Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!genrad!decvax!harpo!floyd!vax135!ariel!houti!hogpc!houxm!houxu!jhv From: jhv@houxu.UUCP Newsgroups: net.micro Subject: Castle Wolfenstein Message-ID: <151@houxu.UUCP> Date: Tue, 28-Jun-83 12:07:27 EDT Article-I.D.: houxu.151 Posted: Tue Jun 28 12:07:27 1983 Date-Received: Wed, 29-Jun-83 19:47:28 EDT Lines: 16 This was posted about a week ago to net.micro.atari with only one response that indicated a similar problem exists with the APPLE version. I am reposting to net.micro to see if anyone else has experienced this problem and if anyone has a solution. I have seen two legally purchased copies of Castle Wolfenstein, by MUSE Software, go "haywire" after a couple of hours of play. Does anyone else on the net have any experience with this adventure type game?? and have you also seen it render itself useless after a few hours of play?? If you mail responses to me, I will summarize and post to the net. Thanks. Jim Van Ornum, houxu!jhv