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Retro computing and gaming, sci-fi books, tv and movies and other geeky stuff.Re: MARBLE MADNESS anyone? (a bit long, minor SPOILER.)
https://www.megalextoria.com/forum2/index.php?t=rview&goto=80120&th=86492#msg_80120
Message-ID: <670001@acf4.UUCP>
Date: Tue, 26-Feb-85 20:11:00 EST
Article-I.D.: acf4.670001
Posted: Tue Feb 26 20:11:00 1985
Date-Received: Sun, 3-Mar-85 03:56:08 EST
References: <151@sdcc13.UUCP>
Organization: New York University
Lines: 1
does anyone know what atari is up to:
]]>aol29012013-06-04T02:53:23-00:00"Journey to the Planets"
https://www.megalextoria.com/forum2/index.php?t=rview&goto=80119&th=37355#msg_80119
Message-ID: <787@decwrl.UUCP>
Date: Wed, 27-Feb-85 20:38:59 EST
Article-I.D.: decwrl.787
Posted: Wed Feb 27 20:38:59 1985
Date-Received: Sat, 2-Mar-85 03:18:49 EST
Sender: daemon@decwrl.UUCP
Organization: DEC Engineering Network
Lines: 28
Xref: watmath net.micro.atari:660 net.games.video:421
I recently acquired a cartridge-based game for my Atari 400
entitled "Journey to the Planets" by Roklon Software. My
question is a rather embarrasing one, but it's beginning
to drive me crazy. . .
DOES ANYBODY KNOW HOW TO GET THE RUBY CHAIN BACK TO THE SHIP ???
I've figured out how to get my hands on the chain, but each time
I pass through one of the monoliths, it vanishes !!! I have solved
all of the other puzzles (planets), and so would be more than happy
to trade for this information. Failing a solution, I would also be
interested in comparing notes with others in the same situation.
I have made some useful observations about this planet, and would
like to exchange ideas with others who are currently trying to
solve it.
Best Regards,
Kevin J. Crean
DIGITAL Equipment Corp.
Tarrytown, NY
==> In case this is not obvious -- this message is in no way
job-related. As a matter of fact, I think I'll stop putting
these silly disclaimers on my postings -- as far as I know,
my employer doesn't require them.
]]>crean2013-06-04T02:53:23-00:00Re: Re: MARBLE MADNESS anyone? (a bit lo
https://www.megalextoria.com/forum2/index.php?t=rview&goto=80116&th=86492#msg_80116
Message-ID: <17900002@uiucuxa.UUCP>
Date: Fri, 22-Feb-85 13:44:00 EST
Article-I.D.: uiucuxa.17900002
Posted: Fri Feb 22 13:44:00 1985
Date-Received: Tue, 26-Feb-85 20:26:56 EST
References: <151@sdcc13.UUCP>
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Nf-ID: #R:sdcc13:-15100:uiucuxa:17900002:000:537
Nf-From: uiucuxa!krn849 Feb 22 12:44:00 1985
I think it is better to play single player anyway. Playing doubles
gives you an extra 5 seconds if you win, but I find myself in the
same spot as the other player too often.
I have gotten to the part on the ultimate wave where parts of the path
to the goal appear and disappear. It is frustrating because I never
have enough time to have a chance at completing this wave. Even arriving
at the ultimate wave with 70 seconds is not enough! Does anyone know of
a way to get thru the black ball and/or the slimes quickly on this wave?
]]>krn8492013-06-04T02:53:22-00:00need spoiler for King's Quest on IBM PC Jr.
https://www.megalextoria.com/forum2/index.php?t=rview&goto=80118&th=37354#msg_80118
Message-ID: <645@burl.UUCP>
Date: Mon, 25-Feb-85 13:19:50 EST
Article-I.D.: burl.645
Posted: Mon Feb 25 13:19:50 1985
Date-Received: Wed, 27-Feb-85 06:15:10 EST
Distribution: net
Organization: AT&T Technologies, Burlington NC
Lines: 15
I have a friend who needs desperately to know how to move the
boulder in the cave -- he's figured everything else and it is
driving him and about four of his buddies crazy. He has stooped
to asking for a complete spoiler, so I told him I would see what
the Usenet could do.
Thanks very much in advance from my new relative-by-marriage, Bill Allen,
The MAD Programmer -- 919-228-3313 (Cornet 291)
alias: Curtis Jackson ...![ ihnp4 ulysses cbosgd mgnetp ]!burl!rcj
...![ ihnp4 cbosgd akgua masscomp ]!clyde!rcj
--
The MAD Programmer -- 919-228-3313 (Cornet 291)
alias: Curtis Jackson ...![ ihnp4 ulysses cbosgd mgnetp ]!burl!rcj
...![ ihnp4 cbosgd akgua masscomp ]!clyde!rcj
]]>rcj2013-06-04T02:53:22-00:00"I Robot" - What cpu and graphics chips does it use?
https://www.megalextoria.com/forum2/index.php?t=rview&goto=80117&th=37353#msg_80117
Message-ID: <987@ukma.UUCP>
Date: Sat, 23-Feb-85 15:21:56 EST
Article-I.D.: ukma.987
Posted: Sat Feb 23 15:21:56 1985
Date-Received: Wed, 27-Feb-85 03:04:07 EST
Organization: The White Tower @ The Univ. of KY
Lines: 14
The "I Robot" game is an example of awesomely fast, 3-D, shaded,
hidden-line-removed, solid modeling graphics. I am dying to know what
sort of hardware the thing uses. Anyone know?
--
Sean Casey UUCP: {hasmed, cbosgd}-\
{ucbvax, unmvax, boulder, research}!anlams---ukma!sean
{mcvax!qtlon, vax135, mddc}!qusavx-/
ARPA: "ukma!sean"@ANL-MCS or sean%ukma.uucp@anl-mcs.arpa
]]>sean2013-06-04T02:53:22-00:00Marble "Madness"??
https://www.megalextoria.com/forum2/index.php?t=rview&goto=80115&th=37352#msg_80115
Message-ID: <1925@sdcc6.UUCP>
Date: Thu, 21-Feb-85 00:45:54 EST
Article-I.D.: sdcc6.1925
Posted: Thu Feb 21 00:45:54 1985
Date-Received: Tue, 26-Feb-85 06:53:02 EST
Organization: U.C. San Diego, Academic Computer Center
Lines: 65
Marble Madness is a fun game, but they're aren't enough races.
After the Ultimate Race, the game ends and plays some fancy music.
After about being on the floor for about two weeks at the arcade which
I go to, most of the players were able to finish the entire game.
Maybe Atari should put in more longer races, I was sort of
disappointed when I found out that there were only 6 races, Crystal
Castles had 40 levels and Missle Command and Asteroids had more then
could be counted.
Here are a few tips you can use to play the game:
1. Use both trac balls when playing single player
Both of them control the marble and combined they
give you more speed.
2. The light blue stuff is ice. You can't control the
marble when it is on this stuff. It appears at the
end of the beginner race at in the Ultimate race.
Roll the marble in along the right side and let it go.
3. In the intermediate race, You can avoid the opening maze,
you know, the one where the marble keeps bouncing around
inside, by jumping onto the middle section. When the
marble gets about halfway down, roll both tracballs to
the right and it'll jump onto the middle to get off,
just jump off where the maze ends. It really works, but
it takes practice. It saves ALOT of time.
4. The green slime can be avoided most of the time by going
as fast you can by them. For some reason the slime seems
to move out of the way if you move fast enough... Maybe
they're afraid??!!
5. In the areial race, there are two paths you can take after
the red scoop throws you. One is in the front with those
pipes and one is in the back with nothing but ups and
downs. Take the one with the pipes, its quicker. The
hammers have a pattern. The most common is two hammers
and then four. Go after the four. With the one with one
hammer at a time, you move forward then back then forward
again.
6. In Silly race watch the time, don't spend too long
squashing things. It's fun but time is of the essence. If
it takes more then two seconds to squash one, its time to
move on. The pink birds are helpful at one point. Get hit
by one bird when you are going to the right along the
path. It'll teleport you right to the exit. After the
birds, the path goes up and into another bouncy maze.
That is also a waste of time. When the marble is going
up roll it back down and to the left. It'll hop off and
you'll be on a flat surface. I've seen some people save
about 4-5 secs doing that.
7. In Ultimate Race, GOOD LUCK!!! It takes a lot of luck
everything comes into play here. The first two parts with
the slime and marble eater, just takes a lot of luck and
manuvering. On the ice, just roll in at a moderate to
fast speed. Your hoping that by going fast, you can knock
the black marble off at the same time you die. The
disappearing paths is just an illusion. Go through them
at a average speed. They always seem to appear at the
right time. Even if they do disappear just as you are
about to leave it, the marble will usually fall onto
the next one with a SMACK and dizziness.
And, that is the end. Just sit back and listen to the music. What did
Atari do, put car speakers into that machine? They sounds pretty good.
Good Luck....
]]>ix9252013-06-04T02:53:21-00:00Re: MARBLE MADNESS anyone?
https://www.megalextoria.com/forum2/index.php?t=rview&goto=80114&th=35915#msg_80114
Message-ID: <27@amdimage.UUCP>
Date: Fri, 15-Feb-85 00:49:01 EST
Article-I.D.: amdimage.27
Posted: Fri Feb 15 00:49:01 1985
Date-Received: Wed, 20-Feb-85 03:38:46 EST
References: <475@decwrl.UUCP> <151@sdcc13.UUCP>
Distribution: na
Organization: AMDIMAGE, Sunnyvale, CA
Lines: 19
A follow up to my last posting: After stuffing another $7.00
into Marble Madness, I finally finished the Intermediate
race and almost finished the aerial race. I got past the
vaccuum cleaners, the catapult, and the rods but keep getting
knocked off the track by the ..... well, the things that
knock you off the track! Now that I've read what lies
ahead, I can't wait to get back and have at it again.
Unfortunately, the arcade I usually play at has a partially
dead machine - only one track ball works, so it can only
be played single player.
--
"My system is so slow we don't use 'who' anymore - it's faster to
walk around the building and count the users."
Chris Moore (408) 749-4692
UUCP: {ucbvax,decwrl,ihnp4,allegra}!amdcad!amdimage!cmoore
]]>cmoore2013-06-04T02:53:21-00:00Availability of Vectrex hard/software
https://www.megalextoria.com/forum2/index.php?t=rview&goto=80113&th=37351#msg_80113
Message-ID: <358@tymix.UUCP>
Date: Thu, 14-Feb-85 16:35:28 EST
Article-I.D.: tymix.358
Posted: Thu Feb 14 16:35:28 1985
Date-Received: Sat, 16-Feb-85 03:41:42 EST
Organization: Tymnet Inc., Cupertino CA
Lines: 13
The only place I have seen Vectrexes (Vectrices?!) in recent months is at the
Emporium warehouse sales, which occur four times a year at the Emporium in
Mountain View, California (~4 blocks from my house). The prices were really
nice (base unit $50, games $5 as I recall). The selection of games was not
good, but they did have the 3-D adapter, which I had never noticed in any
store.
Happy Hunting,
David Comstock
tymix!comstock
]]>comstock2013-06-04T02:53:20-00:00Re: MARBLE MADNESS anyone?
https://www.megalextoria.com/forum2/index.php?t=rview&goto=77535&th=35915#msg_77535
Message-ID: <2557@ihuxf.UUCP>
Date: Mon, 11-Feb-85 09:07:42 EST
Article-I.D.: ihuxf.2557
Posted: Mon Feb 11 09:07:42 1985
Date-Received: Wed, 13-Feb-85 03:11:41 EST
References: <475@decwrl.UUCP>
Organization: AT&T Bell Laboratories
Lines: 17
[color=blue]> Has anyone seen this delightfully computer-animated game yet? It's a coin-op, [/color]
[color=blue]> from Atari I think.[/color]
Yes, I believe marble madness is from Atari. It is supposed to be
one of the new games that can be easily updated or converted with
out major modifications. As I have purchased some used games from
Bally Midwest in Chicago, I am on their mailing list. I don't think
their mailing list programs know how to tell a home customer from an
arcade owner. About two weeks ago they sent an invitation to see
Marble Madness converted to another game while everyone watched, so
it must be fairly easy to do. Their showroom is the only place I
have played but I agree, it is fun to play and easy to learn. Maybe,
this kind of game can save the sinking arcade business. Bally is
cutting back and laying off every time I go there. How depressing.
Rick Schieve
...ihnp4!ihuxf!rls
]]>rls2013-05-31T03:24:50-00:00Re: MARBLE MADNESS anyone?
https://www.megalextoria.com/forum2/index.php?t=rview&goto=77533&th=35915#msg_77533
Message-ID: <2009@drutx.UUCP>
Date: Sun, 10-Feb-85 18:26:49 EST
Article-I.D.: drutx.2009
Posted: Sun Feb 10 18:26:49 1985
Date-Received: Tue, 12-Feb-85 05:41:14 EST
References: <475@decwrl.UUCP>
Organization: AT&T Information Systems Laboratories, Denver
Lines: 9
I have played alot of MARBLE MADNESS lately. I have made it all the way though
and my best score is 103,000+. If you want to get past the green slime on the
third maze the best thing to do is go around the left side. If you die that on
that side(far enough up) you come back past them all. Most of the time you
can make it through that way though.
Zarth Arn
]]>zarth2013-05-31T03:24:50-00:00