Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site teklabs.UUCP Path: utzoo!linus!philabs!cmcl2!floyd!vax135!cornell!uw-beaver!tektronix!tekchips!teklabs!terryl From: terryl@teklabs.UUCP Newsgroups: net.games Subject: mille cannot be remade correctly Message-ID: <2105@teklabs.UUCP> Date: Wed, 22-Jun-83 04:15:29 EDT Article-I.D.: teklabs.2105 Posted: Wed Jun 22 04:15:29 1983 Date-Received: Mon, 27-Jun-83 21:08:09 EDT Organization: Tektronix, Beaverton OR Lines: 19 I recently tried to remake mille and ran into a few problems afterwards. When continuing a game after typing a-Z, the new version will core dump with a bus fault. Looking thru a stack traceback, the bus error came from the error printout in the routine domove(). It was trying to do an error printout about an unknown character. Well, I fixed that problem, but then another problem occured. mille left the terminal in standout mode. I tried doing a standend() followed by a refresh(), but it didn't do any good. Also, after continuing the game, mille did not redraw the screen. What's really interest- ing is that the version found in /usr/games/mille does do everything correctly. What gives???? Does anyone have any idea why my fixes did not reset standout mode????? HELP!!!!!! Terry Laskodi tektronix!teklabs!terryl (UUCP) terryl.tektronix@rand-relay (ARPA) terryl@tektronix (CSNET)