Majesco Genesis 3 6-button controller compatibility issue? [message #128782] |
Wed, 12 December 2007 01:29 |
dandy
Messages: 18 Registered: October 2007
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OK,this is peculiar. When using a Genesis 3 unit with a Sega 6-button
non-turbo controller, I cannot move LEFT in Ms. Pac-Man, and when
attempting to start a game in Forgotten Worlds, the game immediately
goes to the "Game Over" screen after the intro with the two guys
talking. This only happens when using an official Sega 6-button
non-turbo controller with the Genesis 3. The Genesis 3 unit actually
came with a different model 6-button controller (w/ turbo) and I've
had no issues with that.
Anyone experience with this issue? I'm guessing other games would give
me problems too.
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Re: Majesco Genesis 3 6-button controller compatibility issue? [message #128783 is a reply to message #128782] |
Wed, 12 December 2007 03:09 |
Quadro
Messages: 1 Registered: December 2007
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dandy <dandy2k AT hotmail DOT com> wrote in
news:eivul3pc2btk0aqe7skjl5lqari5mk9505@4ax.com:
> OK,this is peculiar. When using a Genesis 3 unit with a Sega 6-button
> non-turbo controller, I cannot move LEFT in Ms. Pac-Man, and when
> attempting to start a game in Forgotten Worlds, the game immediately
> goes to the "Game Over" screen after the intro with the two guys
> talking. This only happens when using an official Sega 6-button
> non-turbo controller with the Genesis 3. The Genesis 3 unit actually
> came with a different model 6-button controller (w/ turbo) and I've
> had no issues with that.
>
> Anyone experience with this issue? I'm guessing other games would give
> me problems too.
>
>
>
>
>
Have you tried the mode button? I'm not sure why they would work with the
turbo controller but not the other one, but they're both early games, so it
makes sense that they might have issues with a 6 button controller. I
suppose it could be a really weird interaction with the hardware changes in
the model 3 Genesis.
If the mode button doesn't help, then I'm afraid I'm out of ideas.
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Re: Majesco Genesis 3 6-button controller compatibility issue? [message #128784 is a reply to message #128783] |
Wed, 12 December 2007 05:19 |
dandy
Messages: 18 Registered: October 2007
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On Wed, 12 Dec 2007 08:09:52 GMT, Quadro <mcrawford@newmail.net>
wrote:
> dandy <dandy2k AT hotmail DOT com> wrote in
> news:eivul3pc2btk0aqe7skjl5lqari5mk9505@4ax.com:
>
>> OK,this is peculiar. When using a Genesis 3 unit with a Sega 6-button
>> non-turbo controller, I cannot move LEFT in Ms. Pac-Man, and when
>> attempting to start a game in Forgotten Worlds, the game immediately
>> goes to the "Game Over" screen after the intro with the two guys
>> talking. This only happens when using an official Sega 6-button
>> non-turbo controller with the Genesis 3. The Genesis 3 unit actually
>> came with a different model 6-button controller (w/ turbo) and I've
>> had no issues with that.
>>
>> Anyone experience with this issue? I'm guessing other games would give
>> me problems too.
>>
>>
>>
>>
>>
>
> Have you tried the mode button? I'm not sure why they would work with the
> turbo controller but not the other one, but they're both early games, so it
> makes sense that they might have issues with a 6 button controller. I
> suppose it could be a really weird interaction with the hardware changes in
> the model 3 Genesis.
>
> If the mode button doesn't help, then I'm afraid I'm out of ideas.
Hmm, there's no mode button on this controller (BTW: just what are
those mode buttons for??). The model of the controller reads MK-1653.
Yeah, I chalked it up to an incompatibility with the funky Genesis 3
hardware, though I can't see how Majesco would have overlooked
something like this. Maybe it's just MY Genesis 3?
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Re: Majesco Genesis 3 6-button controller compatibility issue? [message #128785 is a reply to message #128783] |
Wed, 12 December 2007 07:09 |
BelPowerslave
Messages: 264 Registered: November 2006
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>> OK,this is peculiar. When using a Genesis 3 unit with a Sega 6-button
>> non-turbo controller, I cannot move LEFT in Ms. Pac-Man, and when
>> attempting to start a game in Forgotten Worlds, the game immediately
>> goes to the "Game Over" screen after the intro with the two guys
>> talking. This only happens when using an official Sega 6-button
>> non-turbo controller with the Genesis 3. The Genesis 3 unit actually
>> came with a different model 6-button controller (w/ turbo) and I've
>> had no issues with that.
>>
>> Anyone experience with this issue? I'm guessing other games would give
>> me problems too.
>>
>
> Have you tried the mode button? I'm not sure why they would work with the
> turbo controller but not the other one, but they're both early games, so it
> makes sense that they might have issues with a 6 button controller. I
> suppose it could be a really weird interaction with the hardware changes in
> the model 3 Genesis.
>
> If the mode button doesn't help, then I'm afraid I'm out of ideas.
It is the Mode button that will fix this. For some reason, Ms. Pac-Man
is one of those games that freaks out when you plug in the 6 button
controller, without holding down Mode when it starts up. Golden Axe 2
will also do something similar...
Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/
"We'll meet again...in Hell."
- Cobra, The Space Adventure
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Re: Majesco Genesis 3 6-button controller compatibility issue? [message #128786 is a reply to message #128785] |
Wed, 12 December 2007 10:47 |
dandy
Messages: 18 Registered: October 2007
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On Wed, 12 Dec 2007 06:09:58 -0600, BelPowerslave
<bel@whipassgaming.com> wrote:
>>> OK,this is peculiar. When using a Genesis 3 unit with a Sega 6-button
>>> non-turbo controller, I cannot move LEFT in Ms. Pac-Man, and when
>>> attempting to start a game in Forgotten Worlds, the game immediately
>>> goes to the "Game Over" screen after the intro with the two guys
>>> talking. This only happens when using an official Sega 6-button
>>> non-turbo controller with the Genesis 3. The Genesis 3 unit actually
>>> came with a different model 6-button controller (w/ turbo) and I've
>>> had no issues with that.
>>>
>>> Anyone experience with this issue? I'm guessing other games would give
>>> me problems too.
>>>
>>
>> Have you tried the mode button? I'm not sure why they would work with the
>> turbo controller but not the other one, but they're both early games, so it
>> makes sense that they might have issues with a 6 button controller. I
>> suppose it could be a really weird interaction with the hardware changes in
>> the model 3 Genesis.
>>
>> If the mode button doesn't help, then I'm afraid I'm out of ideas.
>
> It is the Mode button that will fix this. For some reason, Ms. Pac-Man
> is one of those games that freaks out when you plug in the 6 button
> controller, without holding down Mode when it starts up. Golden Axe 2
> will also do something similar...
>
> Bel
I see. Unfortunately my 6-button controller does not have a mode
button. Wonder if this would stop Forgotten Worlds from freaking out
too. Of course, it's easy enough to use another controller, though the
problem got me curious.
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Re: Majesco Genesis 3 6-button controller compatibility issue? [message #128788 is a reply to message #128786] |
Wed, 12 December 2007 23:36 |
bruce
Messages: 30 Registered: May 2013
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On Dec 12, 9:47 am, dandy <dandy2k AT hotmail DOT com> wrote:
> On Wed, 12 Dec 2007 06:09:58 -0600, BelPowerslave
>
>
>
>
>
> <b...@whipassgaming.com> wrote:
>>>> OK,this is peculiar. When using a Genesis 3 unit with a Sega 6-button
>>>> non-turbo controller, I cannot move LEFT in Ms. Pac-Man, and when
>>>> attempting to start a game in Forgotten Worlds, the game immediately
>>>> goes to the "Game Over" screen after the intro with the two guys
>>>> talking. This only happens when using an official Sega 6-button
>>>> non-turbo controller with the Genesis 3. The Genesis 3 unit actually
>>>> came with a different model 6-button controller (w/ turbo) and I've
>>>> had no issues with that.
>
>>>> Anyone experience with this issue? I'm guessing other games would give
>>>> me problems too.
>
>>> Have you tried the mode button? I'm not sure why they would work with the
>>> turbo controller but not the other one, but they're both early games, so it
>>> makes sense that they might have issues with a 6 button controller. I
>>> suppose it could be a really weird interaction with the hardware changes in
>>> the model 3 Genesis.
>
>>> If the mode button doesn't help, then I'm afraid I'm out of ideas.
>
>> It is the Mode button that will fix this. For some reason, Ms. Pac-Man
>> is one of those games that freaks out when you plug in the 6 button
>> controller, without holding down Mode when it starts up. Golden Axe 2
>> will also do something similar...
>
>> Bel
>
> I see. Unfortunately my 6-button controller does not have a mode
> button. Wonder if this would stop Forgotten Worlds from freaking out
> too. Of course, it's easy enough to use another controller, though the
> problem got me curious.- Hide quoted text -
>
> - Show quoted text -
If I'm not mistaken if you use a genesis brand 3 button controller
with the red markings on the buttons your game will play instead of
ending when you start forgotten worlds.
Bruce
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Re: Majesco Genesis 3 6-button controller compatibility issue? [message #128818 is a reply to message #128786] |
Thu, 13 December 2007 02:40 |
BelPowerslave
Messages: 264 Registered: November 2006
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> I see. Unfortunately my 6-button controller does not have a mode
> button. Wonder if this would stop Forgotten Worlds from freaking out
> too. Of course, it's easy enough to use another controller, though the
> problem got me curious.
Your 6 button pad doesn't have a Mode button? That's weird, I thought
they all had one. As for it fixing the FW issue, it does(I too
experienced it when first playing the game with the 6 button pad years
and years ago).
Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/
"No I'm not playing hard to get, I'm telling you sir it's not that kind
of phone line!"
- Donatello, TMNT
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Re: Majesco Genesis 3 6-button controller compatibility issue? [message #128821 is a reply to message #128818] |
Thu, 13 December 2007 12:10 |
dandy
Messages: 18 Registered: October 2007
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On Thu, 13 Dec 2007 07:40:11 GMT, BelPowerslave
<bel@whipassgaming.com> wrote:
>> I see. Unfortunately my 6-button controller does not have a mode
>> button. Wonder if this would stop Forgotten Worlds from freaking out
>> too. Of course, it's easy enough to use another controller, though the
>> problem got me curious.
>
> Your 6 button pad doesn't have a Mode button? That's weird, I thought
> they all had one. As for it fixing the FW issue, it does(I too
> experienced it when first playing the game with the 6 button pad years
> and years ago).
>
> Bel
No, no mode button and it has a right "shoulder" button like an SNES
pad. Strange that they'd put that there. There's no Genesis game on
earth that lets you use it. I wonder if I could use my Tyco Power
Plug to map a combo to it ("Hadouken!").
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Re: Majesco Genesis 3 6-button controller compatibility issue? [message #128822 is a reply to message #128821] |
Thu, 13 December 2007 13:20 |
BelPowerslave
Messages: 264 Registered: November 2006
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> No, no mode button and it has a right "shoulder" button like an SNES
> pad. Strange that they'd put that there.
That's the Mode button. Maybe the text is just worn off.
> There's no Genesis game on
> earth that lets you use it.
There are a few actually, Star Wars for 32X, for example, uses it to let
you switch between cockpit and 3rd person view.
Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/
"No I'm not playing hard to get, I'm telling you sir it's not that kind
of phone line!"
- Donatello, TMNT
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Re: Majesco Genesis 3 6-button controller compatibility issue? [message #128825 is a reply to message #128822] |
Fri, 14 December 2007 00:16 |
dandy
Messages: 18 Registered: October 2007
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On Thu, 13 Dec 2007 18:20:24 GMT, BelPowerslave
<bel@whipassgaming.com> wrote:
> There are a few actually, Star Wars for 32X, for example, uses it to let
> you switch between cockpit and 3rd person view.
On a completely unrelated note, is it just me or does Admiral Akbar
sound retarded in that game? I always though the programmers were
trying to be funny and so made him sound like that, though maybe not.
And thanks for the mode button info!
-----
genesisreviews.tripod.com
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Re: Majesco Genesis 3 6-button controller compatibility issue? [message #128826 is a reply to message #128825] |
Fri, 14 December 2007 00:45 |
BelPowerslave
Messages: 264 Registered: November 2006
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>> There are a few actually, Star Wars for 32X, for example, uses it to let
>> you switch between cockpit and 3rd person view.
>
>
> On a completely unrelated note, is it just me or does Admiral Akbar
> sound retarded in that game? I always though the programmers were
> trying to be funny and so made him sound like that, though maybe not.
To me, it sounds like he's from Jersey or something. ;)
>
> And thanks for the mode button info!
Not a problem.
Put an "http://www." in front of your sig to make it show up as a
hyperlink. :)
Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/
"No I'm not playing hard to get, I'm telling you sir it's not that kind
of phone line!"
- Donatello, TMNT
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Re: Majesco Genesis 3 6-button controller compatibility issue? [message #128827 is a reply to message #128826] |
Fri, 14 December 2007 02:05 |
dandy
Messages: 18 Registered: October 2007
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On Fri, 14 Dec 2007 05:45:24 GMT, BelPowerslave
<bel@whipassgaming.com> wrote:
>>> There are a few actually, Star Wars for 32X, for example, uses it to let
>>> you switch between cockpit and 3rd person view.
>>
>>
>> On a completely unrelated note, is it just me or does Admiral Akbar
>> sound retarded in that game? I always though the programmers were
>> trying to be funny and so made him sound like that, though maybe not.
>
> To me, it sounds like he's from Jersey or something. ;)
>
>>
>> And thanks for the mode button info!
>
> Not a problem.
>
> Put an "http://www." in front of your sig to make it show up as a
> hyperlink. :)
>
Oops, yeah. Thanks.
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http://genesisreviews.tripod.com
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