From: utzoo!decvax!duke!mcnc!idis!dan Newsgroups: net.games.rogue Title: yet another rogue bug Article-I.D.: idis.117 Posted: Mon May 31 04:50:45 1982 Received: Tue Jun 1 00:40:06 1982 I think I have identified one cause of the missing staircase problem. When the rogue program generates a new level, it places objects in rooms at random. It probably selects a random room and then a random position withing the room. If the position is occupied, it loops and generates new positions until it comes up with one that is not occupied. If the room is already full, the only way to continue the game is to hang up and restore. This leaves the new level only partly furnished as the staircase (and traps!) were not created before the program hung. I think this is what happens because whenever I restore one of these games, I find that there is a small room with an object in every position. P.S. Has anyone got the new distribution yet (the one with the negative gold bug fixed)? I only got the mail from dungeon management announcing its impending release (two weeks ago!). Dan Strick ...!duke!mcnc!idis!dan