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Commodore 64 'Decompiler' [message #298185] Thu, 20 August 2015 13:41
Anonymous
Karma:
Originally posted by: Jeremy Smith

Hi All,

To define a decompiler: To express assembly code in the most C-like way.

In 1998, I wrote my first decompiler for infocom games.

Then in 2003, I made my decompiler work with x86 code.

In 2011, I made it work with 6502 code, and thus C64 code.

And over the last 2 months, I've been renovating the codebase to handle
all kinds of situations.

So, finally, I've released the first version of my C64/6502 decompiler!

In a nutshell, it deals with all the pesky parts of reverse engineering,
like finding loop variables and completely getting rid of those things
like register assignments, and puts everything in a neat C-like
structure.

Get it here:

http://www.decompiler.org/

What I'd love is for people to try out the decompiler, and tell me if it
works for you. Feedback right now is very important: I don't want to be
disappointed by a lack of interest.

I recommend that after installing the decompiler, you test it with one
of the 'Zol' assembly files. The quick start guide tells you all about
how to do that.

Cheers,

Jeremy.
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