Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site sdccsu3.UUCP Path: utzoo!watmath!clyde!burl!hou3c!hocda!houxm!houxz!vax135!cornell!uw-beaver!tektronix!hplabs!sdcrdcf!sdcsvax!sdccsu3!ee171bbr From: ee171bbr@sdccsu3.UUCP (VINDICATOR) Newsgroups: net.comics,net.games.trivia Subject: Re: The Incredible Hulk Game (semi-spoiler) Message-ID: <1912@sdccsu3.UUCP> Date: Sun, 10-Jun-84 14:40:44 EDT Article-I.D.: sdccsu3.1912 Posted: Sun Jun 10 14:40:44 1984 Date-Received: Wed, 13-Jun-84 01:45:30 EDT References: <171@mhuxj.UUCP> Organization: U.C. San Diego, Computer Center Lines: 50 Okay, after playing the Questprobe Hulk adventure game, I would have to agree with the article posted by GALACTUS a while back. That game IS a mistake. The whole point of the game, is to collect gems on this planet with high-intensity gravity. COLLECT GEMS?!?! What madness is this?!? There were no bad guys to face, except ultron (and there was only one scene with him in it) and no excitement. The whole game is spent finding gems!!! I wasted a good two weeks of my life finding gems (15 or so). I thought that after finding all the gems, that I was going to be transported to another level, but NO such luck. It is hard to be objective when you are mad, but I can give this advice--Don't bother. The infocom adventures give much more excitement (if that is what you want). Anyhow, here are some hints on solving the game-- look under the domes. dig at each dome. wave fan at certain dome. get gem at examiner's desk. get wax. find Dr. strange. say 'remember nightmare' pull ring. Don't be too hasty with the biogem. ants will save antman. That is all. Those should help anyone finish the game. Oh yeah, at the fuzzy area, never go north until the very end (when you have collected everything else) and 'remember nightmare' good bye.