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Path: utzoo!watmath!clyde!burl!mgnetp!ihnp4!ihuxk!crd55611
From: crd55611@ihuxk.UUCP (Chuck Dobrovolny)
Newsgroups: net.comics,net.games.trivia
Subject: Re: The Incredible Hulk Game (semi-spoiler)
Message-ID: <656@ihuxk.UUCP>
Date: Wed, 13-Jun-84 09:58:28 EDT
Article-I.D.: ihuxk.656
Posted: Wed Jun 13 09:58:28 1984
Date-Received: Thu, 14-Jun-84 00:16:14 EDT
References: <171@mhuxj.UUCP> <1912@sdccsu3.UUCP>
Organization: AT&T Bell Labs, Naperville, IL
Lines: 23


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Hmmm.  Your report doesn't surprise me.  In spite of all the wonderful hype
this game received in Bullpen Bulletins, something told me that no one
intended to do any "human factors" homework as far as this game was concerned.
People who enjoy computer games or even folk who got interested just because of
the comic character involvement are going to expect something a little more
exciting than an Atari "Adventure" cartridge re-tread.  Even if the graphics
are more resolute and there are zillions of gems (or whatever) to find--I
mean C'MON--let's throw a little creativity into the idea behind the game!
I don't care HOW sophisticated your software is--if something isn't      
interesting, it's gonna bomb!  It's like a movie with good special effects
and a lousy plot.

And since when does the Hulk collect jems??!!  Sheesh!!!


                                             who's got time to play computer
                                             games, anyway???  (with all these
                                             comics to read)
                                             C.R.Dobrovolny  ihuxk!crd55611