Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site stat-l Path: utzoo!watmath!clyde!floyd!vax135!houxz!houxm!ihnp4!inuxc!pur-ee!CS-Mordred!Pucc-H:Pucc-I:Stat-L:ab3 From: ab3@stat-l (Rsk the Wombat) Newsgroups: net.games.rogue Subject: Re: nongraphic rogue Message-ID: <122@stat-l> Date: Thu, 21-Jun-84 01:46:52 EDT Article-I.D.: stat-l.122 Posted: Thu Jun 21 01:46:52 1984 Date-Received: Fri, 22-Jun-84 07:20:53 EDT References: <821@pyuxa.UUCP> Organization: Pucc Unix Systems Group Lines: 19 Actually, since rogue uses the Termcap descriptions of terminals, it runs out just about any old terminal... ...and I think the orignal idea of rogue was to create a graphics-oriented "dungeon" type game...since there are already a lot of text-oriented adventures around. Can you imagine trying to map the mazes in Rogue 5.3 when there can be several on a level, several levels with mazes in a game, and they *change* every game? Geez, it'd take forever. 'course, it already takes forever. :-) -- Rsk the Wombat UUCP: { allegra, decvax, ihnp4, harpo, teklabs, ucbvax } !pur-ee!rsk { allegra, cornell, decvax, hplabs, ihnp4, ucbvax} !purdue!rsk "Any sufficiently advanced bug is indistinguishable from a feature."