Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site utcsrgv.UUCP Path: utzoo!utcsrgv!alex From: alex@utcsrgv.UUCP (Alexander Stoyenko) Newsgroups: net.games.rogue Subject: Re: Stupid game Message-ID: <4616@utcsrgv.UUCP> Date: Fri, 22-Jun-84 12:50:47 EDT Article-I.D.: utcsrgv.4616 Posted: Fri Jun 22 12:50:47 1984 Date-Received: Fri, 22-Jun-84 14:29:15 EDT References: <912@sdcsvax.UUCP> Organization: CSRI, University of Toronto Lines: 26 Just a couple of observations, Alex. You say that good armour occasionally protects one from traps. Well, this is not so. The reason you did not fall into some of the traps was because you LANDED on them when you went down or teleported. The traps get triggered when one MOVES to them from a neighbouring square. Also, don't drop good armour even if you are wearing a much better protected one. When you go up(with the Amulet of Yendor in your possession, of course), good armour gets traded for lots of gold pieces. A regular plate, for example, is equivalent to about 800. This is certainly more than what you get for a couple of potions or scrolls, and comparable with a very good ring or a staff with lots of unused charges. As for your observations on what you need to win, I will agree - you do need excellent armour, good weapon, and possibly scare monster scrolls(although not necessarily). I also find slow monster staves, hold and confusion monster scrolls extremely useful. I use them on G's and J's to get those 2-3K experience points. Alex Stoyenko Caesar total winner in 5.2, not yet a winner in 5.3.