Tuesday, December 4, 2012
The week of Thanksgiving marks one of the most important retail milestones for sellers of things. We’ve got a ballpark figure for how many people brought the new Wii U. (Around 400,000.) And Microsoft bragged about all the Xbox 360 units they shifted into people homes, too. (750,000 for those guys.) So, what about Sony? They’re right in the middle.
The consumer electronics giant divulged that they sold more than half a million units of their home console, owed largely to the attractively priced bundles on offer.
As for the Vita, the gaming handheld sold 160,000 units. That’s a lot less than the 275,000 DS units Nintendo said that consumers bought last week. When another company’s least-shiny, most outdated portable outdoes your shiny new one, you might have a problem on your hands, Sony.
Wednesday, August 22, 2012
The official magazine for Nintendo reviews, previews and other propaganda announced it’s closing up shop. After 25 years on the press, Nintendo Magazine is ceasing publication.
If you were old enough to remember how the world was before the wild wild internet (circa NES/SNES), gamers had very limited sources for video game news, walkthroughs and cheats. Aside from guides, Nintendo Power was your monthly bible of game resources.
The news of the shutdown doesn’t come as a shock, with the closing of similar magazine Gamepro happening last year after 23 years of print. Both publications’ closing shows the long-coming death of the print era for gaming as we may know it.
Friday, October 28, 2011
By Dave Herndon & Dave Scanlan
Ghosts, ghouls and goblins alike will be coming to your door Monday night trick or treating, earlier this week we published lists of films to enjoy between visitors, but if movies aren’t your thing, here are the top 10 horrifying video games, many of which can still be played on modern gaming consoles.
10. Dead Rising 2 (Playstation 3, Xbox 360, PC)— This is a zombie game, no this is THE zombie game, set in the fictional Fortune City, the game follows Chuck Greene as he fights off zombies while accomplishing goals around the city. Various weapons can be picked up, and even customized to as the play makes their way through the game. Up to 7,000 zombie characters can appear on screen at a time.
9. Resident Evil —(Playstation, Sega Saturn, PC, remade and revamped for GameCube and DS, the latter being known as Resident Evil: Deadly Silence) – As a member of S.T.A.R.S (Special Tactics And Rescue Service), it’s up to you to go to Raccoon City and fight your way through hordes of infected creatures to find your comrades.
8. The House of the Dead (arcade) —One of the best arcade shooter’s I have ever played, not so much scary as creepy, this is just as the title suggests set in a house filled with ‘dead’ things, or rather the inhuman experiments of one very mad scientist.
7. Ghostbusters (Nintendo Wii, Playstation 2 & 3, Nintendo DS, Xbox 360, PSP, PC) —The movie franchise from my youth became a fantastic game a couple of years ago. The game play is fantastic, the story is wonderful and the voice cast is all the originals from the film, what more could one ask for when hunting down the ghosts and ghouls from the netherworld?
6. Uninvited (Atari, Commodore 64, NES, PC) — Your sibling’s left the car after its crashed in front of an old mansion, and you have to find them. A tricky game, not unlike a choose-your-own-adventure, in which strange and horrifying deaths are not uncommon. Keep your wits about you.
Wednesday, June 8, 2011
On Tuesday morning, Nintendo debuted the Wii U, the company’s newest video game system. It’s the successor to the blockbuster Nintendo Wii, which has sold more than 86 million units worldwide, and the first announced member of the next generation of game hardware.
It’s also a whole lot of fun.
Earlier this week, Nintendo gave me an advance preview of the device. I’ve handled the hardware and tested out a few games, and while the product I saw was not finished, I can tell you that it’s a big leap for the company. This device closes some glaring technological gaps between Nintendo and its main competitors, Microsoft and Sony. And more importantly, it introduces new, exciting modes of gameplay. The Wii U breaks the decades-old convention of gamers holding controllers while staring at a TV screen.
Before I get into detail, allow me a short disclaimer: The hardware I played with was a prototype, not a finished production model, and the games I played with were essentially proof of concept demos, not necessarily software under development. Nintendo says the console’s actual release date will fall sometime between April 1 and December 31, 2012, so lots may change before it hits stores. That said, I believe I got a good feel for the console and what it will eventually look like.
The first thing to note about the new console is that it offers full 1080p high definition video — a feature sorely lacking in the Wii. The graphics on this system look great, as good as anything you’ve seen on Xbox 360 or PlayStation 3, even in this early prototype stage.
The big idea that sets the Wii U apart from its predecessors and competitors is a new kind of controller. Instead of a hand-sized game pad studded with joysticks and buttons, or the motion sensitive wand used on the Wii, the Wii U is controlled essentially by a tablet computer. It looks and feels a lot like an Amazon Kindle –just with a few more buttons and a color screen.
AMD’s Custom HD Graphics Processor Enables Immersive HD Multimedia Gaming Entertainment for Nintendo’s New Wii UTM Console
LOS ANGELES, CA–(Marketwire - Jun 7, 2011) - Today at E3, AMD (NYSE: AMD) announced its support for Nintendo’s newly-announced Wii U™ system, as a new way to enjoy HD console gaming entertainment. The custom AMD Radeon™ HD GPU reflects the best characteristics of AMD’s graphics technology solutions: high-definition graphics support; rich multimedia acceleration and playback; and multiple display support. As an industry leader, AMD has supplied the game console market with graphics expertise and ongoing support for more than 10 years.
Armonk, NY, USA - 07 Jun 2011: IBM (NYSE: IBM) today announced that it will provide the microprocessors that will serve as the heart of the new Wii U™ system from Nintendo. Unveiled today at the E3 trade show, Nintendo plans for its new console to hit store shelves in 2012.
The all-new, Power-based microprocessor will pack some of IBM’s most advanced technology into an energy-saving silicon package that will power Nintendo’s brand new entertainment experience for consumers worldwide. IBM’s unique embedded DRAM, for example, is capable of feeding the multi-core processor large chunks of data to make for a smooth entertainment experience.
IBM plans to produce millions of chips for Nintendo featuring IBM Silicon on Insulator (SOI) technology at 45 nanometers (45 billionths of a meter). The custom-designed chips will be made at IBM’s state-of-the-art 300mm semiconductor development and manufacturing facility in East Fishkill, N.Y.