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Vectrex Mine Storm (spoiler) - (nf) [message #54128] Fri, 03 May 2013 17:41
fred is currently offline  fred
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Message-ID: <2041@hp-pcd.UUCP>
Date: Mon, 10-Oct-83 03:35:42 EDT
Article-I.D.: hp-pcd.2041
Posted: Mon Oct 10 03:35:42 1983
Date-Received: Wed, 12-Oct-83 20:33:23 EDT
Sender: netnews@hp-pcd.UUCP
Organization: Hewlett-Packard, Corvallis OR
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#N:hp-pcd:14600011:000:1149
hp-pcd!fred    Oct  9 13:56:00 1983


  This is in response to a note posted the other day by Bob Tomlinson,
  concerning the Vectrex Mine Storm game.  Yes, it is possible to get
  past level 32; however, it does take a little (alot) of luck.  The
  method I use is the following:

    When you first appear on level 32, watch for the mine which vanishes;
    it is the first of the invisible mines.  Kill this one immediately.
    Next, fire 3 or 4 shots, then hyperspace.  Continue doing this until
    you have successfully completed the level.

  As I said, it takes alot of luck.  Sometimes I will make it through on
  my first attempt, while on other times, I will lose 8 or 10 ships.  It
  is definitely not easy!!!

  
  As to the question concerning the algorithm for resetting the game, there
  is no real algorithm!!  I called GCE in California to ask them about that
  one, and they claimed it was not a bug (BS).  The engineer did tell me,
  though, that if you don't press the fire button after clearing a level,
  it won't reset on you;  this does seem to work.


                                          fred taft
                                          hp-pcd!fred
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