood! No rail)   .   Kobalds with    |
 |         \  \              ~              .   missile weapons |
 |   ~     o\  \o <--post  ~         ~   ~   .                  |
 |      ~    \  \               ~            .  (door in range  |
 |  water    o\  \o         ~         ~       .   is your disc- |
 |            .........         ~        ~     .  ression)      |
 |        ~   .       .                        ..........       |
 |  ~         .       .  <--Floating Platform      <><><>.      |
 |     ~      .       .     (no rail)          ~       ~<>.     |
 |        ~   .........               (?sp)carrocks-^    <>.....|
 |           o/  /o          ~    ~         (small boats)   ~   |
 |   ~       /  /         ~          ~    (extremely primitive) |
 |      ~   o  o                (*)                             |
 |           \  \     ~      ~   ^--- optional float/bouy   ~   |
 |            \  \                w/ a treasure on it.        ~ |
 |   ~        .o..o.        ~           ~          ~            |
 |         ~  .    .  ~                ~         ~        ~     |
 |            .    .              ~        ~         ~        ~ |
 -------------|:===|---------------------------------------------
 
 With the many oppturnities to get wiped by these wery low level
 beastys, there are many good chances to be taken.  Note that
 even a group of 4+ level ad&d players considered this one a fun
 room (had 20 kobalds with short bows and such)  As they took
 to the seas in the platform so to speak.  Which resulted in a small
 number of the kobalds having to put to sea to guard their holy
 floating object (platinum bauble '(*)').  Try adding a current
 or maybe even a watery outlet (new modes of transport can be fun!

 All in good fun--

	Jim	ix269@sdcc6.ucsd.uucp