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From: mike.rice%Rand-Relay@sri-unix.UUCP
Newsgroups: net.physics
Subject: numerical solutions of N-body problems
Message-ID: <3123@sri-arpa.UUCP>
Date: Tue, 12-Jul-83 19:38:03 EDT
Article-I.D.: sri-arpa.3123
Posted: Tue Jul 12 19:38:03 1983
Date-Received: Sun, 17-Jul-83 17:12:17 EDT
Lines: 12

From:  Mike.Caplinger 

A question asked a while back about N-body problems got me interested,
but I missed the answer, if there was one.  Does anybody have code to
do a better job of solution than the standard Feynman small-interval
method?  Preliminary results of mine indicate that that method takes
prohibitively long for accurate results, and I'm wondering about
variable-step algorithms.

My ultimate goal is a Thinglab-like system for throwing planets and
stars around, running on a Sun workstation, which makes a fun toy for
such problems.  Anyone have any suggestions?