Wednesday, December 5, 2012

‘Vectrex Regeneration’ Review - iOS Gains a New…Old…Platform

Interest in the retro gaming scene has really expanded in the last few years, thanks in no small part to the proliferation of capable mobile devices such as the iPhone and iPad and the App Store behind them. As such, retro-minded iOS gamers have a wide range of games to choose from, such as retro-inspired new releases, retro remakes, as well as the actual games of olde brough forth through faithful emulation. It is in the last arena that, early this year, Rantmedia Games decided to toss its hat, sharing word of their upcoming Vectrex Regeneration, a one-stop-shop for fans of the much vaunted, early ’80s Vectrex console.

We have been following Rantmedia’s progress closely since then, and are pleased to have finally had an opportunity to put their Vectrex emulation / game library through its paces. Vectrex Regeneration [Free], a universal app for the iPad (2 and up) and iPhone (4 and up), is now live in the App Store, and here’s the low-down.

First, some needed history. Released in late 1982 by General Consumer Electric (GCE), the Vectrex is a highly unique game system. Unlike every other console of the time, the Vectrex features an integrated CRT display — but not of the standard, horizontal-scan variety. The Vectrex utilizes a vector monitor, which is similar to an oscilloscope and draws its graphics on the screen in a fashion similar to the display process of a laser light show. It’s the only console from gaming’s past defined by a complete lack of jaggies.

The Vectrex features a wired controller with an analog stick (one of the first ever brought to market) and accepts games on ROM cartridges, though a single, Asteroids-like game called MineStorm is built into the system. Each game title came with a pack-in plastic screen overlay to add cabinet bling and simulate color on the built-in monochrome display. There was even a light pen and an optional 3D imaging peripheral available for the system, the first ever offered for a console.

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Tuesday, December 4, 2012

Sony Sold 525,000 PS3s Last Week

The week of Thanksgiving marks one of the most important retail milestones for sellers of things. We’ve got a ballpark figure for how many people brought the new Wii U. (Around 400,000.) And Microsoft bragged about all the Xbox 360 units they shifted into people homes, too. (750,000 for those guys.) So, what about Sony? They’re right in the middle.

The consumer electronics giant divulged that they sold more than half a million units of their home console, owed largely to the attractively priced bundles on offer.

As for the Vita, the gaming handheld sold 160,000 units. That’s a lot less than the 275,000 DS units Nintendo said that consumers bought last week. When another company’s least-shiny, most outdated portable outdoes your shiny new one, you might have a problem on your hands, Sony.

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Friday, November 30, 2012

VideoGames & Computer Entertainment, January 1992

The January 1992 issue of VideoGames & Computer Entertainment:

http://pinterest.com … /106186503685852903/

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The Xbox 720 Is Coming Sooner Than Anyone Anticipated

After almost three years without an update, and with Windows 8 sales flailing, Microsoft will release a new Xbox just in time for Christmas next year, sources told Bloomberg’s Dina Bass and Ian King. Last year Microsoft had said that it wouldn’t release a new version of the gaming system “anytime soon,” with other sources talking up a date sometime in 2013 “at the earliest.” This new Christmas launch makes perfect sense for the video-game nerd anticipated “Xbox 720,” as the rumorers refer to it. An Xbox is one of those it toys that gets people lining up at 3 a.m. during holiday shopping craziness. Even the aging 360 console has managed to double the sales of the new Nintendo Wii so far this holiday season, according to numbers from the NDP Group. Microsoft hasn’t put out an entirely new console since 2005, which led to riots during Black Friday of that year.

As for what exactly the gadget will look like, the rumorers say it will be cheaper and smaller than the 360, which retails starting at $300. In addition, it will have an udpated Kinect controller, a quad core processor, 8GB Ram, Blu-Ray, and augmented reality glasses, according to “leaked reports.”

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Friday, November 9, 2012

Game Informer, Issue Number 56, December 1997

The December 1997 issue of Game Informer:

http://pinterest.com … /106186503685708896/

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Wednesday, November 7, 2012

Electronic Gaming Monthly, Issue Number 86, September 1996

The September 1996 issue of Electronic Gaming Monthly:

http://pinterest.com … /106186503685694963/

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