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Path: utzoo!watmath!clyde!burl!ulysses!mhuxl!ihnp4!cbosgd!osu-dbs!romig
From: romig@osu-dbs.UUCP (Steve )
Newsgroups: net.games.rogue
Subject: patching rogue?
Message-ID: <611@osu-dbs.UUCP>
Date: Wed, 6-Jun-84 14:38:27 EDT
Article-I.D.: osu-dbs.611
Posted: Wed Jun  6 14:38:27 1984
Date-Received: Thu, 7-Jun-84 19:36:08 EDT
Organization: Ohio State U., CIS Dept., Columbus
Lines: 18

I have a rather strange question.  Is it possible to patch rogue in such
a way that the probability of running into a party room is much increased?
The reason I am asking is two-fold:  I like playing with party rooms, and
more importantly, I want to blow the socks off of someone here who is used
to playing rogue with the 'arrow trap bug' (and winning with horrendous high
scores).

The next question I have then, is how does one go about patching rogue,
or any program in general.  I have never had reason to do anything like that,
and haven't had much success in the two days I have spent trying to learn.
Could someone let me in on the secrets?  And where interesting things are in
the rogue object file?  

Thanks...

				--- Steve Romig
				...!cbosgd!osu-dbs!romig
				romig@ohio-state.csnet