Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site hp-pcd.UUCP Path: utzoo!linus!philabs!seismo!hao!hplabs!hp-pcd!hp-dcd!jack From: jack@hp-dcd.UUCP Newsgroups: net.games.video Subject: Bezerk Bug - (nf) Message-ID: <1412@hp-pcd.UUCP> Date: Tue, 26-Jul-83 03:31:45 EDT Article-I.D.: hp-pcd.1412 Posted: Tue Jul 26 03:31:45 1983 Date-Received: Wed, 27-Jul-83 00:23:23 EDT Sender: netnews@hp-pcd.UUCP Organization: Hewlett-Packard, Corvallis OR Lines: 21 #N:hp-dcd:20300001:000:645 hp-dcd!jack Jul 24 14:52:00 1983 Strange behavior/bug noticed on Atari Bezerk cartridge: (This is the old Atari, not the newer release): Wait until you get one of the screens with a door on the left side. (Easier if you're on the version without Evil Otto.) Walk until you're *almost* out the left door (this will take a few tries). Shoot to the left, and watch the bullets try to shoot you in the back! I have found no practical use for this, but it's interesting. -Jack Applin IV (ucbvax!decvax!cca!sri-unix!hplabs!hp-dcd!jack) P.S.: This is not to be confused with the documented bug of shooting out the right door and having the shots come in the left door.