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Re: Virtua Racing comparison: Arcade - PlayStation2 - Saturn - 32X - Megadrive/Genesis [message #127122 is a reply to message #127119] |
Wed, 23 May 2007 01:11 |
BelPowerslave
Messages: 264 Registered: November 2006
Karma: 0
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> I was not banned from Digital Press, ever. only from that gutter-hole,
> the neo-geo.com forum which is run by the most pathetic gaming elitist
> scum on the face of the earth.
Pathetic gaming elitist scum, or just those sick of your constant
posting of idiot videos like "Sir Arthur's Feet go behind the grass,
this making this the best version of Ghouls n Ghosts ever"?
http://www.youtube.com/watch?v=cOAi3-jYw_M
Phenomenal work, I know I'll be throwing away my copy of the Genesis
version as soon as possible....
The best part is your childish rant at the end:
"some of the faggots on neo-geo.com forum and digitalpress forum ARE
OWNED because of their sheer stupidity and faggotry."
Wow, they are owned *and* faggots because you found this incredible effect.
I wonder, have your friends at Digital Press seen this? Tell you what,
I've got an account over there, how about we find out?
....and before you run over and change it so that you're not banned from
yet another forum, here's a quick copy and paste job(I know you're
familiar with it) of the entire rant from the video:
"THERE'S NO SUCH THING AS AN OFFICIAL, ARCADE-PERFECT VERSION OF GHOULS
'N GHOSTS on CONSOLES, COMPUTERS OR ANY HOME GAME PLATFORM.
(not counting roms played on emus)
This is for the HARD-FUCKING-CORE comparison freak like me, and oh, in
the rest of the world, maybe 3 or 4 of YOU out there on the internet,
maybe in Japan, maybe in California or whatever.
The Arcade, and ONLY the Arcade version of Daimakaimura ~ Ghouls 'N
Ghosts, you can see Arthur's feet or other parts of himself get obscured
or hidden behind the blades of grass in stage 1-1. (and stage 1-2, not
shown).
It's as if parts of the grass, where it's a little taller than the rest,
have a depth to them. not a parallax scrolling layer, but a 'flat' layer
or depth. It is a neat little effect.
Okay sure, it doesn't really mean much, but, I wanted to point this
difference out.
Even the *almost* arcade-identical ports of Ghouls 'Ghosts on the Sharp
X68000 computer (Japan only), Sega Saturn, Playstation, Xbox and
Playstation2, do NOT have this nifty little effect, of Arthur's
feet/legs/other parts of him disappearing behind blades of grass.
ONLY on the CPS (Capcom Player System) Arcade version of Ghouls 'n
Ghosts do you get to see this. of course, it will show up in MAME or
whatever emulator you use to play the *ARCADE* ROM.
Go ahead, check your Playstation, Saturn, Playstation2 and Xbox versions
(and Genesis-MegaDrive and SuperGrafx for that matter) you won't see it.
It doesn't happen. Arthur's feet / legs will not go behind the grass.
you can even check out the X68000 version on the real machine or on an
emulator like WinX68K, you won't see it there either. I've looked. It's
arcade exclusive.
This is one reason why there is NO SUCH THING AS 'ARCADE PERFECT', even
with the near-exact ports to more powerful consoles.
some of the faggots on neo-geo.com forum and
digitalpress forum ARE OWNED because of their sheer stupidity and faggotry."
Again, great job...or does applauding your idiocy make me "owned and a
faggot"?
Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/
"It's at times like these the great heaven knows
That we wish we had not so many clothes."
- Adam Ant, Strip
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Re: Virtua Racing comparison: Arcade - PlayStation2 - Saturn - 32X - Megadrive/Genesis [message #127166 is a reply to message #127122] |
Wed, 23 May 2007 12:54 |
AirRaid
Messages: 19 Registered: January 2007
Karma: 0
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Junior Member |
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On May 23, 12:11 am, BelPowerslave <b...@whipassgaming.com> wrote:
>> I was not banned from Digital Press, ever. only from that gutter-hole,
>> the neo-geo.com forum which is run by the most pathetic gaming elitist
>> scum on the face of the earth.
>
> Pathetic gaming elitist scum, or just those sick of your constant
> posting of idiot videos like "Sir Arthur's Feet go behind the grass,
> this making this the best version of Ghouls n Ghosts ever"?
>
> http://www.youtube.com/watch?v=cOAi3-jYw_M
>
> Phenomenal work, I know I'll be throwing away my copy of the Genesis
> version as soon as possible....
>
> The best part is your childish rant at the end:
>
> "some of the faggots on neo-geo.com forum and digitalpress forum ARE
> OWNED because of their sheer stupidity and faggotry."
>
> Wow, they are owned *and* faggots because you found this incredible effect.
>
> I wonder, have your friends at Digital Press seen this? Tell you what,
> I've got an account over there, how about we find out?
>
> ...and before you run over and change it so that you're not banned from
> yet another forum, here's a quick copy and paste job(I know you're
> familiar with it) of the entire rant from the video:
>
> "THERE'S NO SUCH THING AS AN OFFICIAL, ARCADE-PERFECT VERSION OF GHOULS
> 'N GHOSTS on CONSOLES, COMPUTERS OR ANY HOME GAME PLATFORM.
> (not counting roms played on emus)
>
> This is for the HARD-FUCKING-CORE comparison freak like me, and oh, in
> the rest of the world, maybe 3 or 4 of YOU out there on the internet,
> maybe in Japan, maybe in California or whatever.
>
> The Arcade, and ONLY the Arcade version of Daimakaimura ~ Ghouls 'N
> Ghosts, you can see Arthur's feet or other parts of himself get obscured
> or hidden behind the blades of grass in stage 1-1. (and stage 1-2, not
> shown).
>
> It's as if parts of the grass, where it's a little taller than the rest,
> have a depth to them. not a parallax scrolling layer, but a 'flat' layer
> or depth. It is a neat little effect.
>
> Okay sure, it doesn't really mean much, but, I wanted to point this
> difference out.
>
> Even the *almost* arcade-identical ports of Ghouls 'Ghosts on the Sharp
> X68000 computer (Japan only), Sega Saturn, Playstation, Xbox and
> Playstation2, do NOT have this nifty little effect, of Arthur's
> feet/legs/other parts of him disappearing behind blades of grass.
>
> ONLY on the CPS (Capcom Player System) Arcade version of Ghouls 'n
> Ghosts do you get to see this. of course, it will show up in MAME or
> whatever emulator you use to play the *ARCADE* ROM.
>
> Go ahead, check your Playstation, Saturn, Playstation2 and Xbox versions
> (and Genesis-MegaDrive and SuperGrafx for that matter) you won't see it.
> It doesn't happen. Arthur's feet / legs will not go behind the grass.
> you can even check out the X68000 version on the real machine or on an
> emulator like WinX68K, you won't see it there either. I've looked. It's
> arcade exclusive.
>
> This is one reason why there is NO SUCH THING AS 'ARCADE PERFECT', even
> with the near-exact ports to more powerful consoles.
>
> some of the faggots on neo-geo.com forum and
> digitalpress forum ARE OWNED because of their sheer stupidity and faggotry."
>
> Again, great job...or does applauding your idiocy make me "owned and a
> faggot"?
>
> Bel
>
Hi there!
everything I said was true though. if you don't like it, or want to
accept it, or think it was idiotic, that's your problem. I was only
happy to shatter the perceptions that the NEC SuperGrafx version of
that game was identical to the arcade, or even nearly so, as often
claimed. Now if it all seems like hilarity & stupidity to some,
including you, fine. no skin off my teeth. My goal was largely
accomplished, and I had fun doing it. thanks for digging up my
work, now more people can see it.
btw you have a cockroach up your ass, scratching away. you're too damn
uptight & bitchy.
have some xanax, alot of it.
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Re: Virtua Racing comparison: Arcade - PlayStation2 - Saturn - 32X - Megadrive/Genesis [message #127167 is a reply to message #127166] |
Wed, 23 May 2007 16:05 |
BelPowerslave
Messages: 264 Registered: November 2006
Karma: 0
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Senior Member |
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On May 23, 11:54 am, "AirRaid Mach 2.5" <AirRaid...@gmail.com> wrote:
I noticed you used another ID to reply. Afraid people who had your
other identity in their killfile wouldn't be able to see this
"awesome" reply?
> Hi there!
Hi jerkoff. :)
> everything I said was true though. if you don't like it, or want to
> accept it, or think it was idiotic, that's your problem. I was only
> happy to shatter the perceptions that the NEC SuperGrafx version of
> that game was identical to the arcade, or even nearly so, as often
> claimed.
Now, the people whose perceptions you've shattered, the "owned
faggots", can I get their names? Help me out buddy, I'm trying to
start up a comprehensive list of "faggots" you "own", that way if I am
tooling around the net and I see someone else trying to "own" said
"faggots" I can "HEY MAN, YOU CAN'T OWN THAT FAGGOT, THAT FAGGOT IS
OWNED BY AIRRAID(or whatever ID you're using that day). HE OWNS THEM
DUE TO THEIR FAGGOTRY AND BECAUSE HE BROKE OUT THIS AWESOME VIDEO OF
ARTHUR'S FEET GOING BEHIND THE GRASS!!!!!".
> Now if it all seems like hilarity & stupidity to some,
> including you, fine. no skin off my teeth. My goal was largely
> accomplished, and I had fun doing it.
What about "owning" the "faggots", did you have fun doing that too? I
gotta tell ya, this "young, dumb and southern" dialect you got going
is quite impressive. I don't think I've heard anyone use the words
"owned" or "faggot" since the last time I was on Xbox Live. Airraid
taking it back, boyzzzzzz!
> thanks for digging up my
> work, now more people can see it.
I'm sure thousands will now flock to your hideously bad video of
ARTHUR'S FEET BEHIND THE GRASS(!!!) due to this. I expect some sort of
compensation...
> btw you have a cockroach up your ass, scratching away. you're too damn
> uptight & bitchy.
>
> have some xanax, alot of it.
Wow, a Xanax joke! Did you get that one out of "The best jokes of
1993" book? Personally, I thought '96's jokes were much better...might
want to pick up a copy of that one next time your mom takes you out to
the Piggly Wiggly.
Bel
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Re: Virtua Racing comparison: Arcade - PlayStation2 - Saturn - 32X - Megadrive/Genesis [message #127168 is a reply to message #127114] |
Wed, 23 May 2007 17:09 |
bluecrabfive
Messages: 5 Registered: March 2007
Karma: 0
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Junior Member |
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> Does it make your Nick Rox-ish hard on for "arcade perfection" just
> split through the skin? I'd say you could go and stick to the guys at
> Digital Press and N-G, but you were banned for being suck a jerkoff...
I demand a blue-er shadows Street Fighter Alpha Youtube comparison
video for the sake of arcade perfectness in the name of Nick Rox by
God. Jeez, whats next, some inane discussion on how superior some
obscure FM Towns Marty game or something else crossposted on Sega
newsgroup? Nah, that would never happen.
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Re: Virtua Racing comparison: Arcade - PlayStation2 - Saturn - 32X - Megadrive/Genesis [message #127169 is a reply to message #127168] |
Wed, 23 May 2007 17:51 |
BelPowerslave
Messages: 264 Registered: November 2006
Karma: 0
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Senior Member |
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>> Does it make your Nick Rox-ish hard on for "arcade perfection" just
>> split through the skin? I'd say you could go and stick to the guys at
>> Digital Press and N-G, but you were banned for being suck a jerkoff...
>
> I demand a blue-er shadows Street Fighter Alpha Youtube comparison
> video for the sake of arcade perfectness in the name of Nick Rox by
> God. Jeez, whats next, some inane discussion on how superior some
> obscure FM Towns Marty game or something else crossposted on Sega
> newsgroup? Nah, that would never happen.
>
Heheheh, nice man, nice. ;)
Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/
"Time flies when you're kicking ass!"
- Duke in Duke Nukem: Time to Kill
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Re: Virtua Racing comparison: Arcade - PlayStation2 - Saturn - 32X - Megadrive/Genesis [message #127253 is a reply to message #127113] |
Sat, 26 May 2007 17:43 |
rob.ocelot@gmail.com
Messages: 13 Registered: April 2007
Karma: 0
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Junior Member |
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On May 22, 1:08 pm, AirRaid <airraid1...@gmail.com> wrote:
> http://forum.rscnet.org/showthread.php?t=289737
>
> best comparison of Virtua Racing I've ever seen.
Really? I think comparing emulated versions invalidates whatever
arguments you could make for or against any of the various ports and
the original coin-op. Emulation is not the be-all-end-all of arcade
perfection and even the author admits that Virtua Racing (and it's
parent hardware/software platform) only recently became usable via
emulation -- a huge red flag there since even the best emulation will
always have bugs and quick fix shortcuts to get the game running (or
running faster). For the average person who wants to play the coinop
an emulator is serviceable but for this type of scrutiny you might as
well throw all of that hard work out the window.
Additionally, you are viewing the game and its various ports on a non-
interlaced VGA monitor which is trying to duplicate the arcade monitor
(which I believe was interlaced, but I'll have to check) which will
never get the look right. Some effects that relied on the fuzziness
of the interlacing will be rendered so perfectly by a VGA monitor that
the effect falls apart. No amount of tacked-on anisotropic filtering
will achieve the original monitor look, though as I said above for the
purposes of casual gaming it's a sufficient shortcut.
The most important point the article makes is buried deep near the
end:
"The 32X version is probably the most arcade accurate overall,
gameplay-wise."
....which actually validates the opinion of the 32-X game a Time-Warner
Interactive (Atari) employee expressed to me in the mid-late 90's (I
didn't believe him at the time because I felt that the Saturn version
trumped it, mainly based on system specs and no other real tangible
reason). TWI used the real arcade code as the basis for the
underlying game, BTW.
The whole "arcade perfect" argument is flawed because it really means
that you need the exact hardware as the arcade (duh) -- and this only
serves to fluff up the egos of the NeoGeo diehards. It only
reinforces the same stupid console rivalries that have always existed
and accomplishes little else.
A port is a port is a port, so liberties will always be taken in
translating the game (due to time and console power). Do we really
care that 4 blades of polygonally rendered grass are out of place
between the arcade and another version? If your enjoyment of the game
depends on whether the ferris wheel in the background is accurate then
I suggest you take up another hobby. I'd rather play the version that
*plays* more like the arcade original; If I want eye candy I'll look
at some porn ;-)
I can only imagine what things you would accomplish if you spent the
amount of effort involved in something like this towards high energy
particle physics or cosmology. (The debate over the usefulness of
pure fundamental science versus applied science notwithstanding).
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Re: Virtua Racing comparison: Arcade - PlayStation2 - Saturn - 32X - Megadrive/Genesis [message #127257 is a reply to message #127253] |
Sat, 26 May 2007 19:54 |
BelPowerslave
Messages: 264 Registered: November 2006
Karma: 0
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Senior Member |
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>> best comparison of Virtua Racing I've ever seen.
>
> Really? I think comparing emulated versions invalidates whatever
> arguments you could make for or against any of the various ports and
> the original coin-op.
Bingo. Watch, his reply will be something like "I've played VR in the
arcade over a hundred and fifty billion times so I know what being
arcade perfect is all about. Speaking of, I just mentioned money in the
post so let me add 'alt.us.mint.' to the list of groups I'm going to
plague with my incessant 'arcade perfect' whining spam".
> Emulation is not the be-all-end-all of arcade
> perfection and even the author admits that Virtua Racing (and it's
> parent hardware/software platform) only recently became usable via
> emulation -- a huge red flag there since even the best emulation will
> always have bugs and quick fix shortcuts to get the game running (or
> running faster). For the average person who wants to play the coinop
> an emulator is serviceable but for this type of scrutiny you might as
> well throw all of that hard work out the window.
Yup.
> The whole "arcade perfect" argument is flawed because it really means
> that you need the exact hardware as the arcade (duh) -- and this only
> serves to fluff up the egos of the NeoGeo diehards.
Oh, he knows all about the Neo Geo diehards, got his ass banned from NG
Forums a while back, in fact.
> A port is a port is a port, so liberties will always be taken in
> translating the game (due to time and console power). Do we really
> care that 4 blades of polygonally rendered grass are out of place
> between the arcade and another version?
No, but we *certainly* care that Arthur's feet go behind the grass in
the arcade version of Ghouls'n'Ghosts. Please Rob, don't ever forget
this, I'd hate for CockRaid to "own" you. ;)
http://www.youtube.com/watch?v=cOAi3-jYw_M
Check it out, it's really something(the 2000 word rant in the desc. is
especially funny). I expect to hear that you've burned your Genesis copy
by the end of this weekend. ;)
> If your enjoyment of the game
> depends on whether the ferris wheel in the background is accurate then
> I suggest you take up another hobby.
I was hoping JerkRaid would take up cross stitching. Imagine it, this
huge quilt made up of pictures of the "faggots" he "owns".
> I'd rather play the version that
> *plays* more like the arcade original; If I want eye candy I'll look
> at some porn ;-)
Right on....and let's change that to HD porn, if we could. ;)
> I can only imagine what things you would accomplish if you spent the
> amount of effort involved in something like this towards high energy
> particle physics or cosmology. (The debate over the usefulness of
> pure fundamental science versus applied science notwithstanding).
>
Are you kidding? Good'ole Airy can't get that kind of time off from the
fry machine at McDonalds! The constant crossposting spam he hits us with
already take up a good 14 hours of his day!
Bel
--
Whip Ass Gaming: http://www.whipassgaming.com/
"It's at times like these the great heaven knows
That we wish we had not so many clothes."
- Adam Ant, Strip
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