Megalextoria
Retro computing and gaming, sci-fi books, tv and movies and other geeky stuff.

Home » Digital Archaeology » Computer Arcana » Apple » Apple II » new ProDOS ports
Show: Today's Messages :: Show Polls :: Message Navigator
E-mail to friend 
Switch to threaded view of this topic Create a new topic Submit Reply
Re: new ProDOS ports [message #373243 is a reply to message #373239] Mon, 03 September 2018 12:28 Go to previous messageGo to next message
Michael J. Mahon is currently offline  Michael J. Mahon
Messages: 1767
Registered: October 2012
Karma: 0
Senior Member
Gankosakae <ilusias@gmail.com> wrote:
> qkumba於 2018年8月13日星期一 UTC+8下午1時17分16秒寫道:
>> Montezuma's Revenge 22kb file is in Asimov /incoming.
>> I loved this game as a child. Now I find it frustratingly difficult beyond belief.
>
> Montezuma's Revenge for ProDOS seems to be incompatible with the real-time-clock.
> When I install no-slot clock driver and the game won't work.
>

Hmmm—another page 2 conflict?

--
-michael - NadaNet 3.1 and AppleCrate II: http://michaeljmahon.com
Re: new ProDOS ports [message #373258 is a reply to message #373243] Mon, 03 September 2018 18:18 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
No, it's the game's "have I been run recently" detection, to avoid some setup.
It works by checking three locations in a row that happen to match what ProDOS puts there when a clock is present. I'll remove that check.
Re: new ProDOS ports [message #373365 is a reply to message #372087] Thu, 06 September 2018 19:33 Go to previous messageGo to next message
Michael AppleWin Debu is currently offline  Michael AppleWin Debu
Messages: 1262
Registered: March 2013
Karma: 0
Senior Member
> Montezuma's Revenge 22kb file is in Asimov /incoming.
> I loved this game as a child. Now I find it frustratingly difficult beyond belief.

Same! The "instant gravity" makes this tedious.

I guess I should probably post my "map viewer" sometime ... =P
Re: new ProDOS ports [message #373419 is a reply to message #373365] Sun, 09 September 2018 00:11 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Tetris 48k version is in Asimov /incoming.
If the TETRIS.HI is not locked then the high scores will be saved.
Re: new ProDOS ports [message #373457 is a reply to message #373419] Mon, 10 September 2018 20:09 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Tetris 128k version is in Asimov /incoming.
If the TETRIS.HI is not locked then the high scores will be saved.
Re: new ProDOS ports [message #373489 is a reply to message #373457] Tue, 11 September 2018 21:20 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Juggler 15k file is in Asimov /incoming.
Re: new ProDOS ports [message #373500 is a reply to message #373489] Wed, 12 September 2018 01:46 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Night Mission 18k file is in Asimov /incoming.
If the NIGHTMISSION.HI file is not locked then the high scores can be saved by pressing CTRL-W.
If someone beats your highscore and you don't like that, then before they can press CTRL-W, you press CTRL-R and it will reload the highscore file. :-)
Re: new ProDOS ports [message #373501 is a reply to message #373500] Wed, 12 September 2018 02:13 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Dung Beetles 11k file is in Asimov /incoming.
Re: new ProDOS ports [message #373514 is a reply to message #373501] Wed, 12 September 2018 17:24 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Firebird 12k file is in Asimov /incoming.
Re: new ProDOS ports [message #373515 is a reply to message #373514] Wed, 12 September 2018 23:24 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Ceiling Zero 6k file is in Asimov /incoming.
Re: new ProDOS ports [message #373519 is a reply to message #373515] Thu, 13 September 2018 01:25 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Gamma Goblins 14k file is in Asimov /incoming.
Re: new ProDOS ports [message #373528 is a reply to message #373519] Thu, 13 September 2018 09:40 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: cb meeks

On Thursday, September 13, 2018 at 1:25:57 AM UTC-4, qkumba wrote:
> Gamma Goblins 14k file is in Asimov /incoming.


Your commitment to converting these games to run on ProDOS is legendary. Just in case it hasn't been said lately, we (I) thank you!

This thread goes back to 2015! Wow.

How many more games are left?
Re: new ProDOS ports [message #373532 is a reply to message #373528] Thu, 13 September 2018 13:12 Go to previous messageGo to next message
Steve Nickolas is currently offline  Steve Nickolas
Messages: 2036
Registered: October 2012
Karma: 0
Senior Member
On Thu, 13 Sep 2018, cb meeks wrote:

> Your commitment to converting these games to run on ProDOS is legendary.
> Just in case it hasn't been said lately, we (I) thank you!

And he's a lot better than me. XD

I got some ProDOS cracks going back to 2012, but they're generally
inferior to qkumba's. I'd like to say I'm the catalyst, but he's the
MASTER.

-uso.
Re: new ProDOS ports [message #373547 is a reply to message #373532] Thu, 13 September 2018 19:48 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
> Your commitment to converting these games to run on ProDOS is legendary. >Just in case it hasn't been said lately, we (I) thank you!

You're welcome.

> This thread goes back to 2015! Wow.

There's also a DOS ports thread from when I was doing those.
That was where I started announcing the ports in a dedicated thread. Prior to that, they are scattered (e.g. "aPLib unpacking" from 2013).

> How many more games are left?

I have no idea. I accept requests. More are being submitted by the day, and the backlog is large and growing.

> I got some ProDOS cracks going back to 2012, but they're generally
> inferior to qkumba's. I'd like to say I'm the catalyst, but he's the
> MASTER.

:-) Thanks. I think that I happened upon the basic idea independently, but your "filecracking Joust" post is absolutely what got me going after the complex ones.
I implemented the aPLib unpacker at the end of 2012, and then looked for simple titles on which to test it, so we are at least close in time.
Re: new ProDOS ports [message #373548 is a reply to message #373547] Thu, 13 September 2018 20:27 Go to previous messageGo to next message
Steve Nickolas is currently offline  Steve Nickolas
Messages: 2036
Registered: October 2012
Karma: 0
Senior Member
On Thu, 13 Sep 2018, qkumba wrote:

> :-) Thanks. I think that I happened upon the basic idea independently, but your "filecracking Joust" post is absolutely what got me going after the complex ones.
> I implemented the aPLib unpacker at the end of 2012, and then looked for simple titles on which to test it, so we are at least close in time.
>

That's not out of the question either - GMTA ;) (although I'd hardly call
myself a "great mind".

I saw the future - stuff like the CFFA - and the need to make software
properly support it. And that meant porting it over to ProDOS.

-uso.
Wow, it's typo city out here on the porch with my keyboardless hell phone.
XD
Re: new ProDOS ports [message #373554 is a reply to message #373547] Thu, 13 September 2018 22:06 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: frank_o_rama

On Thursday, September 13, 2018 at 4:48:01 PM UTC-7, qkumba wrote:
>
> I accept requests.


Short Circuit
Law of the West
Cubit
Mating Zone
Congo Bongo
Pollywog
Fuji Run
Berzap

:)
Re: new ProDOS ports [message #373555 is a reply to message #373554] Thu, 13 September 2018 22:16 Go to previous messageGo to next message
Steve Nickolas is currently offline  Steve Nickolas
Messages: 2036
Registered: October 2012
Karma: 0
Senior Member
On Thu, 13 Sep 2018, frank_o_rama@hotmail.com wrote:

> Cubit

I got a ProDOS Cubit somewhere, but it's someone's crack.

-uso.
Re: new ProDOS ports [message #373557 is a reply to message #373548] Fri, 14 September 2018 00:07 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Alien Ambush 8k file
Buzzard Bait 16k file
Gorgon 18k file
are in Asimov /incoming.
Re: new ProDOS ports [message #373561 is a reply to message #373554] Fri, 14 September 2018 00:53 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
>> I accept requests.
>
> Short Circuit
> Law of the West
> Mating Zone
> Congo Bongo
> Pollywog

4am and I have clean cracks of these ready to convert, so that's a good start.

> Fuji Run
> Berzap

I don't know about either of these yet. I see that Asimov has Berzap, though.
Re: new ProDOS ports [message #373562 is a reply to message #373561] Fri, 14 September 2018 01:45 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Orbitron 12k file is in Asimov /incoming.
Re: new ProDOS ports [message #373572 is a reply to message #373561] Fri, 14 September 2018 10:20 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: frank_o_rama

On Thursday, September 13, 2018 at 9:53:08 PM UTC-7, qkumba wrote:
>
>> Fuji Run
>> Berzap
>
> I don't know about either of these yet. I see that Asimov has Berzap, though.


Sorry I think the game is called Fuji Crowded Speed Way. It's on Alex Lee's image. Sort of a GR-mode Pole Position rip off. It's clean, but uses your favorite DOS3.3LAUNCHER.

I haven't seen a clean version of Berzap, but it's pretty fun (Berzerk ripoff). Uses both Mockingboard and the speech chip if you have them.

Nevermind on those.

f
Re: new ProDOS ports [message #373574 is a reply to message #373548] Fri, 14 September 2018 11:32 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
> That's not out of the question either - GMTA ;) (although I'd hardly call
> myself a "great mind".

Hey, if I am then you are! :-)
Re: new ProDOS ports [message #373575 is a reply to message #373572] Fri, 14 September 2018 11:49 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
> Sorry I think the game is called Fuji Crowded Speed Way. It's on Alex Lee's image. Sort of a GR-mode Pole Position rip off. It's clean, but uses your favorite DOS3.3LAUNCHER.

Okay, Fuji Crowded Speed Way 6k file is in Asimov /incoming.

> I haven't seen a clean version of Berzap, but it's pretty fun (Berzerk ripoff). Uses both Mockingboard and the speech chip if you have them.

I'll check on that. Even a cracked version is better than no version.
Re: new ProDOS ports [message #373588 is a reply to message #373575] Fri, 14 September 2018 19:51 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Berzap is in Asimov /incoming.

I took the clean screen from v2.1 and replaced the defaced one.
See the secret message by pressing ctrl-^ on the title screen.
Re: new ProDOS ports [message #373590 is a reply to message #373588] Fri, 14 September 2018 20:13 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
With the PRODOS file on the same disk, Berzap no longer fits in 140kb (I didn't compress anything this time). Nothing prevents the other files from being copied to a 140kb disk and run from there, though.
Re: new ProDOS ports [message #373599 is a reply to message #373590] Sat, 15 September 2018 07:12 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: Anthony Adverse

I'm sorry I just have to ask, are you related to gherkin? :P
Re: new ProDOS ports [message #373606 is a reply to message #373599] Sat, 15 September 2018 15:43 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
That would be my little brother. I'm of the English variety.
Re: new ProDOS ports [message #373618 is a reply to message #373588] Sat, 15 September 2018 21:59 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: frank_o_rama

I tried running Berzap, without success. Hangs on the prodos boot screen...
The others work great. thank you!
f



On Friday, September 14, 2018 at 4:51:02 PM UTC-7, qkumba wrote:
> Berzap is in Asimov /incoming.
>
> I took the clean screen from v2.1 and replaced the defaced one.
> See the secret message by pressing ctrl-^ on the title screen.
Re: new ProDOS ports [message #373622 is a reply to message #373618] Sat, 15 September 2018 22:57 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: frank_o_rama

ugh. must be something in Virtual II. Works on real hardware, as well as AppleWin.
f


On Saturday, September 15, 2018 at 6:59:08 PM UTC-7, frank_...@hotmail.com wrote:
> I tried running Berzap, without success. Hangs on the prodos boot screen...
> The others work great. thank you!
> f
>
Re: new ProDOS ports [message #373647 is a reply to message #373622] Sun, 16 September 2018 18:04 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Maybe it's using $2xx and I didn't notice.
I'll check.

Meanwhile, Sammy Lightfoot is in Asimov /incoming.
Re: new ProDOS ports [message #373653 is a reply to message #373647] Sun, 16 September 2018 23:36 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: frank_o_rama

I also just noticed that "Tetris 128k" has some garbage on the title screen that's not in the WOZ image (very bottom of screen before the scrolling text starts).
f
Re: new ProDOS ports [message #373692 is a reply to message #373653] Mon, 17 September 2018 16:09 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
It probably needs the screen to be erased first. I'll check.

Meanwhile, Bouncing Kamungas 16k file is in Asimov /incoming.
It's now a single-loader.
Re: new ProDOS ports [message #373759 is a reply to message #373692] Wed, 19 September 2018 01:31 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Raster Blaster 13k file is in Asimov /incoming.
Re: new ProDOS ports [message #373779 is a reply to message #373759] Wed, 19 September 2018 22:09 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Montezuma's Revenge is fixed.
Tetris is fixed.
Berzap is fixed.
Re: new ProDOS ports [message #373796 is a reply to message #373779] Thu, 20 September 2018 12:03 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: Gankosakae

qkumba於 2018年9月20日星期四 UTC+8上午10時09分56秒寫道:
> Montezuma's Revenge is fixed.
> Tetris is fixed.
> Berzap is fixed.

Thanks a lot.
Re: new ProDOS ports [message #373922 is a reply to message #373796] Sat, 22 September 2018 20:27 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Marble Madness is in Asimov /incoming.
I've also uploaded a picture that shows exactly where to stand to enter the Water Maze.
Re: new ProDOS ports [message #373992 is a reply to message #373922] Mon, 24 September 2018 16:24 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: frank_o_rama

Marble Madness doesn't appear to run from a subdirectory. Works great otherwise!

Also, I'm not seeing the fixed version of Montezuma on asimov, only the Sept 4 file.

f


On Saturday, September 22, 2018 at 5:27:17 PM UTC-7, qkumba wrote:
> Marble Madness is in Asimov /incoming.
> I've also uploaded a picture that shows exactly where to stand to enter the Water Maze.
Re: new ProDOS ports [message #374012 is a reply to message #373992] Mon, 24 September 2018 20:24 Go to previous messageGo to next message
qkumba is currently offline  qkumba
Messages: 1584
Registered: March 2013
Karma: 0
Senior Member
Marble Madness is fixed.
I've uploaded Montezuma again.
Re: new ProDOS ports [message #374073 is a reply to message #374012] Wed, 26 September 2018 10:25 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: frank_o_rama

Still having problems with Marble Madness. Now it crashes at $BD30 (applewin) or just hangs (virtual II).
f


On Monday, September 24, 2018 at 5:24:53 PM UTC-7, qkumba wrote:
> Marble Madness is fixed.
> I've uploaded Montezuma again.
Re: new ProDOS ports [message #374075 is a reply to message #374073] Wed, 26 September 2018 11:24 Go to previous messageGo to previous message
mverpelli is currently offline  mverpelli
Messages: 289
Registered: May 2013
Karma: 0
Senior Member
> Still having problems with Marble Madness. Now it crashes at $BD30 (applewin) or just hangs (virtual II)

in LOADER.SYSTEM

2026: JMP $4B09

should be

2026: JMP $4B03

Marco
Pages (22): [ «    5  6  7  8  9  10  11  12  13  14  15  16  17  18  19  20    »]  Switch to threaded view of this topic Create a new topic Submit Reply
Previous Topic: Apple //e (white keys) motherboard revision
Next Topic: Quickly Approaching End of Google Groups
Goto Forum:
  

-=] Back to Top [=-
[ Syndicate this forum (XML) ] [ RSS ] [ PDF ]

Current Time: Thu Mar 28 21:04:54 EDT 2024

Total time taken to generate the page: 0.06475 seconds