Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site wateng.UUCP Path: utzoo!watmath!wateng!smwilliams From: smwilliams@wateng.UUCP (Steve Williams) Newsgroups: net.games.rogue Subject: I'm confused I think ( new to rogue ) Message-ID: <1068@wateng.UUCP> Date: Tue, 5-Jun-84 11:31:13 EDT Article-I.D.: wateng.1068 Posted: Tue Jun 5 11:31:13 1984 Date-Received: Wed, 6-Jun-84 05:48:56 EDT Organization: U of Waterloo, Ontario Lines: 24 How does this game work ? I'm a little confused on some of the more "common knowledge" stuff in rogue. First, I think we have version 5.something ...now on with my confusion. Here goes: 1) I see the term XdY used in connection with rolls, hits,armor rating,weapons - what is X,d and Y ? I assume that the higher X & Y are the better off you are but I haven't got a clue about what the actual meanings are. 2) Assuming no potions or scrolls have been read, what is an "it" and/or a "something" ( I keep encountering these things )? 3) Is the difference between a potion of healing and a potion of extra healing the speed or the amount of hp's that you recover? 4) What sort of firepower do you need when face with the likes of a Black Unicorn ( I seem to get at least two at a time )? Oh well, that's enough for now, I don't want to discover everything now. As far as items 2-3 go, I'm not really concerned ( I just thought I'd put them in since I was already posting ), but item 1 is definitely a bummer. For instance, is a 0,0 two-handed sword better than a +1,+1 mace - how about compared to a 0,0 mace ? What happens when numbers go negative ? HEEEELLLLLP! Phred the Terrible, esq.