From: utzoo!decvax!duke!mcnc!idis!dan
Newsgroups: net.games.rogue
Title: yet another rogue bug
Article-I.D.: idis.117
Posted: Mon May 31 04:50:45 1982
Received: Tue Jun  1 00:40:06 1982




I think I have identified one cause of the missing staircase problem.
When the rogue program generates a new level, it places objects in
rooms at random.  It probably selects a random room and then a random
position withing the room.  If the position is occupied, it loops
and generates new positions until it comes up with one that is not
occupied.  If the room is already full, the only way to continue the
game is to hang up and restore.  This leaves the new level only partly
furnished as the staircase (and traps!) were not created before the
program hung.

I think this is what happens because whenever I restore one of these
games, I find that there is a small room with an object in every position.

P.S. Has anyone got the new distribution yet (the one with the negative
gold bug fixed)?  I only got the mail from dungeon management announcing
its impending release (two weeks ago!).

		Dan Strick
		...!duke!mcnc!idis!dan