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tx-1 == FANTASTIC!! (longish game review) [message #75434] Mon, 27 May 2013 22:29 Go to next message
aam is currently offline  aam
Messages: 7
Registered: May 2013
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Junior Member
Message-ID: <1136@pucc-h>
Date: Wed, 5-Sep-84 14:51:38 EDT
Article-I.D.: pucc-h.1136
Posted: Wed Sep  5 14:51:38 1984
Date-Received: Sun, 16-Sep-84 11:47:14 EDT
Organization: Purdue University Computing Center
Lines: 50

{here buggy, buggy...}

And speaking of new video games has anyone else out there in netland seen the
new improved "pole position"-style game called TX-1?  This is a sit-down type
race car driving game very similar to "pole position" but with a few
interesting and worthwhile changes.

The game features three monitors(!!) arranged in an arc in front of a seat.
Like this:
			  /       ^         \
			 /  <- monitors ->   \
				 |  |
				 ----  <--- seat

(The angles for the side monitors is not as sharp as the diagram but at least
you get the idea.)

ALL three monitors display the scenery, road and other cars you are racing
against, which gives you a fantasic sense of motion especially in turns.
Furthermore, the course is laid out in segments which meet at merge
intersections, sort of like this:

		 \                      /
 beginning->      >--------------------< end new segments ->
		 /                      \

This gives you the ability to CHOOSE which segment of the course you are
going to drive next.  Each segment has a time limit in which you must
complete the segment in order to go on to the next segment.  Any extra
time left when you finish one segment is ADDED to the time you have to
complete the following segment (a real plus for tough segments!).  After
proceding through (I think) 3 segments you reach the Grand Prix stage
in which you must run twice through the same segment to win a specific
country's grand prix. (There are 8 different grand prix's! with different
segments you must take to get to them!)

The cars you compete against are fairly evenly matched to your car;
none of those slow dumb cars you see in "pole position".  Your car also
can "spin-out" rather than simply exploding when you bump another car, which
I think does much for the realism of this game.  Even at $.50 this is
a "must try" game!!

(For all you Purdue folk the game is in Rac'n'cue in the Purdue West
Shopping center; if you can get there before me!)

--Dwight McKay, PUCC user services ( ...ihnp4!pur-ee!Pucc-H:aam)
Re: tx-1 == FANTASTIC!! (longish game review) [message #75437 is a reply to message #75434] Mon, 27 May 2013 22:29 Go to previous message
robert is currently offline  robert
Messages: 50
Registered: July 2012
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Message-ID: <201@gitpyr.UUCP>
Date: Wed, 19-Sep-84 01:06:20 EDT
Article-I.D.: gitpyr.201
Posted: Wed Sep 19 01:06:20 1984
Date-Received: Tue, 25-Sep-84 03:39:54 EDT
References: <1136@pucc-h>
Organization: Georgia Tech: Office of Computing Services (Atlanta, Georgia)
Lines: 21

We've had TX-1 at our school arcadium for at least two months now.  I've heard
rumors that we are one of the test sites for video games.  I've played it
and it is *rather* decent.  They charged $0.75 here for it, but it was worth
it (in my opinion).
The main thing I liked about it was the realism.  Although far from perfect,
it is probably the closest to emulating a real-life environment with the
exception of the professional simulators that they use to train pilots.  The
fact that it is publicly available is its main advantage over the professional
Robert Viduya
Office of Computing Services
Georgia Institute of Technology, Atlanta GA 30332
Phone:  (404) 894-4669

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