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Path: utzoo!watmath!clyde!burl!ulysses!mhuxl!houxm!houxz!vax135!floyd!cmcl2!seismo!brl-tgr!brl-vgr!gwyn
From: gwyn@brl-vgr.ARPA (Doug Gwyn )
Newsgroups: net.games
Subject: Re: HELP..Zork III...pleASE!!
Message-ID: <2860@brl-vgr.ARPA>
Date: Sun, 3-Jun-84 09:54:50 EDT
Article-I.D.: brl-vgr.2860
Posted: Sun Jun  3 09:54:50 1984
Date-Received: Tue, 5-Jun-84 19:33:16 EDT
References: <9200017@uiucdcs.UUCP>
Organization: Ballistics Research Lab
Lines: 4

The Guardians of Zork appear to be symmetrically arranged, one on
each side of the passage you want to walk through.  Perhaps they
can be fooled into thinking you are not in the passageway while
you walk past.  How to become effectively invisible, hmmm....