Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!akgua!mcnc!decvax!cca!ima!inmet!frankr From: frankr@inmet.UUCP Newsgroups: net.games.go Subject: Re: Orphaned Response - (nf) Message-ID: <980@inmet.UUCP> Date: Sat, 3-Mar-84 23:51:56 EST Article-I.D.: inmet.980 Posted: Sat Mar 3 23:51:56 1984 Date-Received: Tue, 6-Mar-84 02:18:35 EST Lines: 16 #R:ihuxr:-90800:inmet:20600009:177600:501 inmet!frankr Feb 29 14:55:00 1984 T2 is again the correct move for white. In accordance with proverbial wisdom, if white plays p2 black will play T2. White will be unable to make a second eye. White's problem is to make two eyes without much in the way of shape. Eyes can be made with the least number of moves in the corner. White's instinct should be to examine the corner first and other moves second. Franklin Reynolds Intermetrics, Inc. {ima, harpo, esquire}!inmet!frankr ps. These puzzles are wonderful. More puzzles. Please.