From: utzoo!decvax!harpo!duke!unc!mcnc!idis!dan
Newsgroups: net.games.rogue
Title: Re: negative gold in 5.2
Article-I.D.: idis.139
Posted: Mon Sep 20 19:30:51 1982
Received: Wed Sep 22 03:05:03 1982

References: sdcsvax.2334

Negative gold is a bug in version 5.2.  The value of a pile of gold is
stored in a byte when the pile is created and later accessed via a
signed move instruction.  I published a binary patch a few months back
that unsigns the value but doesn't avoid the overflow.  I understand
that Ken Arnold has fixed the bug in his version and has redistributed
version 5.2.

I have not been able to obtain a new copy of rogue, probably because
of unreliable uucp connections at overloaded intermediate sites.
Since all of my neighbors seem to have the same problem, I have decided
to give up and wait for version 5.3.