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AppleWin 1.26.0 (release) [message #330539] Sun, 16 October 2016 16:05 Go to next message
TomCh is currently offline  TomCh
Messages: 242
Registered: November 2012
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Hi,

Thanks for the feedback both here and on github.

Here's the release of AppleWin 1.26.0:
https://github.com/AppleWin/AppleWin/releases/tag/v1.26.0.6

Fixes since 1.26.0.5 (6 Oct 2016):
.. [Bug #356] PrintScreen from Color TV or B&W TV video modes is missing top line

For reference, the main changes in 1.26.0 are:

- NTSC and cycle-accurate video support
. The new supported video modes are now only: TV Color, TV B&W, Monitor Color, Monitor B&W
. NB. The old 1.25 modes have been removed eg. "Color (TV Emulation)". (*)
- Full-screen native resolution (no longer 640x480 resolution)
. NB. If your screen resolution is smaller than 1120x768, then you will get no scaling in full-screen.
- Save-state file v2: human readable (Yaml-based format)
. All hardware configurations save/restored:
Apple model, sub-systems, memory, cards (except Uthernet and SAM cards)
. NB. Old v1 .aws file format still loaded
- Added SAM/DAC sound card support
- AppleWin built with VS2008 Express (supports Windows 2000 or later)

(*) A few people have raised concerns with the lack of the previous "Color (TV Emulation)" mode (or similar). We are discussing this, and may reinstate this in a future release.


As always, please report any issues you find either here (in cea2) or raise a bug here:
https://github.com/AppleWin/AppleWin/issues/new

btw. the NTSC/cycle-accurate video support is based on Sheldon's work from 2011 - thanks again Sheldon, we finally got there! :)

Tom
Re: AppleWin 1.26.0 (release) [message #330876 is a reply to message #330539] Tue, 25 October 2016 03:25 Go to previous messageGo to next message
Steve Nickolas is currently offline  Steve Nickolas
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....is the video supposed to flicker between text and graphics modes when
the Z80 is being switched on and off in GR? Or at least, that's what it
looks like is happening. o.o;

-uso.
Re: AppleWin 1.26.0 (release) [message #330957 is a reply to message #330876] Fri, 28 October 2016 06:56 Go to previous messageGo to next message
TomCh is currently offline  TomCh
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Registered: November 2012
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On Tuesday, October 25, 2016 at 8:25:31 AM UTC+1, Steve Nickolas wrote:
> ...is the video supposed to flicker between text and graphics modes when
> the Z80 is being switched on and off in GR? Or at least, that's what it
> looks like is happening. o.o;
>
> -uso.

Hi Steve,
That doesn't sound like it should be happening.
Can you give me details on how to reproduce this?

Thanks.
Re: AppleWin 1.26.0 (release) [message #330961 is a reply to message #330957] Fri, 28 October 2016 09:54 Go to previous messageGo to next message
Steve Nickolas is currently offline  Steve Nickolas
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Registered: October 2012
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Senior Member
On Fri, 28 Oct 2016, TomCh wrote:

> On Tuesday, October 25, 2016 at 8:25:31 AM UTC+1, Steve Nickolas wrote:
>> ...is the video supposed to flicker between text and graphics modes when
>> the Z80 is being switched on and off in GR? Or at least, that's what it
>> looks like is happening. o.o;
>>
>> -uso.
>
> Hi Steve,
> That doesn't sound like it should be happening.
> Can you give me details on how to reproduce this?
>
> Thanks.
>

An easy way to see this is just to "GR" in MBASIC/GBASIC under CP/M in ][
mode; it quickly becomes a flickery mess.

The "basic80" disk images I was uploading over the past couple days, so
far as they're new enough to have the GR commands, exhibit this issue less
frequently; for example, when you hit Enter after typing in a line, it'll
do it very quickly, but this code certainly tickles the bug:

10 GR
20 COLOR=INT(RND(1)*16): PLOT INT(RND(1)*40), INT(RND(1)*40)
30 IF PEEK(&HE000)<128 THEN 20
40 X=PEEK(&HE010)

during the loop in lines 20-30. (It also happens on MBASIC in //e mode.)

-uso.
Re: AppleWin 1.26.0 (release) [message #330974 is a reply to message #330961] Fri, 28 October 2016 11:26 Go to previous messageGo to next message
Steve Nickolas is currently offline  Steve Nickolas
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Registered: October 2012
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Senior Member
I'm always the one who needs the obscure (ab)uses of the emulator. xD

BTW, the way current versions of AppleWin freeze the screen when in
"Stepping" mode in the debugger make them less useful than 1.25 for
tracing (which at least lets you see what's going on, even if it forces
you into high speed).

-uso.
Re: AppleWin 1.26.0 (release) [message #331026 is a reply to message #330974] Sat, 29 October 2016 12:35 Go to previous messageGo to next message
TomCh is currently offline  TomCh
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Registered: November 2012
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Senior Member
On Friday, October 28, 2016 at 4:26:04 PM UTC+1, Steve Nickolas wrote:
> I'm always the one who needs the obscure (ab)uses of the emulator. xD
>
> BTW, the way current versions of AppleWin freeze the screen when in
> "Stepping" mode in the debugger make them less useful than 1.25 for
> tracing (which at least lets you see what's going on, even if it forces
> you into high speed).
>
> -uso.

Thanks Steve. This was reported here (https://github.com/AppleWin/AppleWin/issues/363) and will be fixed in the next release.

Tom
Re: AppleWin 1.26.0 (release) [message #331027 is a reply to message #330961] Sat, 29 October 2016 12:45 Go to previous message
TomCh is currently offline  TomCh
Messages: 242
Registered: November 2012
Karma: 0
Senior Member
On Friday, October 28, 2016 at 2:54:23 PM UTC+1, Steve Nickolas wrote:
> On Fri, 28 Oct 2016, TomCh wrote:
>
>> On Tuesday, October 25, 2016 at 8:25:31 AM UTC+1, Steve Nickolas wrote:
>>> ...is the video supposed to flicker between text and graphics modes when
>>> the Z80 is being switched on and off in GR? Or at least, that's what it
>>> looks like is happening. o.o;
>>>
>>> -uso.
>>
>> Hi Steve,
>> That doesn't sound like it should be happening.
>> Can you give me details on how to reproduce this?
>>
>> Thanks.
>>
>
> An easy way to see this is just to "GR" in MBASIC/GBASIC under CP/M in ][
> mode; it quickly becomes a flickery mess.
>
> The "basic80" disk images I was uploading over the past couple days, so
> far as they're new enough to have the GR commands, exhibit this issue less
> frequently; for example, when you hit Enter after typing in a line, it'll
> do it very quickly, but this code certainly tickles the bug:
>
> 10 GR
> 20 COLOR=INT(RND(1)*16): PLOT INT(RND(1)*40), INT(RND(1)*40)
> 30 IF PEEK(&HE000)<128 THEN 20
> 40 X=PEEK(&HE010)
>
> during the loop in lines 20-30. (It also happens on MBASIC in //e mode.)
>
> -uso.

Thanks for the bug report! This is certainly a regression from 1.25.
Bug tracked here: https://github.com/AppleWin/AppleWin/issues/371

Tom
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