Wednesday, July 20, 2011

Gremlin Graphics Founder Establishes New Studio

by Mike Rose
July 18, 2011

Gremlin Graphics Founder Establishes New Studio

Gremlin Graphics founder Ian Stewart today announced that he has started a new digital publisher called Urbanscan, and is set to release new versions of classic Commodore 64 games via his Gremlin Presents label.

The first game to be announced for the new label is Bounder’s World, a brand new reimagining of the original 1985 release that saw players controlling a platforming tennis ball.

The new game will be released on iOS devices, and Urbanscan is looking to retain the classic ball-bouncing elements of the original Gremlin release, while also mixing in new levels and motion-controlled play.

Full article: http://www.gamasutra … g+%28FingerGaming%29

Saturday, July 16, 2011

ScummVM 1.3.1

SummVM 1.3.1 has been released with the following changes:

General:
- Improved audio device detection and fallback.
There should be no more silent errors due to invalid audio devices.
Instead ScummVM should pick up a suitable alternative device.

Mohawk:
- Added detection entries for more variants of some Living Books
games.

Tinsel:
- Fixed a regression that made Discworld uncompletable.

SAGA:
- Fixed a regression in Inherit the Earth’s dragon walk code which
was causing crashes there.
- Fixed a regression causing various crashes in I Have No Mouth and
I Must Scream.

SCI:
- Added detection entries for some Macintosh game versions.
- Audio settings are now stored correctly for the CD version of EcoQuest 1.

SCUMM:
- Fixed graphics bug in FM-TOWNS versions of games on ARM devices
(Android, iPhone, etc.).

For more info and to download, visit http://www.scummvm.org/

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