Megalextoria
Retro computing and gaming, sci-fi books, tv and movies and other geeky stuff.

Home » Archive » net.micro.atari » KERMIT and ACTION
Show: Today's Messages :: Show Polls :: Message Navigator
E-mail to friend 
Switch to threaded view of this topic Create a new topic Submit Reply
KERMIT and ACTION [message #280098] Thu, 02 January 1986 06:18 Go to next message
Anonymous
Karma:
[b]Originally posted by:[/b] [email=RSMAGRUD@WEIZMANN.BITNET (Randy Magruder)]RSMAGRUD[/email]
Article-I.D.: ucbvax.8601021348.AA25062
Posted: Thu Jan  2 06:18:00 1986
Date-Received: Fri, 3-Jan-86 01:49:38 EST
Sender: daemon@ucbvax.BERKELEY.EDU
Organization: The ARPA Internet
Lines: 20



I just got the KERMIT file transfer protocol files and was delighted
and ready to put them in when I saw that I'd have to have the ACTION!
language cartridge in order to do so.  Also, because Atari's DOS II
destroys the T: and R: drivers, I have to recompile the programs before
I can run them each time.  The suggested alternative was to build my
own AUTORUN.SYS which would compile automatically the stuff, and save
me time.  Does anyone know how I would go about writing such a system?
And what software I need?  (remember please I am a very new Atari owner
with an 800XL --> please don't look down on me, ST owners).

Also, I know that they'd LIKE Me to get the cartridge rather than have
action! put onto a diskette, but is it possible to have someone put it
on diskette for me?  Would I still be able to run the stuff? and compile
it?

Ignorantly yours,

Randy Magruder
Re: KERMIT and ACTION [message #280117 is a reply to message #280098] Fri, 03 January 1986 12:55 Go to previous messageGo to next message
rroux is currently offline  rroux
Messages: 8
Registered: June 2013
Karma: 0
Junior Member
Article-I.D.: spp2.837
Posted: Fri Jan  3 12:55:10 1986
Date-Received: Sun, 5-Jan-86 01:27:12 EST
References: <8601021348.AA25062@ucbvax.berkeley.edu>
Reply-To: rroux@spp2.UUCP (Ray Roux)
Organization: TRW, Redondo Beach  CA
Lines: 19

Randy Magruder,

I suggest you pickup an ANTIC magazine and in their catalog section look
at a program called Chameleon.  It's a modem program that emulates a vt52
and can handle xmodem and kermit file transfers.  I believe it costs about
$19 from them and I've seen it for about $12 in the stores.  They also
sell ($10) just kermit but I don't know if you need Action! to use it or
not.

By the way, Action! is a terrific language for the 800 series, and the price
has gotten VERY reasonable (less than $50).




-- 

   Ray Roux
	{ucbvax|decvax}!trwrb!trwspp!spp3!rroux 
Re: KERMIT and ACTION [message #282508 is a reply to message #280098] Mon, 06 January 1986 17:46 Go to previous messageGo to next message
oyster is currently offline  oyster
Messages: 11
Registered: January 1986
Karma: 0
Junior Member
Article-I.D.: uwmacc.1877
Posted: Mon Jan  6 17:46:18 1986
Date-Received: Wed, 8-Jan-86 02:53:32 EST
References: <8601021348.AA25062@ucbvax.berkeley.edu>
Reply-To: oyster@uwmacc.UUCP (Vicious Oyster)
Distribution: na
Organization: UWisconsin-Madison Academic Comp Center
Lines: 35

[color=blue]> [/color]
[color=blue]> The suggested alternative was to build my[/color]
[color=blue]> own AUTORUN.SYS which would compile automatically the stuff, and save[/color]
[color=blue]> me time.  Does anyone know how I would go about writing such a system?[/color]
[color=blue]> And what software I need?  (remember please I am a very new Atari owner[/color]
[color=blue]> with an 800XL --> please don't look down on me, ST owners).[/color]
[color=blue]> [/color]
   First off, this is an Atari newsgroup, not exclusively an ST newsgroup.
You are more than welcome to abuse it (:-).  Secondly, as a former new
8-bit owner, I strongly suggest purchasing the following: a memory map
book (e.g. Compute!s Mapping the Atari), De Re Atari (a technical manual),
and possibly Compute!s Third Book of Atari.  The memory map will tell you all
kinds of good things about how to get the most out of your machine, and where
to go to do it; De Re Atari will explain what all the stuff in the memory map
book means; and the Compute compendium will have some nice examples of using
all this (I think it has an autorun example).  I find the first two
indispensable.

[color=blue]> Also, I know that they'd LIKE Me to get the cartridge rather than have[/color]
[color=blue]> action! put onto a diskette, but is it possible to have someone put it[/color]
[color=blue]> on diskette for me?  Would I still be able to run the stuff? and compile[/color]
[color=blue]> it?[/color]

   This is known as software piracy, and is generally considered bad
netiquette to refer to openly on USENET.  I would suggest buying the
cartridge.  I just did, and it's as nice as others have been saying.  The
time saved (over things like Deep Blue C) in the edit/compile cycle alone
makes it worth the price.  The only thing I really don't like is the
cartridge dependency (though for a price one can get around that).  (Oh,
and the thing comes with the rapidly-becoming-standard license agreement
wherein the cartridge could be an empty casing, and they wouldn't be
responsible.  However, it might be in bad taste to include this, so just
forget I even mentioned it, OK?)

 - Joel ({allegra,ihnp4,seismo}!uwvax!uwmacc!oyster)
Re: KERMIT and ACTION [message #282512 is a reply to message #280098] Mon, 06 January 1986 18:21 Go to previous messageGo to next message
Anonymous
Karma:
[b]Originally posted by:[/b] [email=info-atari@ucbvax.UUCP]info-atari[/email]
Article-I.D.: ittatc.8601062321.AA13485
Posted: Mon Jan  6 18:21:42 1986
Date-Received: Wed, 8-Jan-86 06:32:28 EST
References: <8601021348.AA25062@ucbvax.berkeley.edu>
Sender: daemon@ucbvax.BERKELEY.EDU
Organization: The ARPA Internet
Lines: 4

If you are a member of Compuserve, check out the download
libraries for the atari8 SIG. I posted a binary (i.e. compiled
Action!) version of kermit some time ago. Otherwise, you may find this
floating around the various atari oriented boards.
Re: KERMIT and ACTION [message #282604 is a reply to message #280098] Sat, 11 January 1986 20:57 Go to previous message
Anonymous
Karma:
[b]Originally posted by:[/b] [email=striepe@muscat.UUCP (Harald Striepe)]striepe[/email]
Article-I.D.: muscat.113
Posted: Sat Jan 11 20:57:20 1986
Date-Received: Mon, 13-Jan-86 03:11:47 EST
References: <8601021348.AA25062@ucbvax.berkeley.edu> <1877@uwmacc.UUCP>
Distribution: na
Organization: DEC Western Region Operations, Santa Clara, CA
Lines: 28


[color=teal]>> Also, I know that they'd LIKE Me to get the cartridge rather than have[/color]
[color=teal]>> action! put onto a diskette, but is it possible to have someone put it[/color]
[color=teal]>> on diskette for me?  Would I still be able to run the stuff? and compile[/color]
[color=teal]>> it?[/color]

Another reason (aside from the piracy issue) why you cannot have ACTION!
(or, for that matter, BASIC XL/XE or MAC/65 with DDT) on disk is that these
are the only cartridges making use of a technique called BANKSWITCHING.
They are actually 16K carts taking up only 8K of address space.  If you use
OSS's DOS XL, DOS will use the RAM "hidden" by the cart for even more
program memory.  The capability to use this feature is another indication of
the fabulous design and forethought that went into these little 8 bitters.
I just got another one of them! The newest incarnation (130XE) carries on
the proud tradition with a nicely thought out approach to bank switching
its 128K RAM and supporting its parallel bus.

By the way,  you can obtain a runtime library to make your action programs
independent of the cart,  or modifiy the IO library to do program
development for the C64 or Apple (you better know the respective OS's to do
that...).

-- 
Harald Striepe
DEC APB-WEST
decwrl!muscat!striepe
decwrl!dec-rhea!dec-winery!striepe
WINERY::STRIEPE
  Switch to threaded view of this topic Create a new topic Submit Reply
Previous Topic: Erroneous Email Address
Next Topic: Give me a "break"
Goto Forum:
  

-=] Back to Top [=-
[ Syndicate this forum (XML) ] [ RSS ] [ PDF ]

Current Time: Fri Mar 29 07:37:33 EDT 2024

Total time taken to generate the page: 0.15931 seconds