Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 exptools 1/6/84; site ih1ap.UUCP Path: utzoo!watmath!clyde!burl!mgnetp!ihnp4!ih1ap!weutil From: weutil@ih1ap.UUCP (David L. Pope) Newsgroups: net.games.frp Subject: Re: movement in AD&D Message-ID: <339@ih1ap.UUCP> Date: Tue, 5-Jun-84 17:37:07 EDT Article-I.D.: ih1ap.339 Posted: Tue Jun 5 17:37:07 1984 Date-Received: Wed, 6-Jun-84 06:16:43 EDT References: <863@sdcsvax.UUCP> Organization: AT&T Bell Labs, Naperville, IL Lines: 10 There ARE a scattered few of us out here who have decided to make the spell casters less 'omnipotent' and give the weapon wielders a shot at superhero play. Alowing a fighter one attack per segment is no less REALISTIC than having missiles leap from your finger to unerringly strike your target. The books are guidelines, and there is no 'pure' AD&D campaign. (Well, I've yet to see it.:-) David L. Pope at AT&T Network Software Center. ih1ap!nwuxc!random