From: utzoo!decvax!pur-ee!uiucdcs!kos
Newsgroups: net.games.rogue
Title: Re: Weapons - (nf)
Article-I.D.: uiucdcs.721
Posted: Mon Sep 20 11:28:12 1982
Received: Tue Sep 21 07:52:58 1982

#R:ihuxx:-17400:uiucdcs:9500011:000:636
uiucdcs!kos    Sep 18 15:31:00 1982

I just finished (well, had finished for me, actually) a game in which
I had THREE two-handed swords.  It certainly does nice damage, but it
seems like it is a minus to hit - I had the sword id'ed as a regular
+0,+0 sword, but just couldn't seem to hit anything with it.  Do you
need to have a higher strength to swing it with accuracy, or what?

Idea for Ken Arnold:  would it be possible to add something like a
shield to the game so that using the two-handed sword would offset
an AC mod?  (Obviously, you could either use the shield and swing a
long sword, or not use the shield while swinging a two-handed sword.)
Just a thought...