Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!philabs!cmcl2!floyd!vax135!ariel!hou5f!hou5e!hou5d!hogpc!houxm!hocda!spanky!burl!duke!unc!tim From: tim@unc.UUCP Newsgroups: net.movies Subject: Re: SupermanIII (spoiler: dont worry, yo - (nf) Message-ID: <5471@unc.UUCP> Date: Wed, 29-Jun-83 15:03:48 EDT Article-I.D.: unc.5471 Posted: Wed Jun 29 15:03:48 1983 Date-Received: Fri, 1-Jul-83 21:41:27 EDT References: hp-pcd.1227 Lines: 34 This a response to both the article quoted below and the one that said, basically, "War Games is science fiction, so that means it doesn't have to make sense." I thought that the most bogus part of the whole movie was that guy in the funny blue suit and red cape who kept leaping tall buildings in a single bound. Everthing else that you complained about was minor compared to that. The whole idea of comics is to create an unreal world where anything can happen. Lighten up a little and suspend your disbeliefs. I am a devoted science fiction and fantasy reader, and there is very little that people can say about those fields that irks me more than the sentiments above. If there is no internal consistency, there is no tension, and therefore no plot. If problems are solved by changing the rules as you go along, how can you get involved with the story? Fantasy and science fiction require the creation of new sets of rules, not a freedom from any set of rules whatsoever. In the recent Superman movies, they ignore this and keep adding new powers to Superman as needed, utterly destroying any possibility of involvement with his problems. The principle of "suspension of disbelief" applies to accepting the news set of rules, not turning your whole mind off for the duration. ====================================== The overworked keyboard of Tim Maroney duke!unc!tim (USENET) tim.unc@udel-relay (ARPA) The University of North Carolina at Chapel Hill