Friday, April 22, 2011

Todd Howard Spills All on Elder Scrolls V: Skyrim’s Game World

Written Friday, April 22, 2011 By Dan Webb

Oblivion may have boasted a large game world, but in that large game world, there was a lot of nothing. Todd Howard, Bethesda Game Studios’ Game Director, has already said that Skyrim will boast 5 cities and that the world is “about the same size as Oblivion,” but what about the rest of it?

“If you were to lay down the map, it’s about the same size as Oblivion,” said Howard” “which I don’t know a lot of people can comprehend that that equal X, but the difference with this one, because we have mountains, we found they channel us in different ways.”

“Theoretically they create less space, but they create more time… you can’t just cut across it, so it ends up feeling bigger,” Howard noted. “If I was to go from here to there and there’s a mountain chain, I know… it tends to get harder if you go up in elevation. So these ice wraiths, these crystal serpent things or those trolls, they’re up there, so you might be like… I’m not going to go through the mountain, I’m going to go this way.”

It’s not just snowy mountains though, far from it, Howard said you can expect a huge variation in environments.

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