Megalextoria
Retro computing and gaming, sci-fi books, tv and movies and other geeky stuff.

Home » Archive » net.games.video » MARBLE MADNESS anyone?
Show: Today's Messages :: Show Polls :: Message Navigator
E-mail to friend 
Switch to threaded view of this topic Create a new topic Submit Reply
MARBLE MADNESS anyone? [message #77528] Thu, 30 May 2013 23:24 Go to next message
peterson is currently offline  peterson
Messages: 6
Registered: May 2013
Karma: 0
Junior Member
Message-ID: <475@decwrl.UUCP>
Date: Thu, 7-Feb-85 14:44:45 EST
Article-I.D.: decwrl.475
Posted: Thu Feb  7 14:44:45 1985
Date-Received: Fri, 8-Feb-85 07:42:10 EST
Sender: daemon@decwrl.UUCP
Organization: DEC Engineering Network
Lines: 27

Has anyone seen this delightfully computer-animated game yet?  It's a coin-op, 
from Atari I think.

It looks like the next black-hole for my quarter for a while.  I just wanted to 
know if anyone's gotten past the green acid blobs on the third set of ramps.

2 cent review:

If you haven't seen the game, look for it!  You (and another live player if 
desired) push a marble around a 3-D ramp structure via track ball, no buttons
folks. The push on the ball pushes the marble.  Stay on the ramps and flat
areas, which can be hard given the sharp turns and occasional hazards.  Drop
from too high and the marble breaks into bits, which are swept away by a whisk
broom that appears from thin air.  Occasionally you get extra time to finish
the marble run: a fairy wand appears and taps the marble to grant you time! 

As mentioned, the game supports competition between two players.  What makes 
this unusual is it's a race and no direct (if you're nice guys) attacks.  If 
you're not nice guys I suppose you can bumb the other guy off the edge of a 
cliff...

The 25 cent review can be had at the nearest arcade featuring this game.

-bob peterson, Digital Equipment Corporation
    Usenet    {allegra,decvax,Shasta}!decwrl!dec-rhea!dec-vaxwrk!peterson
    ARPA      peterson%vaxwrk.DEC@decwrl.ARPA, or
	      @decwrl.ARPA:peterson@vaxwrk.DEC
Re: MARBLE MADNESS anyone? [message #77531 is a reply to message #77528] Thu, 30 May 2013 23:24 Go to previous messageGo to next message
wws is currently offline  wws
Messages: 14
Registered: May 2013
Karma: 0
Junior Member
Message-ID: <674@whuxlm.UUCP>
Date: Sun, 10-Feb-85 17:53:00 EST
Article-I.D.: whuxlm.674
Posted: Sun Feb 10 17:53:00 1985
Date-Received: Mon, 11-Feb-85 07:04:17 EST
References: <475@decwrl.UUCP>
Organization: AT&T Bell Laboratories, Whippany
Lines: 21

[color=blue]>  Has anyone seen this delightfully computer-animated game yet?  It's a coin-op, [/color]
[color=blue]>  from Atari I think.[/color]
[color=blue]>  [/color]
[color=blue]>  It looks like the next black-hole for my quarter for a while.  I just wanted to [/color]
[color=blue]>  know if anyone's gotten past the green acid blobs on the third set of ramps.[/color]
[color=blue]>  [/color]

I am glad somebody else has see this great game!  I spent about $2 before
getting dragged away.  The music is really neat too - different for every screen;
style is "new music" synthesizer type stuff.

I got past the green acid blobs -- you wait at the top of that first little hill
until they "part" for you, then zip across to the next little hill.  Sometimes
(not always, i don't know why) a magic wand appears and taps you, giving you
about ten extra seconds at that point.

I couldn't figure out how to go on the 4th level -- there seemed to be no
path for my marble.  Somebody knows, though -- there were some scores over 80000
on the machine i saw in Ledgewood.

Bill Stoll, ..!whuxlm!wws
Re: MARBLE MADNESS anyone? [message #77533 is a reply to message #77528] Thu, 30 May 2013 23:24 Go to previous messageGo to next message
zarth is currently offline  zarth
Messages: 7
Registered: May 2013
Karma: 0
Junior Member
Message-ID: <2009@drutx.UUCP>
Date: Sun, 10-Feb-85 18:26:49 EST
Article-I.D.: drutx.2009
Posted: Sun Feb 10 18:26:49 1985
Date-Received: Tue, 12-Feb-85 05:41:14 EST
References: <475@decwrl.UUCP>
Organization: AT&T Information Systems Laboratories, Denver
Lines: 9

I have played alot of MARBLE MADNESS lately. I have made it all the way though
and my best score is 103,000+. If you want to get past the green slime on the
third maze the best thing to do is go around the left side. If you die that on
that side(far enough up) you come back past them all. Most of the time you
can make it through that way though.

				Zarth Arn
Re: MARBLE MADNESS anyone? [message #77534 is a reply to message #77528] Thu, 30 May 2013 23:24 Go to previous messageGo to next message
cmoore is currently offline  cmoore
Messages: 5
Registered: May 2013
Karma: 0
Junior Member
Message-ID: <13@amdimage.UUCP>
Date: Mon, 11-Feb-85 01:36:46 EST
Article-I.D.: amdimage.13
Posted: Mon Feb 11 01:36:46 1985
Date-Received: Tue, 12-Feb-85 14:26:06 EST
References: <475@decwrl.UUCP>
Organization: AMDIMAGE, Sunnyvale, CA
Lines: 20

[color=blue]>  Has anyone seen this delightfully computer-animated game yet?  It's a coin-op, [/color]
[color=blue]>  from Atari I think.[/color]
[color=blue]>  [/color]
[color=blue]>  It looks like the next black-hole for my quarter for a while.  I just wanted to [/color]
[color=blue]>  know if anyone's gotten past the green acid blobs on the third set of ramps.[/color]
[color=blue]>  [/color]
I just discovered this one at a local arcade about three days
ago.  My friend and I poured $5.00 into it before we finally came
up for air.  This really is a fantastic game.  I made it past the
acid blobs several times, but I always come just short of finishing
the course when my time runs out.  I usually have the 'Goal' in
sight, but just can't quite make it.

-- 

"My system is so slow we don't use 'who' anymore - it's faster to
 walk around the building and count the users."

 Chris Moore (408) 749-4692
 UUCP: {ucbvax,decwrl,ihnp4,allegra}!amdcad!amdimage!cmoore
Re: MARBLE MADNESS anyone? [message #77535 is a reply to message #77528] Thu, 30 May 2013 23:24 Go to previous messageGo to next message
rls is currently offline  rls
Messages: 17
Registered: May 2013
Karma: 0
Junior Member
Message-ID: <2557@ihuxf.UUCP>
Date: Mon, 11-Feb-85 09:07:42 EST
Article-I.D.: ihuxf.2557
Posted: Mon Feb 11 09:07:42 1985
Date-Received: Wed, 13-Feb-85 03:11:41 EST
References: <475@decwrl.UUCP>
Organization: AT&T Bell Laboratories
Lines: 17

[color=blue]>  Has anyone seen this delightfully computer-animated game yet?  It's a coin-op, [/color]
[color=blue]>  from Atari I think.[/color]

Yes, I believe marble madness is from Atari.  It is supposed to be
one of the new games that can be easily updated or converted with
out major modifications.  As I have purchased some used games from
Bally Midwest in Chicago, I am on their mailing list.  I don't think
their mailing list programs know how to tell a home customer from an
arcade owner.  About two weeks ago they sent an invitation to see
Marble Madness converted to another game while everyone watched, so
it must be fairly easy to do.  Their showroom is the only place I
have played but I agree, it is fun to play and easy to learn.  Maybe,
this kind of game can save the sinking arcade business.  Bally is
cutting back and laying off every time I go there.  How depressing.

				Rick Schieve
				...ihnp4!ihuxf!rls
Re: MARBLE MADNESS anyone? [message #80114 is a reply to message #77528] Mon, 03 June 2013 22:53 Go to previous message
cmoore is currently offline  cmoore
Messages: 5
Registered: May 2013
Karma: 0
Junior Member
Message-ID: <27@amdimage.UUCP>
Date: Fri, 15-Feb-85 00:49:01 EST
Article-I.D.: amdimage.27
Posted: Fri Feb 15 00:49:01 1985
Date-Received: Wed, 20-Feb-85 03:38:46 EST
References: <475@decwrl.UUCP> <151@sdcc13.UUCP>
Distribution: na
Organization: AMDIMAGE, Sunnyvale, CA
Lines: 19

A follow up to my last posting:  After stuffing another $7.00
into Marble Madness, I finally finished the Intermediate
race and almost finished the aerial race.  I got past the
vaccuum cleaners, the catapult, and the rods but keep getting
knocked off the track by the ..... well, the things that
knock you off the track!  Now that I've read what lies 
ahead, I can't wait to get back and have at it again.  
Unfortunately, the arcade I usually play at has a partially
dead machine - only one track ball works, so it can only
be played single player.


-- 

"My system is so slow we don't use 'who' anymore - it's faster to
 walk around the building and count the users."

 Chris Moore (408) 749-4692
 UUCP: {ucbvax,decwrl,ihnp4,allegra}!amdcad!amdimage!cmoore
  Switch to threaded view of this topic Create a new topic Submit Reply
Previous Topic: Availability of Vectrex hard/software
Next Topic: Marble "Madness"??
Goto Forum:
  

-=] Back to Top [=-
[ Syndicate this forum (XML) ] [ RSS ] [ PDF ]

Current Time: Thu Mar 28 13:11:45 EDT 2024

Total time taken to generate the page: 0.09284 seconds