Megalextoria
Retro computing and gaming, sci-fi books, tv and movies and other geeky stuff.

Home » Digital Archaeology » Computer Arcana » Apple » Apple II Emulation » GSport: Full screen?
Show: Today's Messages :: Show Polls :: Message Navigator
E-mail to friend 
Switch to threaded view of this topic Create a new topic Submit Reply
GSport: Full screen? [message #320578] Thu, 30 June 2016 03:51 Go to next message
Brandon Taylor is currently offline  Brandon Taylor
Messages: 144
Registered: April 2012
Karma: 0
Senior Member
If someone is bright enough to add full-screen emulation to GSport, I think it would be cool, especially for those of us who have Twilight II installed on the emulated GS. I have to say, being confined to a small window compared to a big screen does not do some of these screensavers justice.

Brandon Taylor
Re: GSport: Full screen? [message #320579 is a reply to message #320578] Thu, 30 June 2016 15:20 Go to previous messageGo to next message
gids.rs is currently offline  gids.rs
Messages: 1395
Registered: October 2012
Karma: 0
Senior Member
On Thursday, June 30, 2016 at 1:51:10 AM UTC-6, Brandon Taylor wrote:
> If someone is bright enough to add full-screen emulation to GSport, I think it would be cool, especially for those of us who have Twilight II installed on the emulated GS. I have to say, being confined to a small window compared to a big screen does not do some of these screensavers justice.
>
> Brandon Taylor


It's already included. (F11)

F1: Alias of Command
F2: Alias of Option
F3: Alias of ESC
F4: Configuration Panel
F5, Shift-Insert: Paste from clipboard (on Windows and Mac)
F6: Toggle through the 4 speeds: Unlimited, 1MHz, 2.8MHz, 8.0MHz
Shift-F6: Enter GSport debugger
F7: Toggle fast_disk_emul on/off
F8: Toggle pointer hiding on/off.
F9: Invert the sense of the joystick.
Shift-F9: Swap x and y joystick/paddle axes.
F10: Attempt to change the a2vid_palette (only useful on 256-color displays)
F11: Full screen mode (on Mac OS X and Windows).
F12: Alias of Pause/Break which is treated as Reset

F2, Alt_R, Meta_r, Menu, Print, Mode_switch, Option: Option key
F1, Alt_L, Meta_L, Cancel, Scroll_lock, Command: Command key
Num_Lock: Keypad "Clear".
F12, Pause, Break: Reset

"Home": Alias for "=" on the keypad (since my Unix keyboard doesn't have an =).
Re: GSport: Full screen? [message #320580 is a reply to message #320579] Thu, 30 June 2016 20:57 Go to previous messageGo to next message
Jeff Blakeney is currently offline  Jeff Blakeney
Messages: 125
Registered: September 2013
Karma: 0
Senior Member
On 30/06/2016 3:20 PM, gids.rs@sasktel.net wrote:
> On Thursday, June 30, 2016 at 1:51:10 AM UTC-6, Brandon Taylor wrote:
>> If someone is bright enough to add full-screen emulation to GSport, I think it would be cool, especially for those of us who have Twilight II installed on the emulated GS. I have to say, being confined to a small window compared to a big screen does not do some of these screensavers justice.
>>
>> Brandon Taylor
>
>
> It's already included. (F11)
[snip]

How did I not know that GSport had a full screen mode. I just tried it
and it isn't great (as in, it would be nicer if it was centered and the
rest of the screen wasn't white) but it is there. Thanks for the heads up.
Re: GSport: Full screen? [message #320581 is a reply to message #320580] Fri, 01 July 2016 12:07 Go to previous messageGo to next message
Brandon Taylor is currently offline  Brandon Taylor
Messages: 144
Registered: April 2012
Karma: 0
Senior Member
On Thursday, June 30, 2016 at 7:57:25 PM UTC-5, Jeff Blakeney wrote:
> On 30/06/2016 3:20 PM, gids.rs@sasktel.net wrote:
>> On Thursday, June 30, 2016 at 1:51:10 AM UTC-6, Brandon Taylor wrote:
>>> If someone is bright enough to add full-screen emulation to GSport, I think it would be cool, especially for those of us who have Twilight II installed on the emulated GS. I have to say, being confined to a small window compared to a big screen does not do some of these screensavers justice.
>>>
>>> Brandon Taylor
>>
>>
>> It's already included. (F11)
> [snip]
>
> How did I not know that GSport had a full screen mode. I just tried it
> and it isn't great (as in, it would be nicer if it was centered and the
> rest of the screen wasn't white) but it is there. Thanks for the heads up.

I agree. It would be nicer if a developer was bright enough to bring the option to the forefront (say, in the F4 configuration menu). And if we could, say, double the screen size like we can in AppleWin, that would be especially useful for high-resolution monitors.
Re: GSport: Full screen? [message #320582 is a reply to message #320581] Sat, 02 July 2016 10:20 Go to previous messageGo to next message
Aaron Daughtry is currently offline  Aaron Daughtry
Messages: 226
Registered: July 2013
Karma: 0
Senior Member
On 2016-07-01 16:07:48 +0000, Brandon Taylor said:

> On Thursday, June 30, 2016 at 7:57:25 PM UTC-5, Jeff Blakeney wrote:
>> On 30/06/2016 3:20 PM, gids.rs@sasktel.net wrote:
>>> On Thursday, June 30, 2016 at 1:51:10 AM UTC-6, Brandon Taylor wrote:
>>>> If someone is bright enough to add full-screen emulation to GSport, I
>>>> think it would be cool, especially for those of us who have Twilight II
>>>> installed on the emulated GS. I have to say, being confined to a small
>>>> window compared to a big screen does not do some of these screensavers
>>>> justice.
>>>>
>>>> Brandon Taylor
>>>
>>>
>>> It's already included. (F11)
>> [snip]
>>
>> How did I not know that GSport had a full screen mode. I just tried
>> it> and it isn't great (as in, it would be nicer if it was centered and
>> the> rest of the screen wasn't white) but it is there. Thanks for the
>> heads up.
>
> I agree. It would be nicer if a developer was bright enough to bring
> the option to the forefront (say, in the F4 configuration menu). And if
> we could, say, double the screen size like we can in AppleWin, that
> would be especially useful for high-resolution monitors.

Hopefully Dagen Brock will be releasing a new branch or adding to the
current branch of GSPort that will do just that. Maybe around
KansasFest 2016.

- Alex
Re: GSport: Full screen? [message #320583 is a reply to message #320582] Sun, 03 July 2016 20:41 Go to previous messageGo to next message
Jeff Blakeney is currently offline  Jeff Blakeney
Messages: 125
Registered: September 2013
Karma: 0
Senior Member
On 02/07/2016 10:20 AM, Alex Lee wrote:
> Hopefully Dagen Brock will be releasing a new branch or adding to the
> current branch of GSPort that will do just that. Maybe around KansasFest
> 2016.

That would be great. If only we could get James Sanford to update KEGS
for Android to not use the screen like a tablet but give us absolute
position on our screen touches I'd have a nice hand held IIgs option. :)
Re: GSport: Full screen? [message #320584 is a reply to message #320582] Mon, 04 July 2016 00:55 Go to previous messageGo to next message
sicklittlemonkey is currently offline  sicklittlemonkey
Messages: 570
Registered: October 2012
Karma: 0
Senior Member
On Sunday, 3 July 2016 02:19:45 UTC+12, Alex Lee wrote:
> Hopefully Dagen Brock will be releasing a new branch or adding to the
> current branch of GSPort that will do just that. Maybe around
> KansasFest 2016.

Yes, Dagen has done some work with SDL for Mac I think. I hope it's a merge rather than a fork.

I fixed the Windows fullscreen a year or two back so it's centred, the border is black, and the GS screen is magnified in integer multiples if your screen is large enough.

If you have any complaints about it you can post here, but it's probably as good as it gets for now.

Cheers,
Nick.
Re: GSport: Full screen? [message #320585 is a reply to message #320584] Mon, 04 July 2016 09:40 Go to previous messageGo to next message
David Schmidt is currently offline  David Schmidt
Messages: 993
Registered: October 2012
Karma: 0
Senior Member
On 7/4/2016 12:55 AM, sicklittlemonkey wrote:
> On Sunday, 3 July 2016 02:19:45 UTC+12, Alex Lee wrote:
>> Hopefully Dagen Brock will be releasing a new branch or adding to the
>> current branch of GSPort that will do just that. Maybe around
>> KansasFest 2016.
>
> Yes, Dagen has done some work with SDL for Mac I think. I hope it's a merge rather than a fork.

Agreed, but we can always merge it back in ourselves if so. I know
everybody really really really likes Git (https://xkcd.com/1597/) but I
don't see a compelling need to move just now. Not until Sourceforge
finally implodes upon itself, anyway.

- David
Re: GSport: Full screen? [message #320586 is a reply to message #320585] Tue, 05 July 2016 14:35 Go to previous messageGo to next message
Michael AppleWin Debu is currently offline  Michael AppleWin Debu
Messages: 1262
Registered: March 2013
Karma: 0
Senior Member
On Monday, July 4, 2016 at 6:40:37 AM UTC-7, schmidtd wrote:
> I know
> everybody really really really likes Git (https://xkcd.com/1597/)

LOL -- haven't seen that xkcd before. Nice!
As someone who is putting together a git tutorial this is perfect synchronicity.

> I don't see a compelling need to move just now. Not until Sourceforge
> finally implodes upon itself, anyway.

SourceForge used to do drive-by-installer shenanigans.
http://blog.gluster.org/2013/08/how-far-the-once-mighty-sour ceforge-has-fallen/

Worse, they would make excuses trying to justify their adware crap.
Hey, it "only" took 2 years for this to acknowledge this nonsense.
http://www.theregister.co.uk/2015/06/03/sourceforge_to_offer _only_optin_adware_after_gimp_grump/

I will never host anything on SourceForge and strongly encourage all developers to "Buyer Beware; Proceed with Caution" with this "trust". It takes 10 years to earn customers respect -- and you can lose it all in 10 minutes.

GIMP already learnt their lessons and moved off.

Anyone staying with SourceForge is just playing with fire IMHO.
Besides, git's bisect rocks. :)
Re: GSport: Full screen? [message #320587 is a reply to message #320586] Tue, 05 July 2016 15:35 Go to previous messageGo to next message
David Schmidt is currently offline  David Schmidt
Messages: 993
Registered: October 2012
Karma: 0
Senior Member
On 7/5/2016 2:35 PM, Michael AppleWin Debugger Dev wrote:
> SourceForge used to do drive-by-installer shenanigans.
> http://blog.gluster.org/2013/08/how-far-the-once-mighty-sour ceforge-has-fallen/

I understand that used to be the case. Since I've never hosted an
installer on SF, my projects never fell victim to it. So I don't
particularly care.
Re: GSport: Full screen? [message #320814 is a reply to message #320586] Tue, 05 July 2016 15:59 Go to previous messageGo to next message
Steve Nickolas is currently offline  Steve Nickolas
Messages: 2036
Registered: October 2012
Karma: 0
Senior Member
On Tue, 5 Jul 2016, Michael AppleWin Debugger Dev wrote:

> SourceForge used to do drive-by-installer shenanigans.
> http://blog.gluster.org/2013/08/how-far-the-once-mighty-sour ceforge-has-fallen/
>
> Worse, they would make excuses trying to justify their adware crap.
> Hey, it "only" took 2 years for this to acknowledge this nonsense.
> http://www.theregister.co.uk/2015/06/03/sourceforge_to_offer _only_optin_adware_after_gimp_grump/

It took a *change of management* for them to acknowledge it, didn't it?

-uso.
Re: GSport: Full screen? [message #320816 is a reply to message #320587] Wed, 06 July 2016 01:47 Go to previous messageGo to next message
sicklittlemonkey is currently offline  sicklittlemonkey
Messages: 570
Registered: October 2012
Karma: 0
Senior Member
GitHub is very nice though.

Tom managed to migrate AppleWin there with all history and branches intact.

I wonder if he used a How-To - I'll ask him.

Cheers,
Nick.
Re: GSport: Full screen? [message #320817 is a reply to message #320816] Wed, 06 July 2016 08:09 Go to previous messageGo to next message
David Schmidt is currently offline  David Schmidt
Messages: 993
Registered: October 2012
Karma: 0
Senior Member
On 7/6/2016 1:47 AM, sicklittlemonkey wrote:
> GitHub is very nice though.
>
> Tom managed to migrate AppleWin there with all history and branches intact.
>
> I wonder if he used a How-To - I'll ask him.

I have seen other projects do this as well. I certainly wouldn't be
opposed.
Re: GSport: Full screen? [message #320818 is a reply to message #320816] Wed, 06 July 2016 14:57 Go to previous messageGo to next message
Michael AppleWin Debu is currently offline  Michael AppleWin Debu
Messages: 1262
Registered: March 2013
Karma: 0
Senior Member
On Tuesday, July 5, 2016 at 10:47:19 PM UTC-7, sicklittlemonkey wrote:
> GitHub is very nice though.

It definitely is! Lots of great, easy-to-use features.


> Tom managed to migrate AppleWin there with all history and branches intact.
> I wonder if he used a How-To - I'll ask him.

That would be cool if Tom could add his experience.


TL:DR; OT: Migration experience of SVN to GitHub. +1


At work I've been tasked looking into migrating our work repo from SVN to Git(Hub). I did a test export to access the feasibility of this. Our team all has MacBookPro; Bash / *nix's command line made this a snap.

The only (initial) snafu I ran into was that I had to upgrade the svn command line utility since Apple ships with an older version of SVN (v1.7).

$ svn log --quiet

svn: E155021: This client is too old to work with the working copy at <..snip...>

$ which -a svn
/usr/bin/svn

$ /usr/bin/svn --version

svn, version 1.7.22 (r1694152)
compiled Feb 10 2016, 16:22:46

Thankfully, "homebrew" made this trivial to update to the latest 1.9.4:

$ brew install svn

$ which -a svn
/usr/local/bin/svn
/usr/bin/svn

$ /usr/local/bin/svn --version

svn, version 1.9.4 (r1740329)
compiled Apr 28 2016, 01:15:57 on x86_64-apple-darwin15.4.0


The next step was to transfer the authors from SVN to fiddle with the format so git can use them. This one liner generated all the SVN users for our repo:

$ svn log --quiet | awk '/^r/ {print $3}' | sort -u

Once I prepped a "build_authors.sh" shell script to generate the "authors.txt" file via ...

echo "svn_user_1 = name_1 <email_1@work.com>" >> authors.txt
echo "svn_user_2 = name_2 <email_2@work.com>" >> authors.txt
echo "svn_user_3 = name_3 <email_3@work.com>" >> authors.txt

.... it was time to import the repo into git via:

$ time git svn clone --no-minimize-url --stdlayout --authors-file="authors.txt" <url.svn> <dir.git>

Our SVN repo had ~250,000 commits! Obviously this was NOT _just_ our team. :-) It took just over 1 hour to export to git.

I verified all our commits where there:

$ git log

<...snip...>

I was actually surprised to find out I had the most commits! I had never looked at our "stats" before:

$ git shortlog -s -n

#### Michael
#### boss
### colleagues

The really cool feature? Our personal history of commits for the past few years all showed up on GitHub profile activity !!

Now if I could only get the rest of the team on board ... :-)

I can understand "Don't fix what isn't broken." but git has some really powerful features that I think the rest of the team will love. (I've been using git for a few years now. I found the learning curve to be surprisingly easy. *shrug*)

YMMV.
Re: GSport: Full screen? [message #320819 is a reply to message #320814] Wed, 06 July 2016 15:07 Go to previous messageGo to next message
Michael AppleWin Debu is currently offline  Michael AppleWin Debu
Messages: 1262
Registered: March 2013
Karma: 0
Senior Member
On Tuesday, July 5, 2016 at 1:00:00 PM UTC-7, Steve Nickolas wrote:
> On Tue, 5 Jul 2016, Michael AppleWin Debugger Dev wrote:
>
>> Hey, it "only" took 2 years for this to acknowledge this nonsense.
>> http://www.theregister.co.uk/2015/06/03/sourceforge_to_offer _only_optin_adware_after_gimp_grump/
>
> It took a *change of management* for them to acknowledge it, didn't it?

I honestly don't know -- but I wouldn't surprised. I can image the conversation went something like this ...

SourceForgeManagerDrone#1: Hey our (host) traffic has dropped.
SourceForgeManaagerLackey#2: It has?
SourceForgeManagerDrone#1: Yeah, we are losing projects and users over the last few years.
SourceForgeManaagerLackey#2: Wonder what caused it?
SourceForgeManagerDrone#1: *shrugs* I dunno.
SourceForgeManaagerLackey#2: Oh well.
SourceForgeManaagerSlightlyLessCluessDrone#3: I heard there was a lot of push-back from our drive-by-installer. Think we should change our policy?
SourceForgeManagerDrone#1: I guess.
SourceForgeManaagerLackey#2: OK, I've updated our policy.
SourceForgeManagerDrone#1: Whelp, it looks like we're not hemorrhaging projects anymore. What was our Missing Steps Profit Plan again?
SourceForgeManaagerLackey#2: You mean?
1. Host Open Source Projects.
2. ???
3. Profit !!
SourceForgeManagerDrone#1: Yeah, that one!
SourceForgeManaagerLackey#2: I dunno *shrugs*
SourceForgeManaagerSlightlyLessCluessDrone#3: I wonder if we'll get more projects & people now?
SourceForgeManaagerLackey#2: I hope so or we'll be out of a job.


http://tvtropes.org/pmwiki/pmwiki.php/Main/MissingStepsPlan
http://knowyourmeme.com/memes/profit
Re: GSport: Full screen? [message #323532 is a reply to message #320818] Sat, 23 July 2016 14:24 Go to previous message
Anonymous
Karma:
Originally posted by: fadden

On Wednesday, July 6, 2016 at 11:57:13 AM UTC-7, Michael AppleWin Debugger Dev wrote:
>> Tom managed to migrate AppleWin there with all history and branches intact.
>> I wonder if he used a How-To - I'll ask him.
>
> That would be cool if Tom could add his experience.

FWIW, I migrated CiderPress from SourceForge CVS to github a while back, preserving the open-source portion of the history. I think I used http://cvs2svn.tigris.org/cvs2git.html .

Shortly after that I moved the CiderPress web site there (as a2ciderpress.com), so it no longer disappears if my cable internet goes out. :-) The fact that the web site is just another git branch makes it easy to manage... don't need to remember a bunch of separate ftp/scp/rsync stuff.

After years of SCCS / RCS / CVS / Perforce it took a while to get used to git. Now I use it for programming projects, web sites, whatever.
  Switch to threaded view of this topic Create a new topic Submit Reply
Previous Topic: Numeric Keypad not working ?/
Next Topic: How to "export" a text-file from a .po-image to a format readable by PC?
Goto Forum:
  

-=] Back to Top [=-
[ Syndicate this forum (XML) ] [ RSS ] [ PDF ]

Current Time: Tue Apr 23 05:51:04 EDT 2024

Total time taken to generate the page: 0.05635 seconds