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BuGS v1.0 released [message #405751] Tue, 16 February 2021 17:04 Go to next message
Anonymous
Karma:
Originally posted by: Jeremy Rand

I am happy to announce a new game for the Apple //GS. This year, the GS
turns 35 so a classic arcade shooter seemed like a good way to celebrate.

For more information about the game and to download it, visit this URL:

http://www.rand-emonium.com/BuGS/

Not sure what BuGS is? Watch the video of me playing on my real GS here:

https://youtu.be/QcmpkEUQznM

Some good news and bad news. The good news is that you do not need an
accelerator at all for this game. It runs at 60 frames per second on a
standard GS. The bad news is that it doesn’t work well under some GS
emulators. Specifically Sweet16 and GSplus are not recommended for BuGS.
Mame and KEGS work well though. Please see the readme in the distribution
for more information about emulators.

Apple // Forever!
Re: BuGS v1.0 released [message #405765 is a reply to message #405751] Wed, 17 February 2021 01:30 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: awanderin

Jeremy Rand <no_email@invalid.invalid> writes:

> I am happy to announce a new game for the Apple //GS. This year, the GS
> turns 35 so a classic arcade shooter seemed like a good way to celebrate.
>
> For more information about the game and to download it, visit this URL:
>
> http://www.rand-emonium.com/BuGS/
>
> Not sure what BuGS is? Watch the video of me playing on my real GS here:
>
> https://youtu.be/QcmpkEUQznM
>
> Some good news and bad news. The good news is that you do not need an
> accelerator at all for this game. It runs at 60 frames per second on a
> standard GS. The bad news is that it doesn’t work well under some GS
> emulators. Specifically Sweet16 and GSplus are not recommended for BuGS.
> Mame and KEGS work well though. Please see the readme in the distribution
> for more information about emulators.

That looks amazing! Very much like the original, and one of my
favorites back in the day!

You've got great initials too for writing assembly code: JSR!

--
Jerry awanderin at gmail dot com
Re: BuGS v1.0 released [message #405773 is a reply to message #405765] Wed, 17 February 2021 08:16 Go to previous messageGo to next message
Oliver Schmidt is currently offline  Oliver Schmidt
Messages: 132
Registered: January 2013
Karma: 0
Senior Member
> That looks amazing!

+1
Re: BuGS v1.0 released [message #405775 is a reply to message #405765] Wed, 17 February 2021 10:06 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: Jeremy Rand

awanderin <awanderin@gmail.com> wrote:
> Jeremy Rand <no_email@invalid.invalid> writes:
>
>> I am happy to announce a new game for the Apple //GS. This year, the GS
>> turns 35 so a classic arcade shooter seemed like a good way to celebrate.
>>

>
> That looks amazing! Very much like the original, and one of my
> favorites back in the day!
>
> You've got great initials too for writing assembly code: JSR!
>
> --
> Jerry awanderin at gmail dot com
>

Thanks! About my initials, I always thought it would be fun to get a
personalized license plate which is “JSR FDED” or something similar. Don’t
think you can put a dollar sign on a license plate though.

--
Jeremy Rand
Re: BuGS v1.0 released [message #405776 is a reply to message #405751] Wed, 17 February 2021 11:10 Go to previous messageGo to next message
Hugh Hood is currently offline  Hugh Hood
Messages: 678
Registered: November 2012
Karma: 0
Senior Member
Very, very nice work, and source code to boot.

Well done, and I say that as a guy who has never paid a lot of attention
to games, but who does remember the era when the early video games
started squeezing out space in the coin arcades from the pinball machines.

Thanks for all the effort you expended bringing this to fruition (and
sharing the coding) on the Apple IIgs.




Hugh Hood



On 2/16/2021 4:04 PM, Jeremy Rand wrote:
>
> I am happy to announce a new game for the Apple //GS. This year, the GS
> turns 35 so a classic arcade shooter seemed like a good way to celebrate.
>
Re: BuGS v1.0 released [message #405792 is a reply to message #405776] Wed, 17 February 2021 18:33 Go to previous messageGo to next message
retrogear is currently offline  retrogear
Messages: 245
Registered: November 2012
Karma: 0
Senior Member
Oh boy, good timing for me. I'm just getting into sound programming on my ROM01. Thanks for sharing the source
tree. I'll be looking it over to try and learn more.

Larry G
Re: BuGS v1.0 released [message #405798 is a reply to message #405775] Thu, 18 February 2021 00:43 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: Brian Patrie

Jeremy Rand wrote:
> About my initials, I always thought it would be fun to get a
> personalized license plate which is “JSR FDED” or something
> similar. Don’t think you can put a dollar sign on a license
> plate though.

That's ok; if the IIgs System Monitor disassembler can forego the $,
so can you. :)
Re: BuGS v1.0 released [message #405807 is a reply to message #405751] Thu, 18 February 2021 16:18 Go to previous messageGo to next message
D Finnigan is currently offline  D Finnigan
Messages: 1154
Registered: October 2012
Karma: 0
Senior Member
Jeremy Rand wrote:
> I am happy to announce a new game for the Apple //GS. This year, the GS
> turns 35 so a classic arcade shooter seemed like a good way to celebrate.

Nice job! I was following your progress reports on the Apple ][
Infinitituitum slack channel this past fall. :-)
Re: BuGS v1.0 released [message #405858 is a reply to message #405807] Sat, 20 February 2021 22:30 Go to previous messageGo to next message
Anonymous
Karma:
Originally posted by: Todd Holcomb

Fantastic job - this is one of the best arcade ports for the IIgs and love the icon too!
Re: BuGS v1.0 released [message #405872 is a reply to message #405858] Sun, 21 February 2021 10:35 Go to previous message
Anonymous
Karma:
Originally posted by: Jeremy Rand

Todd Holcomb <toddholcomb6@gmail.com> wrote:
> Fantastic job - this is one of the best arcade ports for the IIgs and love the icon too!
>

Thanks. I am glad you like the game. The icon comes courtesy of fatdog on
the Apple II slack channel. He does lots of great graphics, sound and
animation for the GS and provided the icon and some of the sounds in BuGS.

There are other people also who contributed to the project and I have tried
to recognize them here:

https://github.com/jeremysrand/BuGS/blob/master/ACKNOWLEDGEM ENTS.md

--
Jeremy Rand
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