Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site sdccsu3.UUCP Path: utzoo!linus!vaxine!wjh12!genrad!decvax!ittvax!dcdwest!sdcsvax!sdccsu3!ee171bbr From: ee171bbr@sdccsu3.UUCP Newsgroups: net.micro,net.micro.apple,net.micro.trs-80,net.wanted Subject: Re: Implementation of floating point Message-ID: <1904@sdccsu3.UUCP> Date: Fri, 8-Jun-84 13:48:13 EDT Article-I.D.: sdccsu3.1904 Posted: Fri Jun 8 13:48:13 1984 Date-Received: Wed, 13-Jun-84 04:56:02 EDT References: <7321@unc.UUCP> Organization: U.C. San Diego, Computer Center Lines: 14 How does one go about implementing floating point functions? I have written a subset of a compiler and want to add floating point a floating point library. The question is- How does one go about implementing floating point functions. I know if you wanted to implement sine, a quick and dirty way would be to have a table of values and interpolate those values that you didn't have. but, NO!!! that is the ignorant way. anyways, please give me ideas. (a maclaurin series maybe?!?) N. Flor