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Path: utzoo!utcsrgv!newman
From: newman@utcsrgv.UUCP (Ken Newman)
Newsgroups: net.games
Subject: Re: warp variation.
Message-ID: <1725@utcsrgv.UUCP>
Date: Sat, 9-Jul-83 01:44:05 EDT
Article-I.D.: utcsrgv.1725
Posted: Sat Jul  9 01:44:05 1983
Date-Received: Sat, 9-Jul-83 02:34:47 EDT
References: <491@umcp-cs.UUCP>, <1716@utcsrgv.UUCP>
Organization: CSRG, University of Toronto
Lines: 9


Regarding my recent posting saying I was pushing 600K in warp:
uh, make that pushing 800K. Congratulations to Larry Wall for
creating a remarkably finely tuned game that involves real skill
more than luck, the reverse of rogue. Now, if only it was easier
to get out of a game in mid-wave... Also it should be possible
to ^Z a game and then be able to kill it! We've had several
runaway processes that can't be killed by starting up another
game.