Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.1 6/24/83; site wateng.UUCP
Path: utzoo!watmath!wateng!smwilliams
From: smwilliams@wateng.UUCP (Steve Williams)
Newsgroups: net.games.rogue
Subject: I'm confused I think ( new to rogue )
Message-ID: <1068@wateng.UUCP>
Date: Tue, 5-Jun-84 11:31:13 EDT
Article-I.D.: wateng.1068
Posted: Tue Jun  5 11:31:13 1984
Date-Received: Wed, 6-Jun-84 05:48:56 EDT
Organization: U of Waterloo, Ontario
Lines: 24

How does this game work ?  I'm a little confused on some of the
more "common knowledge" stuff in rogue.  First, I think we have
version 5.something ...now on with my confusion.
Here goes:
	1) I see the term XdY used in connection with rolls,
hits,armor rating,weapons - what is X,d and Y ?  I assume that
the higher X & Y are the better off you are but I haven't got
a clue about what the actual meanings are.
	2) Assuming no potions or scrolls have been read, what
is an "it" and/or a "something" ( I keep encountering these things )?
	3) Is the difference between a potion of healing and a
potion of extra healing the speed or the amount of hp's that you recover?
	4) What sort of firepower do you need when face with the
likes of a Black Unicorn ( I seem to get at least two at a time )?

Oh well, that's enough for now, I don't want to discover everything
now.  As far as items 2-3 go, I'm not really concerned ( I just thought
I'd put them in since I was already posting ), but item 1 is definitely
a bummer.  For instance, is a 0,0 two-handed sword better than a +1,+1
mace - how about compared to a 0,0 mace ?  What happens when numbers go
negative ?  HEEEELLLLLP!

Phred the Terrible, esq.