Article-I.D.: lasspvax.694
Posted: Mon Nov 18 17:48:04 1985
Date-Received: Wed, 20-Nov-85 01:03:04 EST
References: <273@well.UUCP> <2146@reed.UUCP>
Reply-To: andy@lasspvax.UUCP (Andy Pfiffer)
Organization: LASSP, Cornell University
Lines: 46
Summary:
In article <2146@reed.UUCP> bart@reed.UUCP (Bart Massey) writes:
[color=blue]> [/color]
[color=blue]> That was a truly fun vector game![/color]
[color=blue]> [/color]
[color=blue]> [/color]
[color=blue]> P.S. -- How much is one of those worth right now? Is it in the[/color]
[color=blue]> purchaseable range yet? Are they hard to maintain?[/color]
I recently bought one from a local arcade -- $200. It was in pretty good
shape, considering the coin counters had close to 100000 on them. The
left stick is a little sticky so I'm planning on replacing it.
Points of interest:
o It will play in four languages -- English, French, German,
and Spainish.
o It uses a 6502A as the processor and has 12K of ROM address space
devoted to the game program. It has a hardware display vector
board. Not counting power transformers and speakers, the game is
on two boards of mostly discrete logic.
o Depending on the DIP switches, the game gives extra tanks at
15,000 - 25,000 and 100,000. Short of a bug or rollover, there
is no way to get extra tanks after 100,000
o The vector board provides a resolution of 1024x768 points from
which to start or end a vector. (I'm hazy on this as I don't have
the manual handy...)
While having a rather ominous presence in my living room, it looks really
nice when I turn down the room lights.
I'm looking hard at a Crazy Climber...
-- Andy
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