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From: russell@muddcs.UUCP
Newsgroups: net.games,net.micro,net.micro.pc
Subject: Re: Adventure type games
Message-ID: <129@muddcs.UUCP>
Date: Tue, 12-Jun-84 12:17:23 EDT
Article-I.D.: muddcs.129
Posted: Tue Jun 12 12:17:23 1984
Date-Received: Thu, 14-Jun-84 01:21:25 EDT
References: <662@ariel.UUCP>
Organization: Harvey Mudd College, Claremont, CA
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Xref: 216 1796 567


        This is not exactly a 'followup' article but does pertain to the
subject.  I have not seen or played very many Adventure type games other
than Zork, but from the reviews and discussions of games I gather that the
quality of Computer Games is in general not very good (at least for use
on micros --- UNIX is a much different environment.)
	Also, if there is anyone out there who would be interested
in collaborating with me on the creation of THE definitive Adventure/Zork/AD&D 
style game with me (for the IBM PC using Pascal or Assembler,) please mail 
me a reply at the below location.  I would like to model the game's command
interpreter on the classic Zork implementation, allowing very flexible syntax
for the commands, but I would prefer a less puzzle oriented approach to the
game, perhaps coming much closer to the AD&D style of play.  I have written
quite a bit of code in Pascal, but have yet to iron out the bugs or to link
the disconnected programs into a coherent package.  
 
 	I would also like to receive (Public Domain) source to any Pascal
or Assembler (8086) programs for Games, Languages (nlang & lang), Data Base,
Utilities, etc.  The system that I plan to compile on is an IBM PC, but I
use the Microsoft Pascal V3.11, (much better than the IBM Pascal from what
I have heard.) 
				Russell Shilling
                                {allegra,ihnp4,seismo}!scgvaxd!muddcs!russell