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From: ix21@sdccs6.UUCP
Newsgroups: net.games.video
Subject: Re: Dragon's lair questions.
Message-ID: <1244@sdccs6.UUCP>
Date: Sat, 10-Mar-84 01:37:54 EST
Article-I.D.: sdccs6.1244
Posted: Sat Mar 10 01:37:54 1984
Date-Received: Tue, 13-Mar-84 19:46:40 EST
References: <597@shark.UUCP>, <573@sdcsvax.UUCP>
Organization: U.C. San Diego, Computer Center
Lines: 88

I am also going by memory since I have switched my addiction to
Space Ace.

I am also going backwards in presenting the questions because I am
more sure about the last scenes that were asked than the first
scenes.

8) The lava man (gloop, gloop, gloop)  What I do is go sword then
wait until the coast is clear.  What happens is that Dirk bangs his
sword against the lava man and it bounces off then the scene changes
and shows the lava men on either side of him, but going forward
looks clear.  You must wait until this scene. The movements from
this point is continuously forward.  I just keep banging the
joystick forward until the end of the scene.  However there is one
point where Dirk is standing in front of a lava pit.  Here Dirk must
wait until the flash and then move forward.  This scene has a lava
pit in front of Dirk's path and in the background a path that veers
slightly to the left.  If this description isn't good enough try
this: sword, wait until "the coast is clear" then continuous forward
until you die.  The next time remember where you died and also wait
there.  The moves are cont. forward after that too.

7) Bats!! There are two different bat scenes on rickety stairs:
One is FF,sword,RR. The second R is right before Dirk's feet touch
the collapsing bridge.  This scene initially looks like a wooden
bridge that goes straight ahead with a side bridge that goes to the
right.

7b)This one looks like wooden stairs going downward and to the left:
Sword,LL,Sword,L.

6) eels
The first thing you do when you see this scene which shows Dirk
looking at a pond of water with 2 paths on either side of the round
pond is look on which side Dirk's sword is on and move in that
direction. Then forward then into the water, then out of the water
pushing your joystick in the opposite direction. Forward, sword when
the spider drops, then move towards the middle of the room then into
the passageway b4 the you squished.

If the sword is on the R therefore RFLRFSL and whatever you need to
climb into the passage way.  If the sword is on the L interchange
L&R.

5) tentacles and water, or stairs that turn into water: From the
begining L, cut the tentacles, L L
 
4) black knight, Be a Coward, duck under the horse, in the direction
away from the thorn bush, LLR. I'm not sure whether the 2nd move is
L or R just move away from the thorn bush.

3)spining knives, Dirk sticks his hand out and ducks either the
second or third time he ducks move forward.  Actually there are
several instants when you can move forward, the longer you wait the
more points you get, but the window gets smaller at each instant.
then sword, Back, Forward

2) Squid room good luck, fortunately there are several ways to do
this one, unfortunately I don't remember any of them.
Sword,FRBF? I remember when the door starts opening and closing you
must move forward only when the door is open.

1) checker board or the electrical knight:
timing is crucial on the first three movements err on the late side
on the last two moves before you feet touch the ground.  What
happens is that the lighted tiles surround you until there is only
one direction in which to jump then move in that direction.  Don't
wait on the last two jumps; however, you must wait on the other
ones.

Look at the evil knights lance initially when he pounds the floor
and move in the opposite direction at the right time.  Assuming
The lance is on the left move RLFLR sword.  Inverse L&R if the lance
is on the opposite side.

In General learn to listen to the two kind of beeps, the good beep
and the not yet beep.

Would the person who submitted the original Dragon's Lair question
please acknowledge this article; news has trouble leaving this site.



-- 
David Whiteman sdcsvax!sdccs6!whiteman
UCSD Medical School, La Jolla CA
{insert boring .signature file here}