Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site seismo.UUCP Path: utzoo!watmath!clyde!floyd!harpo!seismo!flinn From: flinn@seismo.UUCP (E. A. Flinn) Newsgroups: net.games.frp,net.misc Subject: zork question Message-ID: <708@seismo.UUCP> Date: Thu, 15-Mar-84 18:31:18 EST Article-I.D.: seismo.708 Posted: Thu Mar 15 18:31:18 1984 Date-Received: Fri, 16-Mar-84 02:43:41 EST Organization: Center for Seismic Studies, Arlington, VA Lines: 11 ------- One thing that's kept me from getting interested in games like zork is the long sequence of commands you have to put in at the beginning of each trial, until you get to the point where you can try something new (around the back of the house, into the window, into the living room, get the lantern, light the lantern, move the rug, etc., etc.). Is there any way to put this initial series of commands into some kind of script and execute it automatically, with control passing back to the keyboard at the end of the script?