Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site mprvaxa.UUCP Path: utzoo!watmath!clyde!floyd!vax135!cornell!uw-beaver!ubc-vision!mprvaxa!spraggs From: spraggs@mprvaxa.UUCP (John Spraggs) Newsgroups: net.games.rogue Subject: Re: 5.3 problem restarting a game Message-ID: <495@mprvaxa.UUCP> Date: Fri, 16-Mar-84 14:56:49 EST Article-I.D.: mprvaxa.495 Posted: Fri Mar 16 14:56:49 1984 Date-Received: Sun, 18-Mar-84 07:27:11 EST References: <399@ut-ngp.UUCP> Organization: Microtel Pacific Research, Burnaby BC Lines: 13 If you have been running the game for quite a while and saved it some 16 times, you will hit that limit. It is present in all the versions of rogue I have seen. There may well be other bugs that can cause the phenomenon but this is one guaranteed way to run off the end of a long (i.e. good) game. Killing the process will make rogue attempt to create a save file but this is not always successful and may create similar situations where you can start but not run. John Spraggs mprvaxa!spraggs