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From: rh@mit-eddie.UUCP (Randy Haskins)
Newsgroups: net.games.rogue
Subject: Re: nongraphic rogue
Message-ID: <2206@mit-eddie.UUCP>
Date: Thu, 21-Jun-84 08:26:29 EDT
Article-I.D.: mit-eddi.2206
Posted: Thu Jun 21 08:26:29 1984
Date-Received: Fri, 22-Jun-84 06:03:39 EDT
References: <821@pyuxa.UUCP>
Organization: MIT, Cambridge, MA
Lines: 13

I can't believe that anyone would consider requesting such a thing!!!
The only reason I started playing Rogue is because I found the concept
to be about 1000 times as clever as that of Bork (excuse me, Zork).
Sorry, I'm not that impressed with the concept of text adventure
(I know a bunch of the people who wrote the original Zork, they're
okay guys, I suppose....).  Call me jaded.  Call me spoiled.  I played
D&D for a while until I got bored by the incredibly long cycle time.
I played Zork for a very short time until I got bored with the fact
that it's the same problem/situation forever.  If any of my
(probably former after this note) friends at InfoComm see this,
sorry guys...
-- 
Randwulf  (Randy Haskins);  Path= genrad!mit-eddie!rh