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Thayer's Quest [message #75439] Mon, 27 May 2013 22:29
bobr is currently offline  bobr
Messages: 1
Registered: May 2013
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Message-ID: <401@zeus.UUCP>
Date: Sun, 28-Oct-84 14:58:05 EST
Article-I.D.: zeus.401
Posted: Sun Oct 28 14:58:05 1984
Date-Received: Thu, 1-Nov-84 03:03:18 EST
Organization: Tektronix, Beaverton OR
Lines: 34


I discovered a new video game at my local parlor this weekend called
"Thayer's Quest".  It is the most sophisticated video game I've seen yet,
and marks a new direction in coin-op video.  It is essentially an analog of
the Adventure game that we all have grown up with, but it incorporates video
disk and audio output technology into a unit.  There is actually and
instruction manual that goes with the game.  Quoting from it:

    "Thayer's Quest" creates a realm of fantasy and adventure where
    survival and success depend more on your decisions than your
    reflexes.  

    YOU control apprentice wizard Thayer Alconred in his quest
    against an evil sorcerer.  Choose the course of action Thayer
    takes by pressing the number key which matches your choice.
    Each option leads to a different outcome.  Depending on your
    choices, each play differs from the last.

    You will have time to make your choice, but some situations
    require quick thinking.  If you wait too long, you can miss
    your chance.

There is a collection of magical items that you need to find and wield at the
appropriate places.  Many of the teenagers standing around the machine would
get bored and walk away (this game is no "Stargate"), but I found the game
fascinating.  What was particularly amazing was that in the prolog, you are
given a chance to enter your name by spelling it, and the game responds by
pronouncing it!  It had no trouble with my name (Robert), or someone else's
fictitious name (Duin).  I am very curious about the sophistication of just
this small element of the game.

Has anyone seen this game?
-- 
Robert Reed, Logic Design Systems Division, tektronix!teklds!bobr
Re: Thayer's Quest [message #75440 is a reply to message #75439] Mon, 27 May 2013 22:29 Go to previous message
danny is currently offline  danny
Messages: 12
Registered: May 2013
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Message-ID: <26000001@convex.UUCP>
Date: Sat, 3-Nov-84 16:46:00 EST
Article-I.D.: convex.26000001
Posted: Sat Nov  3 16:46:00 1984
Date-Received: Tue, 6-Nov-84 04:17:48 EST
Lines: 28
Nf-ID: #N:convex:26000001:000:1690
Nf-From: convex!danny    Nov  3 15:46:00 1984


	I have also seen Thayer's Quest and have dumped something around ten 
dollars in it so far. The game requires one quarter for three units of time.
One unit is roughly a half minute of play time. As you advance further in the
game and collect magic items or make certain discoveries you gain one unit of
extra time for each such discovery/collection. However, you must pay attention
to the picture. When getting the black mace, for example, it is in the corner
away from the obvious places in the screen. You must then press the "Black Mace"
button to get it.
	To get clues as to how one must advance, one must listen to the tales
told my various people. This is crucial to success.
	The game has many problems. For example, when getting the black mace one
must enter the crystal castle (after dealing away with the familiars). Then the
closed door should go to the room of knowledge, but often will lead outside
which will cost you extra time getting back in again. Even worse, when reaching
knowledge and taking the door to the treasure room (with the mace) I have been
put outside in a place where it is impossible to get back in again unless I kill
myself and start over again. 
	The game is in three phases. The unit here has only the first so once
accomplish the first mission that is it and you cannot finish the other two
(which I believe can exist all at once in the same machine). You only kill the
black magician in the first phase. Not Sorcible the bad-guy ringleader.
	Does anyone out there know how to get the scepter. This is crucial to
getting the bow to get the orb to get the coins to get the tapestry. Any help 
would be appreciated.
			Dan Wallach
			(...!convex!danny)
Re: Re: Thayer's Quest [message #75441 is a reply to message #75440] Mon, 27 May 2013 22:29 Go to previous message
danny is currently offline  danny
Messages: 12
Registered: May 2013
Karma: 0
Junior Member
Message-ID: <26000002@convex.UUCP>
Date: Sat, 10-Nov-84 15:14:00 EST
Article-I.D.: convex.26000002
Posted: Sat Nov 10 15:14:00 1984
Date-Received: Thu, 15-Nov-84 01:27:05 EST
References: <26000001@convex.UUCP>
Lines: 13
Nf-ID: #R:convex:26000001:convex:26000002:000:510
Nf-From: convex!danny    Nov 10 14:14:00 1984


	I would like to update this. In the crystal castle as anywhere else
it is important to choose fast. Always. 
	Items are visible in the screen but you must know what to look for.
Also, some items such as the crystal cannot be taken by pressing the crystal
button. For these other measures must be taken such as, for the crystal, using
the spell of release.
	Once again, anyone knowing the whereabouts of the scepter, please post
them to the net or mail me.
				Thankyou,
				Dan Wallach
				(...!convex!danny)
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