From: utzoo!decvax!duke!unc!bmh
Newsgroups: net.games.rogue
Title: tougher as you go....
Article-I.D.: unc.4556
Posted: Tue Jan 25 10:14:07 1983
Received: Thu Jan 27 20:58:06 1983

  I'm interested in the hypothesis that monsters get tougher to kill (require
more hits than earlier than in the same game) in 5.2.  I've noticed this
especially with vampires because they go from being painful nuisances in
the 20's to my worst enemy in the 30's.  Given a low enough armor class (<=0)
vampires rarely bother me until the levels below 30.  After taking only 3 hits
on average to kill in the 20's (wielding a reasonable 2hnder) it requires
approximately 6 hits kill vamps and it becomes harder to hit them.  This
leads to losing games because one can survive D's and P's by that time,
usually, but not when vampires have drained you from 100 to 50 hps.
  Purple worms are probably a good measuring stick because you generally have
a 100% chance of hitting them when you reach sub-20 levels; assuming you have
good strength and are at a high experiene level.
  Anyone else found similar behavior?   What about lower levels, anyone have
much experience in the 40-50's range?