Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site brl-vgr.ARPA Path: utzoo!watmath!clyde!burl!ulysses!mhuxl!houxm!houxz!vax135!floyd!cmcl2!seismo!brl-tgr!brl-vgr!ron From: ron@brl-vgr.ARPA (Ron Natalie) Newsgroups: net.misc Subject: Re: Carzy Flipper Fingers Message-ID: <2952@brl-vgr.ARPA> Date: Tue, 5-Jun-84 13:58:05 EDT Article-I.D.: brl-vgr.2952 Posted: Tue Jun 5 13:58:05 1984 Date-Received: Thu, 7-Jun-84 19:45:34 EDT References: <617@t4test.UUCP> Organization: Ballistics Research Lab Lines: 13 I am not sure I see the reason why you prefer the title "antique" to the manual ball loaders (I assume you are referring to the ones where if there are five games there are five balls in the machine and you can punch all of them into play if you want). There is quite a period where both types of machines were made. I favor the distinction between the electro-mechanical (I've got a Prospector, full of all kinds of relays and steppers) to the electronic marvels (such as Xenon). However, the use of a seven segment display (most all machines have DIGITAL displays) is not always an indicator of an electronic machine because I have seen many of the classic games retrofitted with the more reliable counters. A better indication is whether it use assinine sythesised sounds rather than the classic chimes and dings. -Ron