Re: Microsoft attempts a holodeck [message #32722 is a reply to message #32721 ]
Fri, 11 January 2013 11:52
Lance Corporal Hammer
Messages: 35Registered: July 2012
Karma: 0
Member
On Fri, 11 Jan 2013 11:07:24 -0500, Steven L. wrote:
> The "Illumiroom" was captured live on video--no post-production SFX were
> used.
>
>
Not a very reasonable subject for this post, or I must be missing the
part where they materialize tangible objects into the room. Can you
point me to the right part of the video for that?
--
Hammer
Re: Microsoft attempts a holodeck [message #32764 is a reply to message #32722 ]
Fri, 11 January 2013 15:41
YourName
Messages: 366Registered: January 2012
Karma: 0
Senior Member
In article <1iwsxefybrp8o$.dlg@starfist.thorsfinni >, Lance Corporal Hammer
Schultz <starfist@gmail.invalid > wrote:
> On Fri, 11 Jan 2013 11:07:24 -0500, Steven L. wrote:
>>
>> The "Illumiroom" was captured live on video--no post-production SFX were
>> used.
>>
>>
>
> Not a very reasonable subject for this post, or I must be missing the
> part where they materialize tangible objects into the room. Can you
> point me to the right part of the video for that?
The "Illumiroom" is simply Microsoft's hopeless copy-and-ruin-it (as
usual) answer to PlayStation's Wonder Book system and the slowly growing
fad for "Augmented Reality". Unless you use you Xbox in a totally empty
room, the surrounding furniture, wallpaper, etc. is always going to cause
issues.
Re: Microsoft attempts a holodeck [message #32815 is a reply to message #32764 ]
Fri, 11 January 2013 18:01
Lance Corporal Hammer
Messages: 35Registered: July 2012
Karma: 0
Member
On Sat, 12 Jan 2013 09:41:53 +1300, Your Name wrote:
> In article <1iwsxefybrp8o$.dlg@starfist.thorsfinni >, Lance Corporal Hammer
> Schultz <starfist@gmail.invalid > wrote:
>> On Fri, 11 Jan 2013 11:07:24 -0500, Steven L. wrote:
>>>
>>> The "Illumiroom" was captured live on video--no post-production SFX were
>>> used.
>>>
>>>
>>
>> Not a very reasonable subject for this post, or I must be missing the
>> part where they materialize tangible objects into the room. Can you
>> point me to the right part of the video for that?
>
> The "Illumiroom" is simply Microsoft's hopeless copy-and-ruin-it (as
> usual) answer to PlayStation's Wonder Book system and the slowly growing
> fad for "Augmented Reality". Unless you use you Xbox in a totally empty
> room, the surrounding furniture, wallpaper, etc. is always going to cause
> issues.
"Copy and ruin?" Are you seriously accusing MS of "copying" the idea
of projecting light on a wall as if Sony invented it? Gimme a break.
It's certainly not an "attempt" to make a holodeck, either.
--
Hammer
Re: Microsoft attempts a holodeck [message #32816 is a reply to message #32815 ]
Fri, 11 January 2013 18:30
YourName
Messages: 366Registered: January 2012
Karma: 0
Senior Member
In article <1rdzk73iwowpj.dlg@starfist.thorsfinni >, Lance Corporal Hammer
Schultz <starfist@gmail.invalid > wrote:
> On Sat, 12 Jan 2013 09:41:53 +1300, Your Name wrote:
>> In article <1iwsxefybrp8o$.dlg@starfist.thorsfinni >, Lance Corporal Hammer
>> Schultz <starfist@gmail.invalid > wrote:
>>> On Fri, 11 Jan 2013 11:07:24 -0500, Steven L. wrote:
>>>>
>>>> The "Illumiroom" was captured live on video--no post-production SFX were
>>>> used.
>>>>
>>>>
>>>
>>> Not a very reasonable subject for this post, or I must be missing the
>>> part where they materialize tangible objects into the room. Can you
>>> point me to the right part of the video for that?
>>
>> The "Illumiroom" is simply Microsoft's hopeless copy-and-ruin-it (as
>> usual) answer to PlayStation's Wonder Book system and the slowly growing
>> fad for "Augmented Reality". Unless you use you Xbox in a totally empty
>> room, the surrounding furniture, wallpaper, etc. is always going to cause
>> issues.
>
> "Copy and ruin?" Are you seriously accusing MS of "copying" the idea
> of projecting light on a wall as if Sony invented it? Gimme a break.
>
> It's certainly not an "attempt" to make a holodeck, either.
I'm saying Microsoft saw the PlayStation's WonderBook system and decided
they would (as usual) simply steal the idea and then "improve" it with
their (also as usual) hopeless incompetent additional "features".
Re: Microsoft attempts a holodeck [message #32817 is a reply to message #32815 ]
Fri, 11 January 2013 18:35
YourName
Messages: 366Registered: January 2012
Karma: 0
Senior Member
In article <1rdzk73iwowpj.dlg@starfist.thorsfinni >, Lance Corporal Hammer
Schultz <starfist@gmail.invalid > wrote:
> On Sat, 12 Jan 2013 09:41:53 +1300, Your Name wrote:
>
>> In article <1iwsxefybrp8o$.dlg@starfist.thorsfinni >, Lance Corporal Hammer
>> Schultz <starfist@gmail.invalid > wrote:
>>> On Fri, 11 Jan 2013 11:07:24 -0500, Steven L. wrote:
>>>>
>>>> The "Illumiroom" was captured live on video--no post-production SFX were
>>>> used.
>>>>
>>>>
>>>
>>> Not a very reasonable subject for this post, or I must be missing the
>>> part where they materialize tangible objects into the room. Can you
>>> point me to the right part of the video for that?
>>
>> The "Illumiroom" is simply Microsoft's hopeless copy-and-ruin-it (as
>> usual) answer to PlayStation's Wonder Book system and the slowly growing
>> fad for "Augmented Reality". Unless you use you Xbox in a totally empty
>> room, the surrounding furniture, wallpaper, etc. is always going to cause
>> issues.
>
> "Copy and ruin?" Are you seriously accusing MS of "copying" the idea
> of projecting light on a wall as if Sony invented it? Gimme a break.
>
> It's certainly not an "attempt" to make a holodeck, either.
It is one of the first steps towards a consumer-level Holodeck. There are
already MUCH better (although also much more expensive) commercial systems
around.
Re: Microsoft attempts a holodeck [message #32860 is a reply to message #32817 ]
Fri, 11 January 2013 20:12
Lance Corporal Hammer
Messages: 35Registered: July 2012
Karma: 0
Member
On Sat, 12 Jan 2013 12:35:10 +1300, Your Name wrote:
> It is one of the first steps towards a consumer-level Holodeck.
No it isn't. The fictional technology to which you refer is,
according to modern scientific understanding, impossible to achieve
because of the heisenberg uncertainty principle and other various
realities. And projecting light on a wall, no matter how complex the
algorithm, no matter from which side of the wall, no matter how
intricate the environmental mapping, is still just light on a wall.
it's not a "holodeck." Even if the magical "project light into the
space in front of me without anything to reflect it but reflect it
anyway" were to come into existence, you are still not anywhere close
to the holodeck and it's *tangible* holographs.
I don't understand Star Trek fans that want to look at every
incremental improvement in technology as some kind of "step towards
Star Trek stuff." This Xbox technology is an impressive form of light
projection, nothing more.
--
Hammer
Re: Microsoft attempts a holodeck [message #32861 is a reply to message #32860 ]
Fri, 11 January 2013 21:13
MITO MINISTER
Messages: 197Registered: August 2012
Karma: 0
Senior Member
On Jan 12, 10:12 am, Lance Corporal Hammer Schultz
<starf...@gmail.invalid > wrote:
> On Sat, 12 Jan 2013 12:35:10 +1300, Your Name wrote:
>> It is one of the first steps towards a consumer-level Holodeck.
>
> No it isn't. The fictional technology to which you refer is,
> according to modern scientific understanding, impossible to achieve
> because of the heisenberg uncertainty principle and other various
> realities. And projecting light on a wall, no matter how complex the
> algorithm, no matter from which side of the wall, no matter how
> intricate the environmental mapping, is still just light on a wall.
> it's not a "holodeck." Even if the magical "project light into the
> space in front of me without anything to reflect it but reflect it
> anyway" were to come into existence, you are still not anywhere close
> to the holodeck and it's *tangible* holographs.
>
> I don't understand Star Trek fans that want to look at every
> incremental improvement in technology as some kind of "step towards
> Star Trek stuff." This Xbox technology is an impressive form of light
> projection, nothing more.
>
> --
> Hammer
These fans live in the basement.
Re: Microsoft attempts a holodeck [message #32884 is a reply to message #32860 ]
Sat, 12 January 2013 00:15
YourName
Messages: 366Registered: January 2012
Karma: 0
Senior Member
In article <18jtdulodjoqm$.dlg@starfist.thorsfinni >, Lance Corporal Hammer
Schultz <starfist@gmail.invalid > wrote:
>
> On Sat, 12 Jan 2013 12:35:10 +1300, Your Name wrote:
>
>> It is one of the first steps towards a consumer-level Holodeck.
>
> No it isn't. The fictional technology to which you refer is,
> according to modern scientific understanding, impossible to achieve
> because of the heisenberg uncertainty principle and other various
> realities. And projecting light on a wall, no matter how complex the
> algorithm, no matter from which side of the wall, no matter how
> intricate the environmental mapping, is still just light on a wall.
> it's not a "holodeck." Even if the magical "project light into the
> space in front of me without anything to reflect it but reflect it
> anyway" were to come into existence, you are still not anywhere close
> to the holodeck and it's *tangible* holographs.
Whatever utter crap you want to delude yourself with. :-\
> I don't understand Star Trek fans that want to look at every
> incremental improvement in technology as some kind of "step towards
> Star Trek stuff." This Xbox technology is an impressive form of light
> projection, nothing more.
Then bugger off to another newsgroup. Yet another moronic idiot to ignore. :-\
Re: Microsoft attempts a holodeck [message #32885 is a reply to message #32884 ]
Sat, 12 January 2013 01:59
MITO MINISTER
Messages: 197Registered: August 2012
Karma: 0
Senior Member
On Jan 12, 2:15 pm, YourN...@YourISP.com (Your Name) wrote:
> In article <18jtdulodjoqm$....@starfist.thorsfinni >, Lance Corporal Hammer
>
>
>
>
>
> Schultz <starf...@gmail.invalid > wrote:
>
>> On Sat, 12 Jan 2013 12:35:10 +1300, Your Name wrote:
>
>>> It is one of the first steps towards a consumer-level Holodeck.
>
>> No it isn't. The fictional technology to which you refer is,
>> according to modern scientific understanding, impossible to achieve
>> because of the heisenberg uncertainty principle and other various
>> realities. And projecting light on a wall, no matter how complex the
>> algorithm, no matter from which side of the wall, no matter how
>> intricate the environmental mapping, is still just light on a wall.
>> it's not a "holodeck." Even if the magical "project light into the
>> space in front of me without anything to reflect it but reflect it
>> anyway" were to come into existence, you are still not anywhere close
>> to the holodeck and it's *tangible* holographs.
>
> Whatever utter crap you want to delude yourself with. :-\
>
>> I don't understand Star Trek fans that want to look at every
>> incremental improvement in technology as some kind of "step towards
>> Star Trek stuff." This Xbox technology is an impressive form of light
>> projection, nothing more.
>
> Then bugger off to another newsgroup. Yet another moronic idiot to ignore.. :-\
You are the TRUE moron. You and TPM and all the rest of you
BASEMENTARIAN punks!
Re: Microsoft attempts a holodeck [message #32920 is a reply to message #32884 ]
Sat, 12 January 2013 07:40
Lance Corporal Hammer
Messages: 35Registered: July 2012
Karma: 0
Member
On Sat, 12 Jan 2013 18:15:05 +1300, Your Name wrote:
> In article <18jtdulodjoqm$.dlg@starfist.thorsfinni >, Lance Corporal Hammer
> Schultz <starfist@gmail.invalid > wrote:
>>
>> On Sat, 12 Jan 2013 12:35:10 +1300, Your Name wrote:
>>
>>> It is one of the first steps towards a consumer-level Holodeck.
>>
>> No it isn't. The fictional technology to which you refer is,
>> according to modern scientific understanding, impossible to achieve
>> because of the heisenberg uncertainty principle and other various
>> realities. And projecting light on a wall, no matter how complex the
>> algorithm, no matter from which side of the wall, no matter how
>> intricate the environmental mapping, is still just light on a wall.
>> it's not a "holodeck." Even if the magical "project light into the
>> space in front of me without anything to reflect it but reflect it
>> anyway" were to come into existence, you are still not anywhere close
>> to the holodeck and it's *tangible* holographs.
>
> Whatever utter crap you want to delude yourself with. :-\
I suppose if you can't explain how a projector gets us "close to a
holodeck" you can just call what I say crap.
>> I don't understand Star Trek fans that want to look at every
>> incremental improvement in technology as some kind of "step towards
>> Star Trek stuff." This Xbox technology is an impressive form of light
>> projection, nothing more.
>
> Then bugger off to another newsgroup. Yet another moronic idiot to ignore. :-\
Let's see if I understand you: someone worthy of participation here
must:
1. Think William Shatner invented the cell phone,
2. Think Microsoft is stealing holodeck technology from Sony,
3. Hate Abrams' Trek movies.
Your a special kind of Trek fan, aren't you?
--
Hammer
Re: Microsoft attempts a holodeck [message #33012 is a reply to message #32920 ]
Sun, 13 January 2013 00:37
Wiseguy
Messages: 242Registered: February 2012
Karma: 0
Senior Member
Lance Corporal Hammer Schultz <starfist@gmail.invalid > wrote in
news:r22pzirrzozl.dlg@starfist.thorsfinni :
> On Sat, 12 Jan 2013 18:15:05 +1300, Your Name wrote:
>
>> In article <18jtdulodjoqm$.dlg@starfist.thorsfinni >, Lance Corporal
>> Hammer Schultz <starfist@gmail.invalid > wrote:
>>>
>>> On Sat, 12 Jan 2013 12:35:10 +1300, Your Name wrote:
>>>
>>>> It is one of the first steps towards a consumer-level Holodeck.
>>>
>>> No it isn't. The fictional technology to which you refer is,
>>> according to modern scientific understanding, impossible to achieve
>>> because of the heisenberg uncertainty principle and other various
>>> realities. And projecting light on a wall, no matter how complex
>>> the algorithm, no matter from which side of the wall, no matter how
>>> intricate the environmental mapping, is still just light on a wall.
>>> it's not a "holodeck." Even if the magical "project light into the
>>> space in front of me without anything to reflect it but reflect it
>>> anyway" were to come into existence, you are still not anywhere
>>> close to the holodeck and it's *tangible* holographs.
>>
>> Whatever utter crap you want to delude yourself with. :-\
>
> I suppose if you can't explain how a projector gets us "close to a
> holodeck" you can just call what I say crap.
>
>>> I don't understand Star Trek fans that want to look at every
>>> incremental improvement in technology as some kind of "step towards
>>> Star Trek stuff." This Xbox technology is an impressive form of
>>> light projection, nothing more.
>>
>> Then bugger off to another newsgroup. Yet another moronic idiot to
>> ignore. :-\
>
> Let's see if I understand you: someone worthy of participation here
> must:
>
> 1. Think William Shatner invented the cell phone,
> 2. Think Microsoft is stealing holodeck technology from Sony,
> 3. Hate Abrams' Trek movies.
>
> Your a special kind of Trek fan, aren't you?
>
You'll have to excuse "Your Name." Whenever someone disagrees with him
he pouts, throws a temper tantrum and draws childish faces on the wall.
Then he calls the other person delusional.
Re: Microsoft attempts a holodeck [message #33039 is a reply to message #33012 ]
Sun, 13 January 2013 06:23
MITO MINISTER
Messages: 197Registered: August 2012
Karma: 0
Senior Member
On Jan 13, 2:37 pm, Wiseguy <epw...@yahoo.com > wrote:
> Lance Corporal Hammer Schultz <starf...@gmail.invalid > wrote innews:r22pzirrzozl.dlg@starfist.thorsfinni :
>
>
>
>
>
>> On Sat, 12 Jan 2013 18:15:05 +1300, Your Name wrote:
>
>>> In article <18jtdulodjoqm$....@starfist.thorsfinni >, Lance Corporal
>>> Hammer Schultz <starf...@gmail.invalid > wrote:
>
>>>> On Sat, 12 Jan 2013 12:35:10 +1300, Your Name wrote:
>
>>>> > It is one of the first steps towards a consumer-level Holodeck.
>
>>>> No it isn't. The fictional technology to which you refer is,
>>>> according to modern scientific understanding, impossible to achieve
>>>> because of the heisenberg uncertainty principle and other various
>>>> realities. And projecting light on a wall, no matter how complex
>>>> the algorithm, no matter from which side of the wall, no matter how
>>>> intricate the environmental mapping, is still just light on a wall.
>>>> it's not a "holodeck." Even if the magical "project light into the
>>>> space in front of me without anything to reflect it but reflect it
>>>> anyway" were to come into existence, you are still not anywhere
>>>> close to the holodeck and it's *tangible* holographs.
>
>>> Whatever utter crap you want to delude yourself with. :-\
>
>> I suppose if you can't explain how a projector gets us "close to a
>> holodeck" you can just call what I say crap.
>
>>>> I don't understand Star Trek fans that want to look at every
>>>> incremental improvement in technology as some kind of "step towards
>>>> Star Trek stuff." This Xbox technology is an impressive form of
>>>> light projection, nothing more.
>
>>> Then bugger off to another newsgroup. Yet another moronic idiot to
>>> ignore. :-\
>
>> Let's see if I understand you: someone worthy of participation here
>> must:
>
>> 1. Think William Shatner invented the cell phone,
>> 2. Think Microsoft is stealing holodeck technology from Sony,
>> 3. Hate Abrams' Trek movies.
>
>> Your a special kind of Trek fan, aren't you?
>
> You'll have to excuse "Your Name." Whenever someone disagrees with him
> he pouts, throws a temper tantrum and draws childish faces on the wall.
>
> Then he calls the other person delusional.
Yeah!
Re: Microsoft attempts a holodeck [message #33051 is a reply to message #32816 ]
Sun, 13 January 2013 09:24
Wiseguy
Messages: 242Registered: February 2012
Karma: 0
Senior Member
YourName@YourISP.com (Your Name) wrote in
news:YourName-1201131230510001@203-118-187-135.dsl.dyn.ihug.co.nz :
> In article <1rdzk73iwowpj.dlg@starfist.thorsfinni >, Lance Corporal
> Hammer Schultz <starfist@gmail.invalid > wrote:
>> On Sat, 12 Jan 2013 09:41:53 +1300, Your Name wrote:
>>> In article <1iwsxefybrp8o$.dlg@starfist.thorsfinni >, Lance Corporal
>>> Hammer Schultz <starfist@gmail.invalid > wrote:
>>>> On Fri, 11 Jan 2013 11:07:24 -0500, Steven L. wrote:
>>>> >
>>>> > The "Illumiroom" was captured live on video--no post-production
>>>> > SFX were used.
>>>> >
>>>> >
>>>>
>>>> Not a very reasonable subject for this post, or I must be missing
>>>> the part where they materialize tangible objects into the room.
>>>> Can you point me to the right part of the video for that?
>>>
>>> The "Illumiroom" is simply Microsoft's hopeless copy-and-ruin-it
>>> (as usual) answer to PlayStation's Wonder Book system and the
>>> slowly growing fad for "Augmented Reality". Unless you use you Xbox
>>> in a totally empty room, the surrounding furniture, wallpaper, etc.
>>> is always going to cause issues.
>>
>> "Copy and ruin?" Are you seriously accusing MS of "copying" the idea
>> of projecting light on a wall as if Sony invented it? Gimme a break.
>>
>> It's certainly not an "attempt" to make a holodeck, either.
>
> I'm saying Microsoft saw the PlayStation's WonderBook system and
> decided they would (as usual) simply steal the idea and then "improve"
> it with their (also as usual) hopeless incompetent additional
> "features".
>
And anything Your Name says is what everyone should think or their
idiots, right?
If all you have to worry about is Star Trek and Playstation then you
need to grow up.