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mand7.c [message #282185] Fri, 10 January 1986 18:02
RJ[1] is currently offline  RJ[1]
Messages: 25
Registered: December 1985
Karma: 0
Junior Member
Article-I.D.: amiga.521
Posted: Fri Jan 10 18:02:34 1986
Date-Received: Mon, 13-Jan-86 00:45:10 EST
References: <513@amiga.amiga.UUCP>
Reply-To: rj@wizard.UUCP (Robert J. Mical)
Distribution: net.micro.amiga
Organization: Commodore-Amiga Inc., 983 University Ave #D, Los Gatos CA 95030
Lines: 263
Keywords: Amiga, Mandelbrot


/*****************************************************************************
 *             MAND7.C - Save Dragon (Write Picture)
 *           Mandelbrot Self-Squared Dragon Generator
 *                  For the Commodore Amiga
 *                       Version 2.01
 *
 *           Copyright (C) 1986, =Robert J. Mical=
 *                Placed in the Public Domain
 *
 *  This program may be distributed free of charge as long as the above
 *  notice is retained.  You may extract any or all information contained
 *  in this file for use in your own programs
 *
 ****************************************************************************/

#include "mand.h"

extern struct Menu MainMenu[MENU_COUNT];
extern struct MenuItem OptionsItems[OPTIONS_COUNT];

extern int MathBase, MathTransBase;

extern SHORT Color0, Color1, Color2;
extern SHORT UserPalette[29];

/*----------------------*/
/* Graphics definitions */

extern struct   GfxBase       *GfxBase;
extern struct   IntuitionBase *IntuitionBase;
 
extern struct   RastPort      *rp,*rp2;
extern struct   ViewPort      *vp;
 
extern struct   Window  *w,*w2, *ColorWindow;
extern struct   Screen  *screen;
extern struct   IntuiMessage  *message;
 
extern long last_color;

extern BOOL SettingCenter, SettingBoxSize;

/*----------------------------------*/
/* Miscellaneous Global Definitions */

extern union kludge {
   float f;
   int i;
} start_r,end_r,start_i,end_i;  /* Block bounds for set */
extern int max_x,max_y,max_mem_y;  /* Graphics window size */
extern int max_count,color_inc,color_offset,color_set,color_mode,color_div;
extern int color_inset,func_num;

extern int v_starty,max_mem;
extern long v_offset;
extern UWORD *color_table,*v_mand_store;

extern int modified, want_read;

extern FILE *console,*v_fp,*redir_fp;
 
extern SHORT ZoomCenterX, ZoomCenterY, ZoomBoxSizeX, ZoomBoxSizeY;
extern SHORT ZoomBoxStartX, ZoomBoxStartY;

extern struct NewScreen ns;

/* === variables defined here ============================================= */

UBYTE *FriendlyTools[] =
    {
    "FILETYPE=Graphicraft",
    };

UWORD ProjectObjectData[] =
    {
    0x1FF0, 0x0000,
    0x783C, 0x6000,
    0xE00F, 0xF800,
    0xE00F, 0xF800,
    0x783C, 0x6000,
    0x1FF0, 0x0000,
    /* */
    0x0000, 0x0000,
    0x07C0, 0x0000,
    0x1FF0, 0x0000,
    0x1FF0, 0x0000,
    0x07C0, 0x0000,
    0x0000, 0x0000,
    };

struct Image ProjectObjectImage = 
    {
    0, 0,
    21, 6, 2,
    &ProjectObjectData[0],
    3, 0,
    NULL,
    };


struct DiskObject ProjectObject =
    {
    WB_DISKMAGIC,
    WB_DISKVERSION,
        { 
        /* the Gadget structure */
        NULL,
        0, 0,
        25, 12,
        GADGHBOX | GADGIMAGE,
        RELVERIFY | GADGIMMEDIATE,
        BOOLGADGET,
        (APTR)&ProjectObjectImage,
        NULL,
        NULL,
        0, 0, 0, 0,
        },
    WBPROJECT,
    ":Graphicraft",
    &FriendlyTools[0],
    NO_ICON_POSITION, NO_ICON_POSITION,
    NULL,
    NULL,
    PROCESS_STACKSIZE,
    };


LONG PictModes[3] =
    {
    CAMG,
    4,
    NULL,
    };

LONG PictBody[2] =
    {
    BODY,
    40000,
    };


struct PaintingHeader PaintingHeader =
    {
    FORM,               /* IFFID */
    (40156),            /* file length (not a nice way (too bad, eh?)) */
    ILBM,               
    BMHD,               
    sizeof(struct BitMapHeader),
        {               /* start of the BitMapHeader structure */
        320, 200,
        0, 0,
        5,
        0, 
        0,
        0,
        0,
        10, 11,
        320, 200,       /* end of BitMapHead */
        },
    CMAP,               
    96,                 /* this value is followed by 32 color registers */
};



BOOL SavePicture(filename)
UBYTE *filename;
{
    SHORT i, j, offset;
    ULONG length, actual_length, file;
    UBYTE *p, component, rgbbyte;
    USHORT rgb;
    BOOL written;

    written = FALSE;

    /* Open the data file */
    file = Open(filename, MODE_NEWFILE);
    if (file == NULL)
        /* Couldn't open as a new file */
        goto EXIT_ERROR;

    /***********************************************************************
     * to write the buffer to the disk, we need to write:
     *      "FORM"
     *      file length
     *      "ILBM"
     *      "BMHD"
     *      BMHD length
     *      BitMapHeader structure
     *      "CMAP"
     *      CMAP length
     *      colors
     *      pad byte if needed
     *      "BODY"
     *      BODY length
     *      body data
     **********************************************************************/

     /* First, write out the header */
    length = sizeof(struct PaintingHeader);
    actual_length = Write(file, &PaintingHeader, length);
    if (actual_length != length)
        goto WRITE_ERROR;

    /* also, enough bytes for each color register */
    for (i = 0; i < (1 << ns.Depth); i++)
        {
        for (component = 0; component < 3; component++)
            {
            rgb = (GetRGB4(vp->ColorMap, i));
            rgbbyte = (rgb >> (4 * (2 - component)));
            rgbbyte <<= 4;
            actual_length = Write(file, &rgbbyte, 1);
            if (actual_length != 1)
                goto WRITE_ERROR;
            }
        }
    actual_length = Write(file,  &PictBody[0], 8);
    if (actual_length != 8)
        goto WRITE_ERROR;

    /* Finally, the data (uncompressed for now). */
    /* First, get the bytelength per line */
    length = (((ns.Width + 15) >> 4) << 1);

    /* For every line ... */
    for (j = 0; j < ns.Height; j++)
        {
        offset = length * j;
        /* For every bit plane ... */
        for (i = 0; i < ns.Depth; i++)
            {
            /* p is set to the start of the line in this bit plane */
            p = (screen->BitMap.Planes[i]) + offset;
            actual_length = Write(file, p, length);
            if (actual_length != length) goto WRITE_ERROR;
            }
        }

    PictModes[2] = vp->Modes;
    actual_length = Write(file,  &PictModes[0], 12);
    if (actual_length != 12)
        goto WRITE_ERROR;
    if (PutDiskObject(filename, &ProjectObject) == FALSE)
        goto WRITE_ERROR;

    written = TRUE;

WRITE_ERROR:
    Close(file);

EXIT_ERROR:
    if (NOT written)
        {
        fprintf(console, "*** COULDN'T WRITE YOUR FILE! ***\n");
	DisplayBeep(NULL);
        DeleteFile(filename);
        }

    return(written);
}
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