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DMBBS Disk Archive [message #210287] Sat, 14 September 2013 20:01 Go to next message
Payton Byrd is currently offline  Payton Byrd
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Registered: December 2011
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A few years ago Eric Hodge entrusted me with a box of DMBBS v4 related disks to sort through and find anything useful. I am afraid of bit rot with some of these disks, so I archived them.

I've uploaded D64 images of all disk sides from that box of disks. The D64 files have been uploaded to Commodore Server under the public BBS folder.

link: http://bit.ly/1bj2NvA

There are some gems in there. One disk has the evolution of DMBBS 1.2 being forked from CMBBS 1.1. That's some cool stuff, right there. Other disks include the source code to many of the DMBBS mods. Also, source code for various versions of DMBBS also reside in these disk images, though I couldn't find any sources for V4.8 or V4.9, the highest I could find was V4.1.

I hope someone finds this interesting.

Payton Byrd
Re: DMBBS Disk Archive [message #342211 is a reply to message #210287] Sun, 11 June 2017 17:44 Go to previous message
Anonymous
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Originally posted by: leevandoren

Wow... that is some awesome stuff to see my source code has been resurrected! It appears that most of the code there is from the time of the origination of DMBBS Sept. 1987 - May 1989. I am the original "Depeche Mode" from Baltimore, Maryland at the time. Eric reached out to me many years ago and filled me in on everything that happened with DMBBS after I sold the business when I graduated from college.
I still think my version is the best ;) What is really great here is that you resurrected the source code from the original games, especially Sigma, which I put a lot of effort into but people didn't have the patience to play it out to when it gets interesting. It is a multi-player universe empire building game complete with random universe, discovery of planets, and building your own space fleets. It can take a while before you discover other empires and only if others are working on it as much as you are!
Sigma was given away free with DMBBS as an example of the games. I wonder if the "module construction kit" source is around. It was given away free with each DMBBS so should be readily available for people who want to develop their own games.
The intent was that people would develop and share games which would promote DMBBS even more. I did have some people develop games under contract through me which was the model used for Empire Deluxe which was one of the most popular games since it was easy for a single player to enjoy.
I could go on, but if you have any questions let me know!
Lee
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