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turbo-digest digest, Volume 08, Issue 38 [message #4314] Fri, 27 July 2012 01:14
Anonymous
Karma:
Originally posted by:
=======================================================================
In this issue:
	Re(4): Rarity List
	RE:WHOA!!! 
	goodies for sale...
	Re: Rarity List
	Re: Rarity List
	Re: Rarity List
	Re: Rarity List
	Re: Import Q
	Re: Import Q

=======================================================================
From: Endymion@inviolate.com
Date: Sat Feb  9 02:30:20 EST 2002
Subject: Re(4): Rarity List


On Saturday, February 9, 2002 at 0.16, Greg Cook made me yell a bunch of
profanity by writing:

 > That would be valid, except for the fact that the turbo grafx was not
 > released outside the US, apart from a few bits in europe, but even then it
 > was very limited.  So unlike sega, who distributes software and hardware all
 > over the world and get differet licensing deals for different regions,
 > NEC/TTI/TZD have no other licensed distributors that they would be competing
 > with or stepping on, therefore they should have no problem shipping overseas
 > especially now that the turbo is obsolete? or maybe im missing something?

But it is valid. TTi and NEC had the rights to publish and sell the games
that they published and sold in North America only. The Japanese
publishers had Japan and Asia of course, and whatever else, was for
somebody else. Who might that be? Sodipeng? The grey market? Who knows?
I'll guarantee you who would be able to level a lawsuit if they just sold
their wares to anybody in Timbuktu though--the original copyright holder.

To put it to more specific terms, NEC had the rights to cater to the
platform for games they had licensed in North America only, when NEC
bowed out that license shifted to TTi, and when TTi folded the license
moved to TZD. Just because the license got shuffled doesn't mean the
terms were altered. And just because nobody marketed the Turbo or the PC
Engine to Australia, that doesn't mean that anybody has free reign to
extend the legal license they have in one area to that other one. It just
means that nobody ever approached the property owners (in Japan) to buy a
license to publish in your area of the world.

~Alek



-----------------------------------------------------------------------
From: CQF02202@nifty.ne.jp
Date: Sat Feb  9 06:45:42 EST 2002
Subject: RE:WHOA!!! 


Hellow, Turbolist members.

Mmmm, now in Osaka, Darius alfa is priced 88000yen ,
with case and Cover card (Picture of Darius alfa).
It has been over a month since the item had appered and 
it is still on a show board.

Regards.
(Sat) 09/Feb/2002 16:12 Takumi Suidu [CQF02202@nifty.ne.jp]


--- Turbo List Information --------------------------------------------
If you are thinking of holding an auction, please familiarize yourself
with the list's rules regarding auctions by getting the file auction.gl
from the Turbo List file server (turbo-list-request@joyce.eng.yale.edu)
The list's rules regarding multiple sale postings are also covered.
-----------------------------------------------------------------------

-----------------------------------------------------------------------
From: stk8534@loki.stockton.edu
Date: Sat Feb  9 10:58:41 EST 2002
Subject: goodies for sale...


Hi List,
    I've got some rare goodies for sale.  If you are interested, please
reply to me at:
  geepee16@hotmail.com

    SuperGrafx-near mint condition with all cables, manuals, original
packagine, and box (which is a little worn on the edges).  This sucker is 
in beatiful shape and the box makes it even more rare.  $250
    Ghouls & Ghosts-complete $70
    Battle Ace-complete  $20
    GranZort- no outer box $70
        If you buy all together the total is $365 and of course, shipping 
is extra.
 ** for those of you who don't know, a SGX can also play your PC Engine Hu   
    Cards
----------------

    PC-FX complete with everything (cables, controller, manual, box, etc)
       -$225


-----------------------------------------------------------------------
From: CitMike@aol.com
Date: Sat Feb  9 17:05:39 EST 2002
Subject: Re: Rarity List


That makes me wonder about games that will make a nice ira acctount in 
future years.  Here's what I have and will hopefully increase in value. 
PC Engine: Magical Chase - J; Cotton - J
Turbo Duo: Dungeon Explorer II - US
Saturn: Radiant Silvergun - J, Panzer Dragoon Saga - US
NGPC - Faseli - PAL
Genesis - Pirates: Gold - US; Theme Park - US
N64 - Sin & Punishment - J
DC - Half-Life - US

Just joking about the last one, but I'll bet ADOL from France has it.

Maximus Prime, over and out.
 



-----------------------------------------------------------------------
From: CitMike@aol.com
Date: Sat Feb  9 17:05:44 EST 2002
Subject: Re: Rarity List


That makes me wonder about games that will make a nice ira acctount in 
future years.  Here's what I have and will hopefully increase in value. 
PC Engine: Magical Chase - J; Cotton - J
Turbo Duo: Dungeon Explorer II - US
Saturn: Radiant Silvergun - J, Panzer Dragoon Saga - US
NGPC - Faseli - PAL
Genesis - Pirates: Gold - US; Theme Park - US
N64 - Sin & Punishment - J
DC - Half-Life - US

Just joking about the last one, but I'll bet ADOL from France has it.

Maximus Prime, over and out.
 



-----------------------------------------------------------------------
From: ianjohnston@mindspring.com
Date: Sat Feb  9 17:18:02 EST 2002
Subject: Re: Rarity List


Mike,

 > DC - Half-Life - US

As far as I know Half Life for the US DC never saw the light of day. How'd 
you get ahold of one?

Best,

-Ian



-----------------------------------------------------------------------
From: ianjohnston@mindspring.com
Date: Sat Feb  9 17:19:25 EST 2002
Subject: Re: Rarity List


Mike,

A big doh! I didn't read the message carefully enough. :)

I just saw "Half Life US DC" and went "huh?". Next time I'll reach for the 
reply button a little more cautiously. :)

Best,

-Ian



-----------------------------------------------------------------------
From: ross@sympatico.ca
Date: Sat Feb  9 18:19:50 EST 2002
Subject: Re: Import Q


At 02:00 AM 2/7/02 -0500, you wrote:
 >   Been pretty dormant here but with all this talk about imports again 
 > it got me wondering when I first started collecting imports.  So...  
 > What was your first import game you ever bought (I guess for any 
 > system)? 

	I still remember my first non-US video game; it was a knockoff
Famicom Super Mario 2 (lost levels kind), which I picked up at a local 
video game shop.  $7 with a converter to boot!  This was a couple of 
years after "Mario All-stars" on the SNES came out, so I thought it 
was the neatest thing.

	My first ever foreign PC Engine games actually came all in a 
big bunch; one day, on the way to the post office, I stopped in at the 
local Goodwill and found a Supergrafx machine with a small assortment
of Hucards.  Being a long-time Turbo fan, I immediately knew what it
was; I nearly had a heart attack!  As I remember, it came with Dead
Moon, Nectaris, and World Beach Volley, plus a few empty cases (I 
think some of the Hucards had been stolen).  The machine was $15, the
joystick was $5, and the Hucards were $2 each.  I still have Dead Moon,
but I've since gotten rid of the others.  The Supergrafx, of course,
is not something that's ever going to be sold.
	This pretty much kickstarted my PC Engine career - I traded in
my TG16 for a Duo a couple of weeks later, and since I was now able
to play CD games as well as Japanese Hucards on the SGX, I went a bit 
nuts.

	And now, of course, I have heaps and heaps of games, more than
I know what to do with!  I think about 2/3 of them are Japanese, and
the rest are US with a handful of Euro, South American, and Australian 
ones thrown in.  I'm not really one of those people who thinks that 
the Japanese version of everything is instantly superior; I usually
prefer to have the US release of a particular game instead.  It's
mostly just due to the fact that the games I tend to like don't get
released here so often (big shooter freak!) or happen to be super-rare
in North America.
	Actually, a lot of my Japanese games are just in my collection
because I managed to stumble across the Japanese one before the US
release.

And as people were talking here about finding shrinked games, many 
 > mentioned I still have new, basically bought not to play but just as 
 > collectors status.  They have to be out there, it just finding them and 
 > seeing if someone is willing to part them, as for me you'll have to pry 
 > them from my kung-fu grip ;) 
 > Adam...

	Oy!  Not for me, thanks!  The only reason I'd ever own a shrinked
game is so I could sell it and buy some used ones.  It's not fun having
something you can't even play or read the instruction booklet!  I'm not
a big fan of useless shelf clutter.
	To each his own, though :)  If it makes you happy, then more power
to you!

	Matthew



-----------------------------------------------------------------------
From: Grant428@aol.com
Date: Sat Feb  9 22:15:19 EST 2002
Subject: Re: Import Q



Exactly, and I couldn't have said it better...though I attempted to the other 
day.  I had one sealed game, which I finally popped the other day...Circus 
Lido.  I had played the game in emulation and wanted to play it with a pad.  
Another bad aspect of never opening a game:  what if it's defective?  I've 
bought a few new duds over the years which I've had to return (my most 
famous:  I had to go through five copies of Tempo for 32X before I got one 
which didn't lock on the last level...ugh...bad batch methinks).  Could you 
imagine spending a couple hundred dollars on something which doesn't work or 
is otherwise screwed?  In a case like that, what is more absurd:  spending a 
couple hundred dollars on a piece of defective software OR not knowing you 
spent a couple hundred dollars on a piece of defective software?
Grant

 >  Oy!  Not for me, thanks!  The only reason I'd ever own a shrinked
 >   game is so I could sell it and buy some used ones.  It's not fun having
 >   something you can't even play or read the instruction booklet!  I'm not
 >   a big fan of useless shelf clutter.



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