Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.1 6/24/83; site watcgl.UUCP
Path: utzoo!watmath!watcgl!rpgurd
From: rpgurd@watcgl.UUCP (Preston Gurd)
Newsgroups: net.micro.cbm
Subject: Re: Sprites are neat...but
Message-ID: <2232@watcgl.UUCP>
Date: Sun, 11-Mar-84 20:23:27 EST
Article-I.D.: watcgl.2232
Posted: Sun Mar 11 20:23:27 1984
Date-Received: Mon, 12-Mar-84 05:38:22 EST
References: <225@intelca.UUCP>
Organization: U of Waterloo, Ontario
Lines: 6

The C64 is not the only one to support sprites.

The Atari home computers have a graphics chip which supports a form of
sprites. These are referred to in Atari literature as "player/missile graphics".

The Coleco system uses the Texas Instruments sprite chip.