From: utzoo!decvax!harpo!duke!unc!mcnc!idis!dan Newsgroups: net.games.rogue Title: Re: negative gold in 5.2 Article-I.D.: idis.139 Posted: Mon Sep 20 19:30:51 1982 Received: Wed Sep 22 03:05:03 1982 References: sdcsvax.2334 Negative gold is a bug in version 5.2. The value of a pile of gold is stored in a byte when the pile is created and later accessed via a signed move instruction. I published a binary patch a few months back that unsigns the value but doesn't avoid the overflow. I understand that Ken Arnold has fixed the bug in his version and has redistributed version 5.2. I have not been able to obtain a new copy of rogue, probably because of unreliable uucp connections at overloaded intermediate sites. Since all of my neighbors seem to have the same problem, I have decided to give up and wait for version 5.3.