Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site fisher.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!princeton!astrovax!fisher!david From: david@fisher.UUCP (David Rubin) Newsgroups: net.games Subject: ZORK III hint Message-ID: <170@fisher.UUCP> Date: Wed, 6-Jun-84 12:15:21 EDT Article-I.D.: fisher.170 Posted: Wed Jun 6 12:15:21 1984 Date-Received: Thu, 7-Jun-84 08:19:54 EDT Organization: Princeton Univ. Statistics Lines: 10 A more detailed hint for Paul Saylor (Sorry to all for posting this, but I've misplaced the address): In the version of Zork with which I am familiar, to get as far as the Guardians of Zork, you must have entered and exited a box with two poles and many colored panels. Check out the OUTSIDE of this box--- it may give you an idea. David Rubin allegra!fisher!david