From: utzoo!decvax!pur-ee!uiucdcs!kos Newsgroups: net.games.rogue Title: Re: Weapons - (nf) Article-I.D.: uiucdcs.721 Posted: Mon Sep 20 11:28:12 1982 Received: Tue Sep 21 07:52:58 1982 #R:ihuxx:-17400:uiucdcs:9500011:000:636 uiucdcs!kos Sep 18 15:31:00 1982 I just finished (well, had finished for me, actually) a game in which I had THREE two-handed swords. It certainly does nice damage, but it seems like it is a minus to hit - I had the sword id'ed as a regular +0,+0 sword, but just couldn't seem to hit anything with it. Do you need to have a higher strength to swing it with accuracy, or what? Idea for Ken Arnold: would it be possible to add something like a shield to the game so that using the two-handed sword would offset an AC mod? (Obviously, you could either use the shield and swing a long sword, or not use the shield while swinging a two-handed sword.) Just a thought...