Ian Coog? [message #374439] |
Tue, 09 October 2018 06:44 |
J.B. Wood
Messages: 88 Registered: January 2012
Karma: 0
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Member |
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Hello, all. Some years back an individual with the subject name (I'm
not sure about the spelling), in response to my query on this ng, was
instrumental in providing the modified coding to enable certain CBM game
carts to execute from C-64 RAM (especially those designed for the
ULTIMAX memory config and other tough-nuts like Star Ranger). Just
wondering if he's still around and I'd like to thank him again for all
the detailed help at the time. Sincerely,
--
J. B. Wood e-mail: arl_123234@hotmail.com
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Re: Ian Coog? [message #374441 is a reply to message #374439] |
Tue, 09 October 2018 09:20 |
wwww.leser
Messages: 21 Registered: March 2013
Karma: 0
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Junior Member |
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On Tuesday, October 9, 2018 at 12:44:12 PM UTC+2, J.B. Wood wrote:
> Hello, all. Some years back an individual with the subject name (I'm
> not sure about the spelling), in response to my query on this ng, was
> instrumental in providing the modified coding to enable certain CBM game
> carts to execute from C-64 RAM (especially those designed for the
> ULTIMAX memory config and other tough-nuts like Star Ranger). Just
> wondering if he's still around and I'd like to thank him again for all
> the detailed help at the time. Sincerely,
> --
> J. B. Wood e-mail: arl_******@hotmail.com
Definitely still around:
https://csdb.dk/scener/?id=6662
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