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Fonts [message #268824] Wed, 26 February 1986 22:40 Go to next message
Anonymous
Karma:
Originally posted by: UC.BRI%DEEP-THOUGHT

<pre>
Article-I.D.: DEEP-THO.12186590486.9.UC.BRI
Posted: Wed Feb 26 22:40:54 1986
Date-Received: Fri, 28-Feb-86 22:00:42 EST
Sender: daemon@ucbvax.BERKELEY.EDU
Organization: The ARPA Internet
Lines: 18



Does any one out there know how to use the 6x6 system font
in GEM programs? I tried using vst_font with all types of values,
but I kept getting back the standard 8x8 font.

In a similar question, is there a font editor available? And
even if not, if I create a font in the proper format, what do I have to do
to load and use it?

Thanks,


--- Bri

UUCP: ...!mit-eddie!bri
ARPA: uc.bri@deep-thought.mit.edu
-------
</pre>
Re: Fonts [message #268825 is a reply to message #268824] Thu, 27 February 1986 02:03 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: fxl

<pre>
Article-I.D.: ucbvax.8602270711.AA01581
Posted: Thu Feb 27 02:03:49 1986
Date-Received: Fri, 28-Feb-86 22:01:38 EST
Sender: daemon@ucbvax.BERKELEY.EDU
Organization: The ARPA Internet
Lines: 7

I believe that changing the height will work, by using something like
vst_height(handle, height, &dummy1, &dummy2, &dummy3, &dummy4)
with height=6. I've tried this with height=4 and you still get the
6x6 system font. I also would like a pointer to any font editors,
especially one which will work with TOS in ROM.

Franz
</pre>
Re: Fonts [message #268850 is a reply to message #268824] Thu, 27 February 1986 17:03 Go to previous message
neil is currently offline  neil
Messages: 20
Registered: May 2013
Karma: 0
Junior Member
<pre>
Article-I.D.: atari.127
Posted: Thu Feb 27 17:03:59 1986
Date-Received: Sat, 1-Mar-86 22:29:03 EST
References: <12186590486.9.UC.BRI@DEEP-THOUGHT.MIT.EDU>
Organization: Atari Corp/Mktg
Lines: 14

In article <12186590486.9.UC.BRI@DEEP-THOUGHT.MIT.EDU>, UC.BRI%DEEP-THOUGHT@EDDIE.MIT.EDU (Brian Totty) writes:
>
> Does any one out there know how to use the 6x6 system font
> in GEM programs? I tried using vst_font with all types of values,
> but I kept getting back the standard 8x8 font.

Use vst_point and set the point size to 1. It will use the next larger font,
which will be the 6x6 font you need.

--->Neil @ Atari
Usenet: ...lll-crg!vecpyr!atari!neil
CIS: 70007,1135
BIX: neilharris
Atari BBS: 408-745-5308
</pre>
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