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From: futrelle@uiucdcs.UUCP
Newsgroups: net.games
Subject: Re: Warp comments - (nf)
Message-ID: <2314@uiucdcs.UUCP>
Date: Mon, 27-Jun-83 23:29:24 EDT
Article-I.D.: uiucdcs.2314
Posted: Mon Jun 27 23:29:24 1983
Date-Received: Thu, 30-Jun-83 03:11:32 EDT
Lines: 13

#R:uwvax:-91700:uiucdcs:9200009:000:471
uiucdcs!futrelle    Jun 27 13:07:00 1983

Why DOES Warp replot so slowly?  It's a real pain,
especially in dense universes when you just died and
all the stars start blowing each other up, or when
there are just a few enemies.  Even at 1200 baud,
the screen takes less than a second to replot.  In
fact, I'd prefer the game if it wasn't "real time".
If it would just accept a key OR the 1 second timer,
you could see the results of your command as they
happened, but the enemies would move just as
{fast,slowly}.