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Path: utzoo!watmath!clyde!floyd!harpo!decvax!ucbvax!ucbcad!kjpires
From: kjpires@ucbcad.UUCP
Newsgroups: net.games.video
Subject: Re: Dragon's lair questions.
Message-ID: <29100001@ucbcad.UUCP>
Date: Tue, 6-Mar-84 09:08:00 EST
Article-I.D.: ucbcad.29100001
Posted: Tue Mar  6 09:08:00 1984
Date-Received: Sat, 10-Mar-84 08:40:38 EST
References: <597@shark.UUCP>
Organization: UC Berkeley, EE CAD Group
Lines: 34
Nf-ID: #R:shark:-59700:ucbcad:29100001:000:1255
Nf-From: ucbcad!kjpires    Mar  7 06:08:00 1984

Here are the answers (as near as I can remember them) to all of your
questions.  I will usually only say LLRLSRFB etc. for Left Right Forward
Back and Sword.  I will give timing if I think you can't guess it.

"1.)  The knight(?) who bangs on the checkered floor causing all the
     squares to move around."

	As with all dragons lair scenes, there are two reversed versions
of this.  I think it is BRFRLBB.

"2.)  The room where the squid arms are hanging around."

When things flash, do these actions: SFRBRLF

"3.)  The part where you go through the spinning rods with weights on
     the end, and then face the red caped ghost, then the thorny vines."

Dirk will bounce on his knees once, twice, and then one deeply.  THIS
is when you do F.  Then do S. Then B. and then F.

"4.)  The hallway where the rider comes charging through and chops
     your helmet, (and head) off."



"5.)  The part where you slide down the stone stairs, cut the pink
     tentacles, then the water comes through the wall."

"6.)  The part where you go duck under the darts, and the stone floor
      starts falling apart, and there's a pool full of eels."

"7.)  The crumbling wooden walkway where the bats come after you."

"8.)  The lava (gravy) goons. (bloop bloop)"