Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site watcgl.UUCP Path: utzoo!watmath!watcgl!rpgurd From: rpgurd@watcgl.UUCP (Preston Gurd) Newsgroups: net.micro.cbm Subject: Re: Sprites are neat...but Message-ID: <2232@watcgl.UUCP> Date: Sun, 11-Mar-84 20:23:27 EST Article-I.D.: watcgl.2232 Posted: Sun Mar 11 20:23:27 1984 Date-Received: Mon, 12-Mar-84 05:38:22 EST References: <225@intelca.UUCP> Organization: U of Waterloo, Ontario Lines: 6 The C64 is not the only one to support sprites. The Atari home computers have a graphics chip which supports a form of sprites. These are referred to in Atari literature as "player/missile graphics". The Coleco system uses the Texas Instruments sprite chip.