Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site utcsrgv.UUCP Path: utzoo!utcsrgv!dave From: dave@utcsrgv.UUCP (Dave Sherman) Newsgroups: net.games.rogue Subject: Re: More hints - (nf) Message-ID: <4540@utcsrgv.UUCP> Date: Wed, 13-Jun-84 23:53:25 EDT Article-I.D.: utcsrgv.4540 Posted: Wed Jun 13 23:53:25 1984 Date-Received: Thu, 14-Jun-84 01:42:55 EDT References: <886@sdcsvax.UUCP> <34500014@uiucdcs.UUCP> Reply-To: dave@utcsrgv.UUCP (& Sherman) Organization: The Law Society of Upper Canada, Toronto Lines: 14 You should indeed read scrolls at the end of a level rather than at the beginning. Yes, you'll waste your first magic mapping; but aggravate mobsters is too dangerous - you'll have I's (E's in 5.2) and L's (and N's, if you're deep enough) coming at you. Dave Sherman Magnifibeast (P.S. "Aggravate mobsters" isn't a typo - that's what I always call it when I'm asked. For that matter, I use "confuse beastie", "RS" for restore strength potion, and a few others. [Yes, I know what all the "real" names are.] Anyone else got interesting names for things?) -- {allegra,cornell,decvax,ihnp4,linus,utzoo}!utcsrgv!dave