Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.1 6/24/83; site eosp1.UUCP
Path: utzoo!watmath!clyde!burl!ulysses!allegra!princeton!eosp1!robison
From: robison@eosp1.UUCP (Tobias D. Robison)
Newsgroups: net.games.rogue
Subject: Re: hints
Message-ID: <928@eosp1.UUCP>
Date: Wed, 13-Jun-84 23:32:40 EDT
Article-I.D.: eosp1.928
Posted: Wed Jun 13 23:32:40 1984
Date-Received: Thu, 14-Jun-84 07:09:48 EDT
Organization: Exxon Office Systems, Princeton, NJ
Lines: 45

References:

David Norris's set of hints contains several suggestions that I
believe are wrong:

You generally do not need 7 arrows to kill L/N/I's.  Your current
strength and experience is a big factor, and you should develop a
feel for the space you really need.  L's should ALWAYS be attacked on
the way down; all you can lose is gold, and they may be
standing on the object you need to win.

When you want to build up your experience, don't sit at the stairway,
for levels 1 to 16 at least.  Instead, search rapidly about the level,
going to the doorway of every room.  You will find more monsters, and
they will rarely get a chance to gang up on you.  If you are wearing
a ring of slow digestion, be careful of its adverse effect on your
dexterity.

Try rings on at the start of a game that you don't really care about.
You can always start over if the ring is cursed.  In rogue 5.2,
your chances of surviving a cursed ring are not good.  I don't know
about 5.3 in this regard.

For rogue 5.2 and lower revs, but not rogue 5.3:
Instead of discarding cursed items at once, get used to being careful
not to use them.  You need a full pack to get maximum use of a
scroll of scare monster.  It usually takes a while longer to build
a full pack of useful items.

The list of useful objects did not include the single most useful
object in rogue 5.2 -- the ring of stealth.  You get excellent value
from this ring if you put it on just before entering a room, or
changing levels, and take it off as soon as you enter the room.
It often works well in a party room.

A most important hint:  If you are getting consistently killed by
one kind of monster, the most likely reason is that you are meeting
the monster before building up an adequate level of experience.
The game makes this a problem at several points in the adventure.
The easiest way to build up lots of experience is to have plenty of
the game's second most valuable item -- food.
					- Toby Robison (not Robinson!)
					allegra!eosp1!robison
					decvax!ittvax!eosp1!robison
					princeton!eosp1!robison