Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.1 (Tek) 9/26/83; site mako.UUCP
Path: utzoo!watmath!clyde!akgua!mcnc!decvax!tektronix!orca!mako!tims
From: tims@mako.UUCP (Tim Stoehr)
Newsgroups: net.games.rogue
Subject: Bug similar to flytrap bug.
Message-ID: <320@mako.UUCP>
Date: Wed, 26-Sep-84 13:58:23 EDT
Article-I.D.: mako.320
Posted: Wed Sep 26 13:58:23 1984
Date-Received: Sun, 30-Sep-84 00:47:29 EDT
Organization: Tektronix, Wilsonville OR
Lines: 9

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I read about the bug where a guy was being held by a flytrap, was standing
on a door, dropped down, and was permanently held.  It seems the rogue code
sets flags, and when something unexpected happens, it may not reset them.
What happened to me was that a Nymph stole the amulet from me, but the
_Amulet flag remained on.  So, the amulet was not in my pack, but the game
thought I had it.  I could go up and down at will, but could never find,
drop, nor see an amulet for the rest of the game.  Maybe the name of this
game should be changed to Bugue.