Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site brl-vgr.ARPA Path: utzoo!watmath!clyde!burl!ulysses!mhuxl!houxm!houxz!vax135!floyd!cmcl2!seismo!brl-tgr!brl-vgr!gwyn From: gwyn@brl-vgr.ARPA (Doug Gwyn ) Newsgroups: net.games Subject: Re: HELP..Zork III...pleASE!! Message-ID: <2860@brl-vgr.ARPA> Date: Sun, 3-Jun-84 09:54:50 EDT Article-I.D.: brl-vgr.2860 Posted: Sun Jun 3 09:54:50 1984 Date-Received: Tue, 5-Jun-84 19:33:16 EDT References: <9200017@uiucdcs.UUCP> Organization: Ballistics Research Lab Lines: 4 The Guardians of Zork appear to be symmetrically arranged, one on each side of the passage you want to walk through. Perhaps they can be fooled into thinking you are not in the passageway while you walk past. How to become effectively invisible, hmmm....