From: utzoo!decvax!harpo!npoiv!npois!cbosgd!djb
Newsgroups: net.games.rogue
Title: Re: damage vector for weapons
Article-I.D.: cbosgd.2609
Posted: Thu Sep  9 07:41:03 1982
Received: Fri Sep 10 03:45:34 1982
References: sdcarl.2848

The two components of the "damage vector" are the to-hit bonus and the
damage bonus.  The first applies to your to-hit roll, and improves
the chances you'll hit your opponent.  Each plus of bonus equals a 5%
increase in chance to hit.  The damage bonus adds directly to the
amount of damage you'll do if you hit.  As a result, it's hard to say
which is better -  a +1,+2 mace or a +2,+1 mace.  The former will
do more damage when you score a hit, but the latter is more likely to
hit.

						Bowie Gizzardsbane
						(aka David Bryant)
						    cbosg!djb

ps: By the way, there is a parallel damage vector associated with your
    character's strength.  It adds to your to-hit and damage rolls, just 
    like the bonus for weapons.