Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10 5/3/83; site teklabs.UUCP
Path: utzoo!linus!philabs!cmcl2!floyd!vax135!cornell!uw-beaver!tektronix!tekchips!teklabs!terryl
From: terryl@teklabs.UUCP
Newsgroups: net.games
Subject: mille cannot be remade correctly
Message-ID: <2105@teklabs.UUCP>
Date: Wed, 22-Jun-83 04:15:29 EDT
Article-I.D.: teklabs.2105
Posted: Wed Jun 22 04:15:29 1983
Date-Received: Mon, 27-Jun-83 21:08:09 EDT
Organization: Tektronix, Beaverton OR
Lines: 19


      I recently tried to remake mille and ran into a few problems afterwards.
When continuing a game after typing a -Z, the new version will core dump
with a bus fault. Looking thru a stack traceback, the bus error came from the
error printout in the routine domove(). It was trying to do an error printout
about an unknown character. Well, I fixed that problem, but then another
problem occured. mille left the terminal in standout mode. I tried doing a
standend() followed by a refresh(), but it didn't do any good. Also, after
continuing the game, mille did not redraw the screen. What's really interest-
ing is that the version found in /usr/games/mille does do everything correctly.
What gives???? Does anyone have any idea why my fixes did not reset standout
mode????? HELP!!!!!!


				Terry Laskodi

				tektronix!teklabs!terryl	(UUCP)
				terryl.tektronix@rand-relay	(ARPA)
				terryl@tektronix		(CSNET)