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Retro computing and gaming, sci-fi books, tv and movies and other geeky stuff.Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385451&th=104340#msg_385451
I'm using a SCSI card and a real hard drive on an Apple IIgs. I'm using an Uthernet card to move things over.]]>Tempest2019-07-27T01:47:47-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385458&th=104340#msg_385458
> I keep getting an Image/Drive Size mismatch when I try to copy over Total Replay using ADTPro. Is anyone else getting this error with ADTPro? Other hard drive images seem to work just fine.
>
> I'm using a SCSI card and a real hard drive on an Apple IIgs. I'm using an Uthernet card to move things over.
As mentioned on Facebook where you posted the same question - that means
the size of your image does not match (block for block) the size of your
destination drive. If the image is ProDOS in nature, and the size of
the image is smaller than your destination drive, it shouldn't matter a
whole lot.]]>David Schmidt2019-07-27T06:04:55-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385460&th=104340#msg_385460
They're the exact same size though (32MB). Unless there's something screwy with the TR image. I can push out other hard drive images without issues, it's just this one.]]>Tempest2019-07-27T13:05:33-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385462&th=104340#msg_385462
> I keep getting an Image/Drive Size mismatch when I try to copy over Total Replay using ADTPro. Is anyone else getting this error with ADTPro? Other hard drive images seem to work just fine.
>
> I'm using a SCSI card and a real hard drive on an Apple IIgs. I'm using an Uthernet card to move things over.
A ProDOS 32MB disk = 65535 blocks
Total Replay = 65532 blocks (don't ask me why!)
Marco]]>mverpelli2019-07-27T13:32:27-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385464&th=104340#msg_385464
> On Saturday, July 27, 2019 at 3:47:49 AM UTC+2, Tempest wrote:
>> I keep getting an Image/Drive Size mismatch when I try to copy over Total Replay using ADTPro. Is anyone else getting this error with ADTPro? Other hard drive images seem to work just fine.
>>
>> I'm using a SCSI card and a real hard drive on an Apple IIgs. I'm using an Uthernet card to move things over.
>
> A ProDOS 32MB disk = 65535 blocks
> Total Replay = 65532 blocks (don't ask me why!)
>
> Marco
Ah. Could that be causing my problems? Can someone add the 3 blocks to fix that or tell me how to do that? It won't boot at all when I try.]]>Tempest2019-07-27T14:30:48-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385465&th=104340#msg_385465
> On Saturday, July 27, 2019 at 9:32:29 AM UTC-4, Marco Verpelli wrote:
>> On Saturday, July 27, 2019 at 3:47:49 AM UTC+2, Tempest wrote:
>>> I keep getting an Image/Drive Size mismatch when I try to copy over Total Replay using ADTPro. Is anyone else getting this error with ADTPro? Other hard drive images seem to work just fine.
>>>
>>> I'm using a SCSI card and a real hard drive on an Apple IIgs. I'm using an Uthernet card to move things over.
>>
>> A ProDOS 32MB disk = 65535 blocks
>> Total Replay = 65532 blocks (don't ask me why!)
>>
>> Marco
>
> Ah. Could that be causing my problems? Can someone add the 3 blocks to fix that or tell me how to do that? It won't boot at all when I try.
I used CiderPress to convert the image to ".po" then I used a hexadecimal editor adding $00 to the end until the desired size was reached.
Marco]]>mverpelli2019-07-27T14:55:33-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385466&th=104340#msg_385466
Tempest2019-07-27T15:04:18-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385467&th=104340#msg_385467
Originally posted by: fadden
On Saturday, July 27, 2019 at 7:55:35 AM UTC-7, Marco Verpelli wrote:
> I used CiderPress to convert the image to ".po" then I used a hexadecimal editor adding $00 to the end until the desired size was reached.
Two approaches with CiderPress alone:
(1) Use the volume copier. New > Disk Image, select ProDOS and 32MB (65535 blocks), save as new.po. Close that, then Tools > Volume Copier (open file), and select new.po. Click the volume and then "load from file", and select the Total Recall image. When it warns you about wasted space, click OK.. You'll end up with a 65535-block file with a 65532-block image inside.
(2) Use the file copier. Open the image and Ctrl+A/Ctrl+C the files. Create a new image of the correct size, and Ctrl+V to paste them in. (Only recommended for 100% standard ProDOS images, e.g. no DOS MASTER volumes.)
With the image open, Ctrl+I will show you how many blocks the image has, and whether there's any waste space in the image file.]]>2019-07-27T15:13:50-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385468&th=104340#msg_385468
Originally posted by: fadden
On Saturday, July 27, 2019 at 8:13:52 AM UTC-7, fadden wrote:
> (2) Use the file copier. Open the image and Ctrl+A/Ctrl+C the files. Create a new image of the correct size, and Ctrl+V to paste them in. (Only recommended for 100% standard ProDOS images, e.g. no DOS MASTER volumes.)
I should mention: if you use this option, make sure you have "strip pathnames when pasting files" unchecked in Preferences, or use Edit > Paste Special to ensure pathnames are preserved. Otherwise you'll immediately get a complaint about the volume directory being full.]]>2019-07-27T15:33:26-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385475&th=104340#msg_385475
Tempest2019-07-27T19:35:21-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385480&th=104340#msg_385480
Tempest2019-07-27T19:53:21-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385481&th=104340#msg_385481
> I tried to browse over to the partition using ProDOS but it seems to skip that partition like it's not there. Is there something with this Total Replay partition that doesn't work on a real hard drive with a SCSI card?
>
It should boot with the LAUNCHER.SYSTEM program. But since it isn't
recognized on your system, either it didn't transfer successfully (which
would be unusual, since you only need the first few blocks to be good
for it to "appear" OK as a ProDOS volume) or there's something else
wrong. Can you re-format your SCSI partition and ensure it's showing up
as good and has the right number of blocks when blank, and then re-try
transferring?]]>David Schmidt2019-07-27T19:56:48-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385483&th=104340#msg_385483
> On 7/27/19 3:53 PM, Tempest wrote:
>> I tried to browse over to the partition using ProDOS but it seems to skip that partition like it's not there. Is there something with this Total Replay partition that doesn't work on a real hard drive with a SCSI card?
>>
> It should boot with the LAUNCHER.SYSTEM program. But since it isn't
> recognized on your system, either it didn't transfer successfully (which
> would be unusual, since you only need the first few blocks to be good
> for it to "appear" OK as a ProDOS volume) or there's something else
> wrong. Can you re-format your SCSI partition and ensure it's showing up
> as good and has the right number of blocks when blank, and then re-try
> transferring?
What's the best utility for formatting the hard drive?]]>Tempest2019-07-27T20:15:51-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385484&th=104340#msg_385484
I reformatted the hard drive using the Advanced Disk Utilities. Now when I transfer the TR image over it actually shows up when I try and select the volume from the ProDos launcher. I can even run the program if I select the launcher.system. However it still refuses to BOOT from that partition. If I try it just sits there and hangs like it can't figure out what it is. The really odd thing is that if I run the launcher.system once and then do a warm restart it will boot the image. It just refuses to do it from a cold start. Any ideas?]]>Tempest2019-07-27T21:53:59-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385485&th=104340#msg_385485
Tempest2019-07-28T00:04:23-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385497&th=104340#msg_385497
Tempest2019-07-28T12:40:09-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385498&th=104340#msg_385498
(in article<bcd0f7dc-c358-4d5f-9a26-199db3acbd2f@googlegroups.com>):
> Another weird thing I'm seeing. I downloaded the TR image from archive.org
> and when I start it up it says there are 152 games on it. But Alex Lee over
> on his website says that there should be 203 games on it. Any idea?
TR auto-detects what the machine is capable of using and filters it down. So,
if a game requires 128K and you launch it on a machine without 128K, the game
will be hidden. You are probably seeing a filtered list. I think it can also
check if a joystick is present, so if you don't have a joystick plugged in,
that might filter it down as well.]]>Paul Hagstrom2019-07-28T13:37:25-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385501&th=104340#msg_385501
> Success.... maybe?
>
> I reformatted the hard drive using the Advanced Disk Utilities. Now when I transfer the TR image over it actually shows up when I try and select the volume from the ProDos launcher. I can even run the program if I select the launcher.system. However it still refuses to BOOT from that partition. If I try it just sits there and hangs like it can't figure out what it is.. The really odd thing is that if I run the launcher.system once and then do a warm restart it will boot the image. It just refuses to do it from a cold start. Any ideas?
One idea is to check the order of the files in your root directory. Prodos runs the first .system file it sees. If the file transfer was done alphabetically instead of in the same order as the original, the system file that needs to be run first may be later in the CATALOG list.
Kind of the same as the first idea, applesoft may not be getting initialized from a cold start which may require some zero-page variables to be set before the 2nd .system file or startup file is launched. A warm restart would mean applesoft was already initialized.]]>gids.rs2019-07-28T14:05:23-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385502&th=104340#msg_385502
Originally posted by: Frank M.
On Saturday, July 27, 2019 at 2:54:00 PM UTC-7, Tempest wrote:
> Success.... maybe?
>
> I reformatted the hard drive using the Advanced Disk Utilities. Now when I transfer the TR image over it actually shows up when I try and select the volume from the ProDos launcher. I can even run the program if I select the launcher.system. However it still refuses to BOOT from that partition. If I try it just sits there and hangs like it can't figure out what it is.. The really odd thing is that if I run the launcher.system once and then do a warm restart it will boot the image. It just refuses to do it from a cold start. Any ideas?
It has it's own bootloader and doesn't use prodos, so any copy that doesn't do blocks won't work. Alternatively, you can format as prodos, add the prodos file, and then copy the contents of the disk image as files. If launcher.system is first in the directory it will work.
Another option is starting from another prodos partition and switching to it from there.
f]]>2019-07-28T15:07:42-00:00Re: Total Replay Problems
https://www.megalextoria.com/forum2/index.php?t=rview&goto=385503&th=104340#msg_385503
> Kind of the same as the first idea, applesoft may not be getting
> initialized from a cold start which may require some zero-page variables
> to be set before the 2nd .system file or startup file is launched. A
> warm restart would mean applesoft was already initialized.
I would argue that it is very bad for a program to assume this. Something
like this should be in a program that needs BASIC initialized: