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Re: Diamond Mine [message #414047 is a reply to message #414045] |
Sun, 17 April 2022 22:23 |
qkumba
Messages: 1584 Registered: March 2013
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Thanks. I've uploaded the fixed version. The version in Total Replay works. I must have forgotten to update this one.
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Re: Diamond Mine [message #414066 is a reply to message #414047] |
Tue, 19 April 2022 02:15 |
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Originally posted by: ant
qkumba <peter.ferrie@gmail.com> wrote:
> Thanks. I've uploaded the fixed version. The version in Total Replay works. I must have forgotten to update this one.
I loved this game back in the rad 80s as a callow. I think I got up to level 10.
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Re: Diamond Mine [message #414068 is a reply to message #414066] |
Tue, 19 April 2022 05:12 |
Oliver Schmidt
Messages: 132 Registered: January 2013
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> I loved this game back in the rad 80s as a callow. I think I got up to level 10.
I had an RGB card and a DIY cable with a SCART
(https://en.wikipedia.org/wiki/SCART) plug. Together with a DIY joystick
extension, this allowed us to play Apple II games on the big screen with
colors. Diamond Mine was our favorite when doing so. Very nice memories :-)
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Re: Diamond Mine [message #414080 is a reply to message #414074] |
Tue, 19 April 2022 20:14 |
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Originally posted by: ant
Michael 'AppleWin Debugger Dev' <michael.pohoreski@gmail.com> wrote:
>> I loved this game back in the rad 80s as a callow. I think I got up to level 10.
> It was fun game! Back in the late 80's / early 90's I reverse engineered all the passwords, sadly which I've long lost. I was going to do that again but I see there is a great FAQ by Andrew Schultz that already contains them and level guides:
> https://gamefaqs.gamespot.com/appleii/565838-diamond-mine/fa qs/13987
> Michael
Wow, 35 levels and then repeats back to level 1 with more bad guys.
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Yesterday was still kind of crowded outside. The Batman was overrated!
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