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Dragon's Lair: Escape from Singe's Castle for the Apple IIgs is released [message #414312] Sat, 30 April 2022 03:41 Go to next message
Antoine Vignau is currently offline  Antoine Vignau
Messages: 1860
Registered: October 2012
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Senior Member
Dear All,

Don Bluth’s Dragon’s Lair: Escape from Singe's Castle for the Apple IIgs is released today. This is our 4th gift for the 30th anniversary of Brutal Deluxe Software.

"Dirk, save me...." Leaping forward, the brave knight ran through the door, ready to face Singe's Castle.

Get it at https://brutaldeluxe.fr/products/apple2gs/dragonslair1/

#AppleII forever!

Antoine Vignau & Olivier Zardini
Re: Dragon's Lair: Escape from Singe's Castle for the Apple IIgs is released [message #414316 is a reply to message #414312] Sat, 30 April 2022 04:51 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: mousemiki

Antoine Vignau wrote:
> Dear All,
>
> Don Bluth's Dragon's Lair: Escape from Singe's Castle for the Apple
> IIgs is released today. This is our 4th gift for the 30th anniversary
> of Brutal Deluxe Software.
>
> "Dirk, save me...." Leaping forward, the brave knight ran through the
> door, ready to face Singe's Castle.
>
> Get it at https://brutaldeluxe.fr/products/apple2gs/dragonslair1/
>
> #AppleII forever!
>
> Antoine Vignau & Olivier Zardini

excellent :)
Re: Dragon's Lair: Escape from Singe's Castle for the Apple IIgs is released [message #414317 is a reply to message #414316] Sat, 30 April 2022 09:17 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: Todd Holcomb

Nice - thank you!!
Re: Dragon's Lair: Escape from Singe's Castle for the Apple IIgs is released [message #414319 is a reply to message #414312] Sat, 30 April 2022 12:54 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: James Hall [VE3MYZ] FN25dj. 73[/email]

So much fun, thank you Antoine & Olivier. Very well done. Watching the movie is fun. The quick save & load is very useful when you advance the difficulty levels. I keep thinking of using the movie's from Dragon's Lair as screen savers for the ][gs.

Great work.

All the best

James
Re: Dragon's Lair: Escape from Singe's Castle for the Apple IIgs is released [message #414320 is a reply to message #414319] Sat, 30 April 2022 15:17 Go to previous messageGo to next message
Antoine Vignau is currently offline  Antoine Vignau
Messages: 1860
Registered: October 2012
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Senior Member
Thank you for your kind comments,
Antoine & Olivier
Re: Dragon's Lair: Escape from Singe's Castle for the Apple IIgs is released [message #414321 is a reply to message #414312] Sat, 30 April 2022 16:45 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: Garrett Meiers

On 4/30/22 2:41 AM, Antoine Vignau wrote:

> Don Bluth’s Dragon’s Lair: Escape from Singe's Castle for the Apple IIgs is released today. This is our 4th gift for the 30th anniversary of Brutal Deluxe Software.


Awesome! Thanks!
Re: Dragon's Lair: Escape from Singe's Castle for the Apple IIgs is released [message #414334 is a reply to message #414312] Sun, 01 May 2022 00:26 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: giorgio.morocutti46

Il Sat, 30 Apr 2022 00:41:13 -0700 (PDT), Antoine Vignau
<ntn.vignau@gmail.com> ha scritto:

> Dear All,
>
> Don Bluth’s Dragon’s Lair: Escape from Singe's Castle for the Apple IIgs is released today. This is our 4th gift for the 30th anniversary of Brutal Deluxe Software.
>
> "Dirk, save me...." Leaping forward, the brave knight ran through the door, ready to face Singe's Castle.
>
> Get it at https://brutaldeluxe.fr/products/apple2gs/dragonslair1/
>
> #AppleII forever!
>
> Antoine Vignau & Olivier Zardini

big and fine job!
Thanks Antoine & Olivier.

Giorgio

Apple II and Apple III forever !!!

--
Questa e-mail è stata controllata per individuare virus con Avast antivirus.
https://www.avast.com/antivirus
Re: Dragon's Lair: Escape from Singe's Castle for the Apple IIgs is released [message #414339 is a reply to message #414334] Sun, 01 May 2022 14:11 Go to previous messageGo to next message
magnusfalkirk is currently offline  magnusfalkirk
Messages: 224
Registered: October 2012
Karma: 0
Senior Member
On Saturday, April 30, 2022 at 11:26:52 PM UTC-5, giorgio.m...@gmail.com wrote:
> Il Sat, 30 Apr 2022 00:41:13 -0700 (PDT), Antoine Vignau
> <ntn.v...@gmail.com> ha scritto:
>> Dear All,
>>
>> Don Bluth’s Dragon’s Lair: Escape from Singe's Castle for the Apple IIgs is released today. This is our 4th gift for the 30th anniversary of Brutal Deluxe Software.
>>
>> "Dirk, save me...." Leaping forward, the brave knight ran through the door, ready to face Singe's Castle.
>>
>> Get it at https://brutaldeluxe.fr/products/apple2gs/dragonslair1/
>>
>> #AppleII forever!
>>
>> Antoine Vignau & Olivier Zardini
> big and fine job!
> Thanks Antoine & Olivier.
>
> Giorgio
>
> Apple II and Apple III forever !!!
>
> --
> Questa e-mail è stata controllata per individuare virus con Avast antivirus.
> https://www.avast.com/antivirus


Antoine and Olivier, thanks you so much for these Dragon's Lair games! I remember playing Dragon's Lair in the arcade on laserdisc machines and spending lots of time doing that. I can only hope that there are more games that you'll be porting to the GS.
Re: Dragon's Lair: Escape from Singe's Castle for the Apple IIgs is released [message #414346 is a reply to message #414339] Sun, 01 May 2022 17:11 Go to previous messageGo to next message
Your Name is currently offline  Your Name
Messages: 910
Registered: September 2013
Karma: 0
Senior Member
On 2022-05-01 18:11:26 +0000, magnusfalkirk said:
> On Saturday, April 30, 2022 at 11:26:52 PM UTC-5, giorgio.m...@gmail.com wrote:
>> Il Sat, 30 Apr 2022 00:41:13 -0700 (PDT), Antoine Vignau>
>> <ntn.v...@gmail.com> ha scritto:
>>> Dear All,> >> >Don Bluth’s Dragon’s Lair: Escape from Singe's
>>> Castle for the Apple IIgs is released today. This is our 4th gift for
>>> the 30th anniversary of Brutal Deluxe Software.> >> >"Dirk, save
>>> me...." Leaping forward, the brave knight ran through the door, ready
>>> to face Singe's Castle.> >> >Get it at
>>> https://brutaldeluxe.fr/products/apple2gs/dragonslair1/> >> >#AppleII
>>> forever!> >> >Antoine Vignau & Olivier Zardini
>> big and fine job!> Thanks Antoine & Olivier.>> Giorgio>> Apple II and
>> Apple III forever !!!>> --> Questa e-mail è stata controllata per
>> individuare virus con Avast antivirus.> https://www.avast.com/antivirus
>
> Antoine and Olivier, thanks you so much for these Dragon's Lair games!
> I remember playing Dragon's Lair in the arcade on laserdisc machines
> and spending lots of time doing that. I can only hope that there are
> more games that you'll be porting to the GS.

"Space Ace" would be the next obvious one (if not already done).

None of them are really "games" though. They're more like animated
stories where you occasionally have to push the correct controller at
*precisely* the correct time, otherwise you die. They look great, but
playability was abysmal ... a massive exercise in extreme frustration.
Re: Dragon's Lair: Escape from Singe's Castle for the Apple IIgs is released [message #414347 is a reply to message #414346] Sun, 01 May 2022 20:12 Go to previous messageGo to next message
Steve Nickolas is currently offline  Steve Nickolas
Messages: 2036
Registered: October 2012
Karma: 0
Senior Member
On Mon, 2 May 2022, Your Name wrote:

> On 2022-05-01 18:11:26 +0000, magnusfalkirk said:
>> On Saturday, April 30, 2022 at 11:26:52 PM UTC-5, giorgio.m...@gmail.com
>> wrote:
>>> Il Sat, 30 Apr 2022 00:41:13 -0700 (PDT), Antoine Vignau>
>>> <ntn.v...@gmail.com> ha scritto:
>>>> Dear All,> >> >Don Bluthâ??s Dragonâ??s Lair: Escape from Singe's Castle
>>>> for the Apple IIgs is released today. This is our 4th gift for the 30th
>>>> anniversary of Brutal Deluxe Software.> >> >"Dirk, save me...." Leaping
>>>> forward, the brave knight ran through the door, ready to face Singe's
>>>> Castle.> >> >Get it at
>>>> https://brutaldeluxe.fr/products/apple2gs/dragonslair1/> >> >#AppleII
>>>> forever!> >> >Antoine Vignau & Olivier Zardini
>>> big and fine job!> Thanks Antoine & Olivier.>> Giorgio>> Apple II and
>>> Apple III forever !!!>> --> Questa e-mail è stata controllata per
>>> individuare virus con Avast antivirus.> https://www.avast.com/antivirus
>>
>> Antoine and Olivier, thanks you so much for these Dragon's Lair games! I
>> remember playing Dragon's Lair in the arcade on laserdisc machines and
>> spending lots of time doing that. I can only hope that there are more games
>> that you'll be porting to the GS.
>
> "Space Ace" would be the next obvious one (if not already done).
>
> None of them are really "games" though. They're more like animated stories
> where you occasionally have to push the correct controller at *precisely* the
> correct time, otherwise you die. They look great, but playability was abysmal
> ... a massive exercise in extreme frustration.
>
>
>

I've thought of trying to do a port of "Cliff Hanger" to Linux but last
time I tried, the FFMPEG libraries for video decoding were in constant
flux.

-uso.
Re: Dragon's Lair: Escape from Singe's Castle for the Apple IIgs is released [message #414356 is a reply to message #414339] Mon, 02 May 2022 02:40 Go to previous messageGo to next message
Your Name is currently offline  Your Name
Messages: 910
Registered: September 2013
Karma: 0
Senior Member
On 2022-05-01 18:11:26 +0000, magnusfalkirk said:
> On Saturday, April 30, 2022 at 11:26:52 PM UTC-5, giorgio.m...@gmail.com wrote:
>> Il Sat, 30 Apr 2022 00:41:13 -0700 (PDT), Antoine Vignau>
>> <ntn.v...@gmail.com> ha scritto:
>>> Dear All,> >> >Don Bluth's Dragon's Lair: Escape from Singe's Castle
>>> for the Apple IIgs is released today. This is our 4th gift for the 30th
>>> anniversary of Brutal Deluxe Software.> >> >"Dirk, save me...." Leaping
>>> forward, the brave knight ran through the door, ready to face Singe's
>>> Castle.> >> >Get it at
>>> https://brutaldeluxe.fr/products/apple2gs/dragonslair1/> >> >#AppleII
>>> forever!> >> >Antoine Vignau & Olivier Zardini
>> big and fine job!> Thanks Antoine & Olivier.>> Giorgio>> Apple II and
>> Apple III forever !!!>> --> Questa e-mail è stata controllata per
>> individuare virus con Avast antivirus.> https://www.avast.com/antivirus
>
> Antoine and Olivier, thanks you so much for these Dragon's Lair games!
> I remember playing Dragon's Lair in the arcade on laserdisc machines
> and spending lots of time doing that. I can only hope that there are
> more games that you'll be porting to the GS.

Apple IIGS versions of "Dragon's Lair" games were developed by
ReadySoft (the same company that did many other home computer versions
of the games) back in the early 1990s.

- Dragon's Lair
- Dragon's Lair: Escape from Singe's Castle
- Dragon's Lair II: Time Warp
- Space Ace

but for some peculiar reason, only the "Space Ace" one seems to have
actually been publicaly released.
Re: Dragon's Lair: Escape from Singe's Castle for the Apple IIgs is released [message #414358 is a reply to message #414312] Mon, 02 May 2022 08:11 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: Andrew Roughan

Congratulations.
Thank you for continuing to provide new software for our favourite 16bit
Apple II
Re: Dragon's Lair: Escape from Singe's Castle for the Apple IIgs is released [message #414359 is a reply to message #414346] Mon, 02 May 2022 18:47 Go to previous message
Michael AppleWin Debu is currently offline  Michael AppleWin Debu
Messages: 1262
Registered: March 2013
Karma: 0
Senior Member
On Sunday, May 1, 2022 at 2:11:26 PM UTC-7, Your Name wrote:
> None of them are really "games" though. They're more like animated
> stories where you occasionally have to push the correct controller at
> *precisely* the correct time, otherwise you die. They look great, but
> playability was abysmal ... a massive exercise in extreme frustration.

Yes, they _are_ games. You are conflating _what_ defines a game with _quality._ "Proper" Games have:

* a winning state, and
* a losing state.

"Pseudo" Games or Quasi-Games, in contradistinction don't have a winning state, don't have losing state, or have neither. Typical examples include shitty hurry-up-and-wait mobile games, idle clickers, and almost all MMOs. Cue that old MMORPG joke: How do you win an MMO? By not playing. /s

Dragon's Lair has both a winning state and a losing state; thus it IS a "Proper" Game.

Now as to whether QTE (Quick Time Events) makes for engaging gameplay, yes I agree wholeheartedly, QTE tends to make for BAD games due to how bland, repetitive and boring they tend to be. There are exceptions such as Rock Band, Dance Dance Revolution, etc. The difference is those are proper games because they have winning and losing states. The QTE in those is actually engaging since you are making (replaying) music.

Getting this back on topic, from a technical perspective, this is amazing work Antoine!

Michael
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