From: utzoo!decvax!duke!harpo!floyd!cmcl2!tihor Newsgroups: net.games.frp Title: Re: flaws of D&D Article-I.D.: cmcl2.4997 Posted: Fri Jun 18 15:35:36 1982 Received: Tue Jun 22 02:56:13 1982 To get the ball rolling I would say that the most significant flaw with D&D/AD&D clerics is that lack of relationship between the god worshiped and the spells available. With the exception of Druids no other group of clerics has access to a set of spells appropriate to their faith. Even the AD&D level of god/level of spells available trick when combined with an appropriate set of bonuses/penalties for "renewing" appropriate/ inappropriate spells is sufficient since the basic spell list is too restrictive. Without sitting down and trying to analyze the list in detail the basic flaw i that they are still the Medic with a list containing an everything and the kitchen sink collection of spells based on "every miracle ever recorded" by the Catholic Church and some of the more inventive hagiographers. Off hand I would say that it is better than the original list in this regards but not that much.